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Nahlásit problém s překladem
genius
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2168169520
Hope this helps anyone!
- Multiplayer Patch
- Steel Tools on Tribe Start
- Medieval Madness Tweaks
- Medieval Madness Rename Patch (Avoid Duplicates)
- Medieval Madness Cosmetical Changes (Research Tab)
- Medieval Madness Tools Categorization
- Medieval Madness Crafting
- Vanilla Weapons Expanded Tools Categorization
- Vanilla Weapons Expanded Crafting
@SonOfNitrous: Never played with Extended Storage, will try it out though and add a Compatibility Patch, should i like it. What exactly needs adjustments though?
@Mistletoe The Bard: Cool suggestion.
@Rizzy: Just the Smartphone counts as a Belt. The rest are weapons.
would be very cool
Meaning you can't expressly tell your colonist to wear it as part of an outfit.
@Rizzy: Might need some additional definition, will look over that.
@FallenLordBR & Mistletoe: Thank you both and have fun playing =)
@Mistletoe The Bard: Cool recommendation
I kind of like how it looks now. All of my colonists are holding some sort of nice/cute tools in daily life and swap to their weapons during fights.
@SlowYourRollJimmy: The tools are conceptuanal the same like in our Vanilla Weapons Expanded and need to be used by hand. There are no penalties, i tried to kept it viable in vanilla and with all the other mods in mind, which might add stats on apparels and such to the pawn. Its comfortable that the core of Survival Tools is like that though and see your interest in this.