RimWorld

RimWorld

92 ratings
Gimmicks (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
1.155 MB
16 Jul, 2020 @ 10:34am
8 Aug, 2023 @ 1:30pm
6 Change Notes ( view )

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Gimmicks (Continued)

Description

Update of Trunken, Madman666s mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1838946720

- The CE-patches are now included in the main CE-mod instead

Mod will no longer be updated, the original author has requested it to be removed

[dsc.gg]
[github.com]



Contains an item collection with stat bonis to help your colonists on their menial everyday tasks.

Content

Around 18 items and a workbench, which includes recipes by supported mods. All tools are automatically categorized by patch and findable under Weapons Tools in the storage. Your technological stage matters (Skill too).

- Crafting Table with all crossover mod recipes
- Traders only: Interstellar Encyclopedia, How To, Coupon Book, Flowers
- Forged #1: Screwdriver, Sickle, Scissors, Whistle
- Forged #2: Chef's Knife, Skinning Knife, Saw, Spade
- Tailored: Pillow
- Crafted: Lash, Fan (early)
- Mechanics: Power Drill, Skill Saw
- Fabricated: Laptop, Smartphone (late)

Tools

This mod introduces several useful tools for your pawns to craft, trade and utilize. They help out with some of the menial tasks your pawns are going to face - construction, plantwork, animals or even research. Most additions are available early on, a few goodies though, are only available on the market, so keep an eye out for them.

- Interstellar Encyclopedia (+33% ResearchSpeed)
- Coupon Book (+25% Bargains)
- How To (+33% Learning)
- Laptop (+25% Research, +10% Learning)
- Smartphone (+20% Workspeed, +10% Learning, -25% Stealth)
- Skill Saw (2x Treefelling, -25% Yield, Fast, AP)
- Power Drill (+33% Constructions, +50% Efficiency, AP)
- Screwdriver (+25% Repair, +10% Workspeed)
- Scissors (+33% Tailoring)
- Whistle (+50% Training)
- Lash (+50% Taming, +5 Mood)
- Foxtail (+33% Treefelling, +10% Workspeed)
- Chef's Knife (+33% Cooking, -20% Food Poison, +10% Butchery)
- Skinning Knife (+33% Animals, +20% Yield, +10% Butchery)
- Sickle (+33% Harvest)
- Spade (+15% Mining, +15% Plants)
- Bouquet (+30% Social Impact, +10% Recruitment)
- Pillow (-5% Mental Breakdowns, -%25 Sleep)
- Fan (+10 Cooling)

Remember tools are weapons. They're sharp and heavy. Even a pillow can kill someone with enough effort.

Patches

- Vanilla Weapons Expanded (Workbench, Recategorization, Whip: +5 Mood) - Medieval Madness (Workbench, Recategorization, Tweaks) - Dead Goat's Weapon Pack (Deadman's Scythe +25% Plants, +10% Yield) - Dead Goat's Weapon Pack (Butcher's Cleaver: +33% Butchering, +10% Cooking) - Right Tool Rebalanced (Adjustments and Recategorization) - [XND] Survival Tools (Recategorization)

Patches in handy stats on "Cleaver" and Scythe" when DGWP is installed or takes care of your tool organization. Ancients ruins can have tools inside. New colonies get some extras.

Compatibility and Loadorder

Load Gimmicks late in the list, especially behind listed or similiar mods.

- Multiplayer - Combat Extended (CE) - Dual Wield (Butcher's Cleaver + Chef's Knife for your cook) - EdB Prepare Carefully (Choose your tools to start with) - Vanilla Weapons Expanded (Link) - Dead Goat's Weapon Pack - Right Tool: Rebalanced (Link) - Surival Tools (Link) - Gimmicks - load it here -

Your scientist grows already grey hair? Take your choice and fix that.



Credits
GFX * by Madman666
Core * by Chronometrics
Ported * by Broken Valkyrie
Refurbished * by Trunken
Beta Testing * by Lyseria

Translations
German * by Endgegner
Japanese 日本人 * by Proxyer

This mod has nostalic meaning to me, and i wanted to thank Madman for all his work and passion, which went into it. You are great, mate.



Version 2.0: Graphic overhaul. Functionality restored.



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.


Last updated 2023-08-08
64 Comments
harrydubois 14 Nov, 2024 @ 10:25am 
Is it possible to still use this mod despite the 1.5 incompatibility warning? Is it safe?
Marumzuk 23 Oct, 2024 @ 6:56am 
so author just asked not to continue mod but did not do anything wirh original
SugarFreeman 5 Sep, 2024 @ 9:59pm 
Any cheeky blighter out there interested in updating this?
KANEM 6 Oct, 2023 @ 1:47pm 
Maybe a more powerful mining tool is needed?
Mlie  [author] 12 Aug, 2023 @ 7:18am 
@Sunlight88 He contacted me and asked me to not continue it. They never really got approval from the original author and may be remaking the mod in the future instead.
Sunlight88 9 Aug, 2023 @ 12:00pm 
Hi Mlie, thx for the warning and for not completely deleting this updated mod. It is essential for all my playthroughs and I am wondering, why.
Did the author mention, if he wants to continue his this mod on his own and to update it further?
Trunken's profile is private and one cannot see, if he is even still alive.
It is always a great loss for the community, when mods used by many people - currently over 2000 - vanish into olivion... :-{
Mlie  [author] 5 Aug, 2023 @ 3:25am 
@MagnusCerebrum I assume so
MagnusCerebrum 5 Aug, 2023 @ 2:15am 
do raiders spawn with these?
steadfast 14 May, 2023 @ 11:49am 
Yep, it's melee at stockpile's list, but pawns use it like apparel (utility slot).
steadfast 14 May, 2023 @ 11:17am 
Smartphone is not added to outfit/apparel list. Is it my issue or bug?
TY for all of your work!