Sid Meier's Civilization VI

Sid Meier's Civilization VI

Repeat Future
58 Comments
KOYAANISQATSI 23 Sep, 2024 @ 11:31pm 
with the title for governors, something still needs to be done! Tired of pressing the button every turn!
krokwen 23 Aug, 2024 @ 4:18am 
is it possible to also add a feature to dismiss governor title action when all the titles are unlocked (46)?
[PIGZ]MrTango 13 Apr, 2024 @ 11:17am 
Will it work with real era stop? ie. real era stop's change to future tech/civic tree positions.
Geometrical 565 31 Mar, 2024 @ 1:48pm 
All of the other mods are changing gameplay, but this is exactly what I needed :steamthumbsup:
StrangeGuy77 20 Jan, 2024 @ 11:31pm 
Bro you literally did all the mods I was looking for after doing a lot of marathons and in late game just repeating all of these things again and again (spies, governors, projects, and this). You're a hero.
kcc 28 Sep, 2023 @ 1:16pm 
You know it's a good mod when the author on the steam page answers a question respectfully and amicably.
fsupple1 1 Jun, 2023 @ 3:08pm 
Thank you for your answers. Will give your mods a try. Thanks again!
yamada  [author] 31 May, 2023 @ 7:35am 
Future Tech is at the very end of the Tech Tree.
The Future Civic is at the very end of the Civics Tree.
yamada  [author] 31 May, 2023 @ 7:29am 
This mod automatically repeats Future Tech. Originally, you would have to re-select each time you acquired Future Tech, but this is no longer necessary.
To check if this mod is working, please proceed with the game with Future Tech selected. You'll find that after a few turns the hassle of reselecting is gone.
Same with the Future Civic.
fsupple1 28 May, 2023 @ 9:24am 
I am embarrassed to ask this having played Civ6 for so long, but here goes!

What process does repeat future technologies refer to? Can you give me an example of this?
What does future social systems refer to? Can you give me an example?

If I install this mod what should I look for to know it is working?
Simon 19 Apr, 2023 @ 8:54pm 
You'd think such a feature would already be in the game but no!
An Angelineer 15 Apr, 2023 @ 12:07pm 
Such a convenience! Thanks!
me 26 Mar, 2023 @ 4:27pm 
Didn't work for me.
ZFKore 17 Feb, 2023 @ 8:08am 
My friend, you are a real hero:ghlol:
Forest Brown 19 Jan, 2023 @ 12:19pm 
THANK THE LORD THAT THIS EXIST!
呵呵你好 27 Nov, 2022 @ 6:48am 
great mod!:steamthumbsup::steamthumbsup:
bkohl267 15 Oct, 2022 @ 8:17am 
In multiplayer this only seems to work for the game creator.
HolyFarglesnot 12 Jun, 2022 @ 7:07pm 
You do God's work with this. Thank you.
WEETREAT 15 May, 2022 @ 8:56am 
when the community makes the game better and fixes things they cant or never bothered with. thanks for this and all that make fixes :p2cube:
yamada  [author] 20 Apr, 2022 @ 4:08am 
I checked and it was working fine.
Please let me know the environment in which it does not work.
BlazerRaiderNation 19 Apr, 2022 @ 4:36pm 
This does not work any more.
Hachimi 3 Apr, 2022 @ 11:56am 
I don't think all "repeat" mods are working any longer
BrockPlaysFortnite 24 Dec, 2021 @ 10:58pm 
Does this still work? Just remembered I had it installed but I still have to repeat click
ASHYLR 12 Sep, 2021 @ 7:21pm 
best
Zarce 15 Aug, 2021 @ 6:41pm 
This will save me A LOT OF TIME and monotonous & repetitive clicks. A great Quality of Life improvement. Thanks!
Mas Exodus 4 Aug, 2021 @ 6:16pm 
@yamada - thank you! Keep up the good work!
LargerOyster 3 Aug, 2021 @ 7:23am 
my god thanks
yamada  [author] 2 Aug, 2021 @ 7:57am 
Mas Exodus 1 Aug, 2021 @ 12:37pm 
No problem. Thought the governors piece did not fit. Speaking of... which mod auto reassigns governors?
yamada  [author] 1 Aug, 2021 @ 12:01pm 
The description was mixed up with other mods! Thanks for pointing that out!
Mas Exodus 1 Aug, 2021 @ 5:12am 
This is a fantastic mod. Part of it can be implied but the description does not depict all the mod does. Just a recommendation:

1. After all technologies are researched, Future Tech will automatically be selected
2. After all civics are researched, Future Civic will automatically be selected
3. Neutralized governors automatically return to city with the exception that a loading a saved game with a neutralized governor will not automatically return to the city

Again - great mod!
jamesbushell.au 21 Jan, 2021 @ 10:45pm 
Great mod. Might it also be expanded to remove the need to appoint governor each time youve completed future civic but have fully promoted governors?
Del 3 Oct, 2020 @ 8:57pm 
Awesome! Just what was needed for the late-game!
溪鸣 6 Sep, 2020 @ 10:08pm 
Thank you very much for your mod. It will be of great help to our later game process
N7Zebracakes 30 Aug, 2020 @ 3:52pm 
@yamada, That was the modding log, but with the help of the Civ6 reddit discord modding group, et all, we narrowed the issue down to a combination of JNR mods and Civilization Expanded. Sorry for the alarm!
yamada  [author] 28 Aug, 2020 @ 11:32pm 
@N7Zebracakes As far as I can confirm, I'm not experiencing any problems with this mod.
Is that error showing up in the Lua.log?
N7Zebracakes 28 Aug, 2020 @ 1:23pm 
@yamada, any reports of crashing with the new tech tree shuffle mode? I found this in my modding file

[916530.893] Applying Component - CMR_RepeatFuture_UI (AddUserInterfaces)
[916530.893] ERROR: UserInterface components require only the .xml file to be specified.
Hanu 22 Jul, 2020 @ 1:33pm 
No idea why this isn't in the base game, thanks!
MaroonPhoenix 8 Jul, 2020 @ 6:36pm 
Shut up and take my Credits
cameranutzii 25 May, 2020 @ 6:30am 
OMG, TY!!!
FireBender 9 May, 2020 @ 12:10pm 
lol best mode
Krausladen 9 Apr, 2020 @ 11:39pm 
so why tf is this not part of the base game anyway?
Elpalet 26 Mar, 2020 @ 10:10am 
gooooood!
FIRST SABER 24 Mar, 2020 @ 12:12am 
It's so useful.Thank you.I am tired of clicking on it again and again.
pmdpaula 26 Sep, 2019 @ 2:08pm 
I don't know why this is not default.
CoarsePoem 22 Sep, 2019 @ 1:24am 
So happy someone made this
savoir10 14 Sep, 2019 @ 9:57pm 
Working ok after Sept Update.
whathead07 12 Sep, 2019 @ 2:18pm 
Thank god, someone did it
bulepokabu 26 Aug, 2019 @ 1:34am 
大変有難い。
Binkcharles 23 Aug, 2019 @ 9:36am 
Yeah, much appreciated ty!