Slay the Spire

Slay the Spire

The Forsaken
91 Comments
ThatSchmuck 6 Jun @ 7:41pm 
Mod Contents are Very swingy, with some High Highs and Low Lows. Including card power level. My Asc 20 run was trivialized by an early Store up + Divine Intervention, while starting out often felt like the relic did nothing for you. Have never managed to make a poison build work without dying to my own cards after two fights. Mod definitely fails to accomplish "Similar to base game characters", as traditionally powerful playstyles (for example, Playing Everything You Can) are actively anti-synergisting with a large portion of the new cards, and it's quite a feat that there manage to be added cards which are Actively Worse to Have than a Wound. I give it a 5/10
Jackie Knoff 17 May, 2024 @ 6:25pm 
There are a lot of really cool ideas here but card duplication is a very dangerous thing to play with. I ended up getting an infinite amount of Buffer with Store Up and Dark Barrier (you can do the same thing with Horror) to stall out fights to cap out my max HP with infinite copies of Fountain of Life from Store Up. I know the mod hasn't been updated in years, but if you wanted to get rid of that, it'd probably be as easy as adjusting Store Up to be default 1 cost, upgrade to 0 cost, and exhaust. Duplication's already extremely powerful as-is, and it's why Nightmare is so expensive in the base game. With powerful draw engines like Noble Sacrifice that let you slim down the deck, cycling also isn't a challenge; I'd even say Noble Sacrifice should probably exhaust because being able to indefinitely slim your deck down on top of drawing is just so strong.
Nuked 18 Feb, 2024 @ 9:05am 
:praisesun:
Alas_rojas 6 Nov, 2023 @ 9:51pm 
long may the sunshine!
hallo 28 Oct, 2023 @ 6:44am 
:praisesun:
Dan Is Human 14 Oct, 2023 @ 12:46pm 
:praisesun:
Kaoziun 7 Aug, 2023 @ 2:41am 
:praisesun:
BigGucciSosa 24 Mar, 2023 @ 3:31pm 
You, a virgin: "Regen is a bad mechanic because it incentivizes you to draw out fights longer"

Me, with an upgraded smite(+3 regen) and two upgraded bountiful sunlights(+6 regen) by floor 18: "I'm going to build up 15 regen a turn and then use my combo of Fountain of LIfe (+2 max HP) and Store Up (0-cost put 2 copies of chosen card into discard) to gain literally infinite health"
BigGucciSosa 19 Dec, 2022 @ 3:03pm 
Having played this for longer, I think it's one of the very few S-tier mods out there. It's flavorful, bursting with ideas, and they're almost all great. As close to base-game quality as mods get.
BigGucciSosa 17 Oct, 2022 @ 12:15pm 
...wow. I've tried probably 50+ character mods, and while this isn't QUITE Hermit tier, it's very close.

Boasts:

-extremely cool starting relic
-lots of micro synergies between cards and buffs
-new relics I ran into were all good
-cards are a LITTLE text-heavy, but the actual complexity of this character is fantastically tuned - some fairly deep strategies that are nevertheless very intuitive.
-lots of impactful upgrades (love this, makes it easier to specialize when deck type when cards of all kinds can become rockstars with an upgrade).

I've only played the one run with the character, but I came away extremely impressed and wanting to try again, which is really cool. Feels great all around!
Old Dwemer 2 Sep, 2022 @ 12:01pm 
:praisesun:
HealbotCat 13 Jul, 2022 @ 6:00am 
Extremely cool mod, unfortunately the balance on a lot of the rares and some other cards is off. You do usually end up running into just broken stuff which is sad.
CaiMacCass 13 May, 2022 @ 6:37pm 
Hard agree Vengyr, came here to see if there was a way to turn them off
chunaz 6 May, 2022 @ 10:55pm 
:praisesun:
birol18l 30 Apr, 2022 @ 1:55am 
:shadeknight: :praisesun: :bonfire2:
dusk. 24 Apr, 2022 @ 5:31pm 
:praisesun:
Vengyr 27 Feb, 2022 @ 8:09am 
Fun character. Seems deceptively strong, but is actually fine imo. Some of the cards are not very balanced, yeah.

However, it adds events and relics that should be character-specific, not global. So I have to turn mod off when I want to play a different character.
Khashishi 4 Feb, 2022 @ 6:42pm 
Nice mod, but some of the card balance could be looked at. The majority of cards seem to be rather weak, with a scattering of very strong cards. The basic card Smite is already better than the majority of cards in the deck, so the weak cards are just not worth picking up. Strong cards like Defensive Stance, Dark Barrier, Confusion, Horror, are always going to be better than weak cards even if the weak cards fit some kind of synergy. When you compare the "filler" cards in this set, they do less or cost more than those of ironclad, silent, defect, watcher. This is made up for by the strong special basic cards, regen, and a few power cards.

Regen as a mechanic is very powerful, but can lead to boring optimal play.
KazeKami 26 Oct, 2021 @ 6:09pm 
Praise the SUN!
AvangionQ 9 Oct, 2021 @ 1:16pm 
Dark Barrier+ is kinda broken when you get multiple copies of the card.
I think Dark Barrier should be made into a rare, not kept as an uncommon.
https://www.youtube.com/watch?v=MWBR-Oug5eg
Cyberdragunz 7 Sep, 2021 @ 12:41pm 
:praisesun:
guts 17 Aug, 2021 @ 6:17pm 
Long may the sunshine
Keeper Eye 28 Jul, 2021 @ 1:41am 
Got my first win with this, I just got a shitload of hymn of rest and i was pretty much invincible.
waffle_prime 2 Jul, 2021 @ 9:46pm 
:praisesun:
キャンディーアップル 24 Jun, 2021 @ 10:54am 
"Warding Hymn+" doesn't work. It just does nothing.
joeking224 29 Apr, 2021 @ 12:14am 
favourite<3
The idea of encouraging players to exercise restraint and play only the cards that are absolutely necessary is really interesting. There are some solid options for defensive strategies and the strength/dexterity creep based on played cards helps overcome the slowness of deck.

That said, the execution could use some work. Some card synergies are needlessly complex or hard to build into, like the poison juggling cards. Others are outright broken - the ability to get six Metallicize after a kill with a 1 energy card that deals reasonable damage is just bonkers.

The wording is unclear on other cards, like the one that provides effects based on the number of "unplayed" cards in your discard pile - does that mean cards that were sent to discard by ending your turn/discard effects, or only cards that have the "Unplayed" effect triggers?
joeking224 8 Mar, 2021 @ 1:48pm 
uh nice design. it appears to be about playing as little cards as you must
joeking224 8 Mar, 2021 @ 1:47pm 
you know you have made a good mod when it is almost better than the base game. would reccommend
miau7 9 Feb, 2021 @ 11:06am 
:praisesun:
Teilzeitvollzeitvolldiotin 8 Feb, 2021 @ 10:59pm 
praise the sun! \(^°^)/
Moose 21 Nov, 2020 @ 11:07pm 
:praisesun:
Johnf3545 11 Oct, 2020 @ 7:59am 
One of these best characters out there. Has a really interesting build idea and isn't too out there to get a beginning grasp. And of course it being Solaire only adds the icing on the cake and the fact that you went out of your way to make sure he got art for his cards, and for the Act 4 finale. Well done!
CaptainSnafu 22 Sep, 2020 @ 11:15pm 
:praisesun:
RAGS 23 Aug, 2020 @ 10:33pm 
:praisesun:
Sevlex 13 Aug, 2020 @ 4:28pm 
:praisesun:
雾杉Cedar 7 Jul, 2020 @ 6:37am 
Long may the sun shine:praisesun:LMAO
Yertle 26 Jun, 2020 @ 4:47am 
Lord, forgive me. On the very first run, I became WoG spammer :fish:
TRIPP CHARGE 17 Jun, 2020 @ 7:27am 
PRAISE THE SUN!!! SUNBROS FRO LIFE!!!!
\[T]/ Chinese PLZ:praisesun:
Loxer 23 May, 2020 @ 4:36am 
I got it right after I asked xD
NotInTheFace  [author] 22 May, 2020 @ 7:38am 
Yes, there's an uncommon attack - Word of Power - that does more damage for every WORDS card in your deck.
Loxer 22 May, 2020 @ 4:12am 
Is there a ( WORDS ) Mechanic or not ?
SpaceHawk98W 19 Feb, 2020 @ 4:52am 
I only see Glico man from Osaka.
VinTJ 16 Feb, 2020 @ 1:44am 
Yes. Amazing.

I still haven't gotten all unlocks/tried all cards to really know if there's a bug or not (playing on 2.00 or something, latest spire w/ watcher version when this was posted), but this mod really delivers on "characters that feel like they're from the original game".
With quite the amounts of original card art (good enough) , epic final boss scene (there's no "visual effects" on the score screen yet though), and the mechanics included, it's a great mod. Definitely in my top 3 character mods, with The Cursed being around there too.

if you're reading this GET THIS MOD!
Tsukiyama 10 Feb, 2020 @ 7:07am 
Praise the sun!
Nico Snow 31 Jan, 2020 @ 9:40pm 
PRAISE THE S U N
Meowzi 6 Dec, 2019 @ 6:56pm 
Upgraded "Creeping Infection" cards don't create other upgraded copies, it just makes normal ones instead despite the wording specifically saying "copy". Other than that, really cool concept with the cards!
Ori 19 Nov, 2019 @ 8:14pm 
Chinese plz
KingOfDaemons 17 Nov, 2019 @ 10:17am 
Can i just say
Confusion is insanely good