Space Engineers

Space Engineers

MA Admiral Suite
252 Comments
AutoMcDonough  [author] 19 Mar @ 4:37pm 
I haven't modded in a little while now and if I get back into it probably have to start looking at SE2. The suite ended up being a huge project and I don't want to commit to that again.
Delta6NKVD 9 Mar @ 7:39pm 
I love this mod. Are you planning to make more suites?
Wyte Knight 5 Jan @ 3:41am 
Hello there!
Kinda wanting to put this mod on my dedicated server, but I'm wondering if the crash still happens with the roof pieces?
AutoMcDonough  [author] 22 Nov, 2024 @ 5:12pm 
Thank you! Glad to hear it's still scratching that itch out there. I'm sorry it is so out of date.. at this point so much has changed that I would be better off making a new suite than trying to update this. 5 years, how time flies.
GloBeast 19 Nov, 2024 @ 10:17pm 
I use this mod on damned near everything. great work! love it! Just impatiently waiting for the bed set. the vanilla ones look silly with the rest of your blocks. Thanks for all you do. :steamthumbsup:
maddness1001 18 Aug, 2024 @ 8:37am 
The LCD on the doorframe don't work anymore
AutoMcDonough  [author] 16 Feb, 2024 @ 2:06pm 
oh damn.. i'll have to look at that. thanks for the report.
Space Ace 20 Jan, 2024 @ 7:44pm 
Game always crashes when trying to place roof pieces in survival, as they have no building stage models. 100% replicate-able. All the blocks work fine in creative.
Paradox Reborn 19 Aug, 2023 @ 10:00am 
While it's true that some of the DLC blocks look very good, your shower opens and your mini-rooms have built-in lighting. That's already better than the stuff Keen is putting out. There's a care and attention too detail that most, if not all, of the new Keen blocks simply lack.
AutoMcDonough  [author] 19 Aug, 2023 @ 8:22am 
Keen's newer stuff is much better than it used to be. I might revisit this as some things need touch-up but I wouldn't expect much. This worked out nice for hallways but too limiting for rooms.
Paradox Reborn 18 Aug, 2023 @ 3:25pm 
This looks better than the Keen DLCs, both aesthetically and functionally. I hope you can find time to finish it!
AutoMcDonough  [author] 8 Aug, 2023 @ 5:23pm 
still works afaik
Texas Gorilla 31 Jul, 2023 @ 4:20am 
Dead Mod?
Sausage 18 Apr, 2023 @ 12:55pm 
Wow! Nice work! +1
AutoMcDonough  [author] 25 Feb, 2023 @ 7:29am 
thank you :)
SunGod 23 Feb, 2023 @ 6:08pm 
Never claimed it was, but thought you'd like to know. C'est la vie.

Great looking blocks, appreciate the effort put into making them and sharing them with the community.
AutoMcDonough  [author] 18 Feb, 2023 @ 12:17pm 
eh, missing 1 construction stage. that ain't a showstopper.
SunGod 18 Feb, 2023 @ 9:11am 
Mod throws a bunch of errors on world load. Shame, these were awesome blocks.

Example:
MOD_ERROR: MA Admiral Suite, in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc
Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_full_Constr1.mwm
Storm 26 Jan, 2023 @ 5:35am 
Getting few errors, I love this mod. /praying for fix :-D
Desert Ice 7 Oct, 2022 @ 2:19pm 
Just built a habitat module to tack onto my base almost exclusively with this mod and, if you don't mind me saying so, it looks pretty amazing. More blocks please, more options! MOAR! P.s. would be extra awesome to be able to change the colour of the floor.
AutoMcDonough  [author] 28 Sep, 2022 @ 5:35pm 
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Xielvanic 27 Sep, 2022 @ 8:37pm 
Yup, I think it's the build states. I just went back to where I was when it kicked me (thankfully, I died) and it's a black box, which instantly caused me to crash again.
Xielvanic 27 Sep, 2022 @ 8:35pm 
Specifically for me, it was the ADMIRAL SUITE: CEILING EDGE that causes the game client to crash
Xielvanic 27 Sep, 2022 @ 8:35pm 
admiral ceilings cause the local game client to crash when placing them on a multiplayer server. something about when they're being constructed. perhaps construction phases?

This unfortunately is easy for me to replicate
digi_beard 24 Sep, 2022 @ 9:04pm 
Thanks for the quick reply!
digi_beard 24 Sep, 2022 @ 9:03pm 
I figured out how it was accomplished, It's a Doorway on the outside with LCD facing the hallway, and the actual door is on the inside of the room.
AutoMcDonough  [author] 24 Sep, 2022 @ 8:09pm 
the door and lcd are separate blocks, look for an open doorway
digi_beard 24 Sep, 2022 @ 3:33pm 
The first screenshot shows LCD text above the Admiral Suite: Enclosed Door, when I place an Admiral Suite: Door or its enclosed varient there are no LCD options. Am I overlooking something?
AutoMcDonough  [author] 5 May, 2022 @ 5:04pm 
@Artika yes you don't need permission to add mods to a server
Seric Alturez 5 May, 2022 @ 4:54pm 
Admiral beds when
Artika 19 Mar, 2022 @ 3:47am 
Can I get your permission to use your mod on the server?
adameudorus 27 Feb, 2022 @ 10:24am 
Love this mod. Beautiful models. But when I use the Admiral Suite: Ceiling blocks, I can move right through them.
Can report same air tightness issue with Admiral Suite: Door
Pikesmith 14 Feb, 2022 @ 9:40am 
Awesome! I'll go ahead and start testing replacement then.
AutoMcDonough  [author] 14 Feb, 2022 @ 9:06am 
I just checked and all the scripts still working, the mod 99% is good. A few construction stages and door airtightness to touch up, no showstoppers.
Pikesmith 14 Feb, 2022 @ 8:47am 
I love the look of this and I'd love to replace my current bloated passage mod with it but it looks like there's some issues. Anything I can do to help get it to a higher functioning state?
AutoMcDonough  [author] 10 Jan, 2022 @ 11:07am 
i'll see what i can do. all of the files for this are 2 or 3 major versions behind the modding tools so it's kind of annoying to update. but there is a lot i want to do here.
Battlemage 9 Jan, 2022 @ 3:13pm 
Any chance we could get a quick update to correct the airtightness of the doors? They're showing up as being airtight on open faces and not airtight on the door faces.
AutoMcDonough  [author] 26 Dec, 2021 @ 7:16pm 
Thank you! Yes I also find many more things I want when I go to use this. I will get around to updating it one day.
Dragonbaron 26 Dec, 2021 @ 3:05pm 
This mod is so good. It's PERFECT for my star trek ship (possibly coming to a workshop near you idk) I do, however, have noticed a few things.
1: Making airtight rooms is a gamble for me. I can make some rooms perfectly fine but sometimes, it says I have an air leak and it points to the door.
2: As cool as the lights are, It gives me the flickering light glitch, so I need to manually turn them off. Having an option that doesn't have lights would help.
3: Certain block combo would be cool, desk and wall, bed and wall...etc. Idk if this is coming up in the future but I can't wait for whatever you add in!
in short: 10/10, get this mod.
AutoMcDonough  [author] 5 Dec, 2021 @ 12:58pm 
missing a couple construction models.. will update it one day..
Palpatine 3 Dec, 2021 @ 3:26pm 
MOD_ERROR: MA Admiral Suite\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc
Resource path: 47\Models\MA_Interior\MA_int_ceiling_full_Constr1.mwm

Resource path\MA_int_ceiling_half_Constr1.mwm

Resource path\MA_int_ceiling_edge_Constr1.mwm

Resource path\MA_int_ceiling_turn_2_Constr1.mwm

Resource path\MA_int_ceiling_corner_1_Constr1.mwm

Resource path\MA_int_ceiling_edge_2_Constr1.mwm

Resource path\MA_int_ceiling_turn_Constr1.mwm

Resource path\MA_int_ceiling_corner_2_Constr1.mwm

Resource path\MA_int_ceiling_corner_3_Constr1.mwm

Resource path\MA_int_ceiling_corner_4_Constr1.mwm

Resource path\MA_int_ceiling_T_Constr1.mwm

Resource path\MA_int_ceiling_TL_Constr1.mwm

Resource path\MA_int_ceiling_TR_Constr1.mwm

Very quality mod, very good work, not sure if this is coming feature or bug but I'm preening errors and thought I'd pass this over and offer thanks.
AutoMcDonough  [author] 15 Nov, 2021 @ 4:43am 
planters behind window wall
★➽AminoAcids➽★ 14 Nov, 2021 @ 3:34pm 
Is that a fish tank I see in the thumbnail?
AutoMcDonough  [author] 1 Sep, 2021 @ 4:33am 
well maybe it’s because i used a block type with logic so you can turn them on and off
Mediocrates 31 Aug, 2021 @ 4:25pm 
Thanks for all your hard work that went into this mod i love decorating with it ^^.

I did notice something odd with the mod buildinfo ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=514062285 ) installed, it shows that walls have 0 upgrade ports and that there is a power efficiency effect present. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2590440877
AutoMcDonough  [author] 16 Aug, 2021 @ 7:52am 
should be able to link them. if not try imgur or something.
Graymayne 14 Aug, 2021 @ 9:22am 
Well, I managed to get a decent working cockpit for my industial mining ship. Just have screenshots to share, since only been playing just shy of a week I think. This would be my version 3.0 at this point. And I assume the only way to view the screenshots is my profile, couldn't figure out how to link.

-- Gray
AutoMcDonough  [author] 13 Aug, 2021 @ 5:36am 
I use Blender. If you are curious about it join the Keen discord and check the modding channels.
Graymayne 12 Aug, 2021 @ 1:09pm 
I hear you. Just out of curiosity what programs do you use to design everything?
AutoMcDonough  [author] 12 Aug, 2021 @ 11:26am 
countless combinations. this mod is so annoying lol.