Cities: Skylines

Cities: Skylines

27 x H3 Office Generic Futuristic Blocks [RICO]
15 Comments
arteza 25 Sep, 2022 @ 4:04am 
Don't work( give me error "problem" every sec with button "ok".
what could be the problem? I want this houses. Loading screen mod don't work. What is a suitable replacement?
indapni 19 Apr, 2021 @ 9:53pm 
These are seriously boss!
LeonardMT 19 Apr, 2021 @ 10:53am 
Same growable is not set by default
Llamageddon 12 Mar, 2021 @ 10:16am 
I just came here to post the same thing. Can confirm what FLSoz reports is the same for me. Manually adding local settings to make them growable works. If the author has a chance to update these assets it would be much appreciated though.
FLSoz 30 Sep, 2020 @ 5:44pm 
update: did some debugging on my own, turns out it's from RICO revisited - growable is apparently not set, so I have to add manual local overrides to the rico settings to allow it to be growable as well
FLSoz 30 Sep, 2020 @ 4:54pm 
I'm getting "Not Loaded" when trying to use these with building themes, and looking in the style menu just shows a bunch of "MISSING" errors. Can still plop, but these absolutely refuse to grow. I tried without building themes first, but the district just kept trying to spawn other buildings, then realizing they weren't in this set, and then destroying them over and over again. I gave them all space for 4x4, but they just didn't spawn. Anyone else have this? I refuse to manually plop down an entire city
220hertz 12 Sep, 2020 @ 5:45pm 
Hey Teldaril, sorry for the aside, this is unrelated to this building.

I'm trying to export a custom citizen from Blender (tried both 2.8/2.79, FBX 7 and 6.1 ASCII). The (custom) mesh is correctly parented to the rig, weight-painted appropriately - scale and rotation are correct - but it's blown to bits in the asset editor. I'm wondering if it's an armature import or export setting or if I need to fix it up in Unity or something.

From some Googling, it sounds like you've had some success with this. Any suggestions? And if I'm mistaken here, thanks for your time anyway!
ryourushu 7 Jul, 2020 @ 4:51pm 
Thanks!
Teldaril  [author] 7 Jul, 2020 @ 3:22am 
No, it doesn't need RICO! A lot of the assets will just spawn (in this case as office lvl3). But not all of the footprints have lower level buildings to grow on their own. In case of the offices 4x3 and 3x4 corners won't grow, because vanilla offices don't have these footprints. Without RICO you either need lower level offices with the missing footprints from the workshop so they can grow on their own or you need Ploppable Growables so you can plop them yourself. Or you just will see 25 of the 27 buildings appear in your city.
ryourushu 6 Jul, 2020 @ 9:50pm 
So I assume this thing needs RICO?
STEP BRO? 4 Apr, 2020 @ 4:35am 
Please more of this! :)
STEP BRO? 4 Apr, 2020 @ 4:34am 
wtf, These assets were the kinda thing i was looking for, for ages!!!!!
I wish i found this sooner!
They are awesome!
Frog 6 Jan, 2020 @ 7:32pm 
thanks :D
Teldaril  [author] 5 Jan, 2020 @ 5:47am 
Thanks! I used my local prop instead of the workshop one. *facepalm* Should be fixed for all blocks (commercial and residential too).
Frog 4 Jan, 2020 @ 5:21pm 
holo_infoprop is private asset and required by all these, please fix