Insurgency

Insurgency

Better helmets (sv pure 0 servers only)
18 Comments
Hantah 17 Nov, 2020 @ 5:40pm 
where can I find black version for these helmet or at least make the hate of the non-armor brown or dark
Shirane Hane 4 Jan, 2020 @ 11:19pm 
@Jonah if you search "SF helmet" you'll get what you want
CHOO_CHOO  [author] 4 Jan, 2020 @ 9:24pm 
@Jonah There were many variations of this helmet (khaki, green, black, etc) here is the green version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1932753856
Jonah 4 Jan, 2020 @ 6:16pm 
Is there some kind of default skin for these helmets? I feel like I've seen the originals before and they didn't have that camo pattern.
1v4n94 23 Sep, 2019 @ 7:28am 
Thanks! This makes the game look more contemporary :)
Shirane Hane 14 Sep, 2019 @ 6:07am 
oh you mean this one, I tried but not quite fit(it's floating ahead of the helmet
Shirane Hane 14 Sep, 2019 @ 2:54am 
I didn't find any :(
CHOO_CHOO  [author] 14 Sep, 2019 @ 12:47am 
try gameovers nvgs
Shirane Hane 13 Sep, 2019 @ 1:09am 
pretty nice,I love it, but the vanilla night vision won't fit, anyone recommend a good night vision mod?
Citizen 12 Sep, 2019 @ 5:41pm 
Fair nuff
CHOO_CHOO  [author] 11 Sep, 2019 @ 11:32pm 
I only know how to edit textures and which files are which
Citizen 11 Sep, 2019 @ 5:31pm 
Would it be possible to get rid of the scarf on the no-armor class? On pretty much every skin it makes it look like the dude is wearing two scarves. In kevlar. In the desert.
CHOO_CHOO  [author] 8 Sep, 2019 @ 5:23am 
Nah I wasn't the one who made the helmets work again it was some other mod on the workshop but it made every player model heavy armour. If you want to get rid of the boonie hats you have to use gcf scape and extract the files than delete the models for noarmour than place the new file in the custom folder.
Afro McSuCC 8 Sep, 2019 @ 12:21am 
Thank you for restoring Farengar's SF helmet into a usable state again, is there any chance we can get a version where the No Armor model uses the default cap?
Citizen 6 Sep, 2019 @ 6:12pm 
Excellent work, my dude. You've brought a very clean and functional operator feel to a game that much deserves it.
Bravo1Halabi 31 Aug, 2019 @ 6:42pm 
I've been wanting this for so long! thank you! looks great!