Hearts of Iron IV

Hearts of Iron IV

After the Naval Race (1.12+)
103 Comments
Miserere mei, Deus 10 Dec, 2024 @ 7:36pm 
What would be awesome would be if some really cool lad made a submod for VNR
LolloBlue96  [author] 2 Jun, 2024 @ 6:09am 
@初雪 I can make it so that current carrier planes are distributed among multiple air wings. They'd get automatically reinforced by new production that way.

To everyone else: Let me get through this exam session and I'll be able to work on the mod. Thank you for your patience.
Pops 2 Jun, 2024 @ 5:59am 
Please update
Ibaya 1 Mar, 2024 @ 6:04am 
Update please
im that one person who like ships
Skylord17 20 Dec, 2023 @ 1:24pm 
update?
初雪 1 Dec, 2023 @ 7:44am 
Could you add a carrier and an air force as a set? the AI will not deploy a new shipborne aircraft force on the carrier. If you give it an empty carrier, it will go into a naval battle without a single aircraft on board.
Please update the mod so that the carrier will POP with the maximum number of aircraft on board to the limit of the number of aircraft it can carry.

Currently the game balance is broken.
TheIndian_07 24 Apr, 2023 @ 3:08am 
It seems to completely compatible.
LolloBlue96  [author] 23 Apr, 2023 @ 10:40am 
It should be compatible, best bet is to test it.
TheIndian_07 23 Apr, 2023 @ 1:41am 
Is this compatible with the main UMC mod?
Admiral Welsly 28 Nov, 2022 @ 7:28pm 
oh, ok.
LolloBlue96  [author] 26 Nov, 2022 @ 5:28am 
Known issue, I'd have to manually name them all and frankly? I'm too Italian (read: lazy) for that
Admiral Welsly 25 Nov, 2022 @ 4:25pm 
all the CA CL DD have no names
LolloBlue96  [author] 24 Oct, 2022 @ 2:48am 
@fmanchch I didn't notice that. My mistake, I'll fix it right away.
fmanchch 23 Oct, 2022 @ 4:10pm 
Just wondering are what are in the submarine Fleet for NZ when given HMS New Zealand meant to be S class DDs or S class Submarines? because they Spawn as DDs.
Skylord17 17 Oct, 2022 @ 10:21am 
ran till 43 no probs, try subing and resubing. Also disable other mods that may confilct
LolloBlue96  [author] 17 Oct, 2022 @ 10:09am 
I've tested and asked another player to test as well, we haven't found any issues.
Other guy says he tested until July 36 without any CTD
初雪 17 Oct, 2022 @ 7:40am 
Still CTD. Please compatible BBA.
Big Tiddy MILF 16 Oct, 2022 @ 2:59pm 
Still crashes when I try to start a game
LolloBlue96  [author] 16 Oct, 2022 @ 2:43pm 
Alright, this update should fix the CTD you guys are getting
Big Tiddy MILF 16 Oct, 2022 @ 1:18pm 
Crashes when I start the game
初雪 16 Oct, 2022 @ 11:47am 
It crash the game in 1.12.4 beta
Big Tiddy MILF 16 Oct, 2022 @ 8:41am 
update? yessssir:peace_hoi:
Clodenjoy 16 Oct, 2022 @ 3:36am 
thx for update, it's a fav of mine
Clodenjoy 29 Sep, 2022 @ 8:39am 
yeah, this probably needs an update
Big Tiddy MILF 28 Sep, 2022 @ 8:19pm 
Any chance of an update?
Skylord17 19 Jun, 2022 @ 12:16pm 
UUMC compandible????
Will 6 May, 2022 @ 5:04am 
@Barry Bee Benson, You need MTG, otherwise check if you have any other mods that might conflict!
Big Tiddy MILF 5 Apr, 2022 @ 12:21pm 
My fav naval mod
Barry Bee Benson 6 Feb, 2022 @ 12:10am 
@Dankuser If you select the ship group the game adds, it crashes.
Dankuser  [author] 7 Jan, 2022 @ 2:13pm 
@wert7131 it still works
wert7131 31 Dec, 2021 @ 12:33am 
UPDATE
arc’teryx 16 Sep, 2021 @ 1:15am 
Fun Mod
MR2 21 Jun, 2021 @ 8:29am 
Nice!
Fridericus Rextard 6 Jun, 2021 @ 4:14am 
Now that Paradox themselves fixed the issue with AI not building ships will there be an update to this mod as well?
LolloBlue96  [author] 12 May, 2021 @ 8:15am 
@Matit thanks for the report, I'll look into it.
Matit 12 May, 2021 @ 7:48am 
Great mod btw
Matit 12 May, 2021 @ 7:47am 
The transfer_ship command is not working. I still have Lexington and Saratoga as CVs, while their supposed BCs forms are not named. Same for the other nations
MR2 12 May, 2021 @ 7:20am 
Thanks guys!
MacArthur52 11 May, 2021 @ 8:43am 
i want to d:steamhappy:
Felonious Frank  [author] 24 Apr, 2021 @ 7:39pm 
@Fridericus Rextard The dockyard output was a test feature, we wanted to encourage the AI to build capital ships but it didn't work out that way. It will be tweaked in a future update
Fridericus Rextard 24 Apr, 2021 @ 5:52pm 
Is a nerf to the AI dockyard output in the making? I'd like to play this with my mates but the dockyard output is just hilarious
Felonious Frank  [author] 25 Mar, 2021 @ 8:25pm 
@Palebaron The first one is probably a glitch. Secondly the reason Germany has quite a few BBs is because France and the UK have many new ships. The additional ships reflect the interwar capital ships Germany planned to build which included 2 Bayern classes, the L20 class, the Mackensen and Yorck classes. This is more of a historic choice rather than a balanced one
Felonious Frank  [author] 25 Mar, 2021 @ 8:22pm 
@blitz the intention of the buff was to get the AI to complete their ships already in production. After testing it turned out that the buff did not work out as intended and will be tweaked in the future.
Palebaron 25 Mar, 2021 @ 6:22pm 
For some reason the heavy cruisers and panzerschiffs that belong to Germany's hochseeflotte get transferred to the Kiel fleet when I pick the fleet expansion decision. They show up with the names of the Kiel fleet light cruisers, as well as with the light cruiser icon (despite being heavy cruisers). I was wondering if this could be a bug? Also personally I somewhat prefer Germany's fleet size before the March update, 13 BBs + various other ships just seems really overpowered for GER.
jockcel 16 Mar, 2021 @ 6:16pm 
make an option to choose between a smaller buff, the large one, or no buff
jockcel 16 Mar, 2021 @ 6:15pm 
the buff is far too much, as germany i built 600 subs in 1936 alongside 4 battleships. not exactly right
Matit 14 Mar, 2021 @ 6:28am 
Yeah the AI don't like producing capital ships. In my game the UK, USA and Japan had produced only destroyers and light cruisers (about 800 dd and 100 cl). More ships is good, but I think that much would make the AI burn all the oil way too fast. How about x30 or x40 ?
LolloBlue96  [author] 14 Mar, 2021 @ 4:48am 
Might have gone overboard with the buff. It's supposed to only last a year and encourage AI nations to finish the ships they have in production at game start, especially since I have been told that the AI scraps ship (particularly capitals) and that a buff seems to make them likelier to actually build. I'm still trying to find a good compromise buff between the x10 players get and the x100 the AI gets.
Matit 12 Mar, 2021 @ 8:19am 
Is it normal for the AI to benefit from 10000% bonus in ship construction ? (ATNR_idea_AI)
It didn't happened before last patch, and it is a little bit weird to see AI majors have thousands of ships
MR2 8 Mar, 2021 @ 8:03am 
Approximately 8°51'04.2"S 109°02'02.6"E