Space Engineers

Space Engineers

Invoxel Safe Zone Block
24 Comments
LuPeN 16 Aug, 2024 @ 10:33am 
great mod! Is there a way to allow damage and shots? It's great that you can't touch the block options. But do you know how I can activate those two safezone options? Shoot and damage. Thanks in advance!
Aura 5 Dec, 2020 @ 12:22pm 
Hope you dont mind @kamikaze but i replied to your reponded in Dms due to a limit on Steam post size.
Kamikaze  [author] 2 Dec, 2020 @ 8:06am 
@zarhog1, so just allowing the "allow drilling" action inside the safe zone?
Aura 2 Dec, 2020 @ 6:12am 
hay question can you make a variant of this where it only stops people not in the faction from mining voxles
Kamikaze  [author] 29 Oct, 2020 @ 4:50pm 
@Infernicus, sure no problem. Thanks for asking!
Infernicus 29 Oct, 2020 @ 3:37pm 
Hey Kamikaze, can i reupload your mod please? I removed the hidden options. Thank you in advance :)
FPC 28 Sep, 2019 @ 3:48pm 
Means no safezone unless InVoxel and no safezone if hostile already there before it deploys. So tldr no offensive safezone use and some limits. Obv one can relocate the station but not with zone on; and have to reattach to voxel to reactivate
[BR]SharkStrike 27 Sep, 2019 @ 1:57pm 
This with the use of merge facilitates the process of transformation from ship to station and vice versa.
On the other hand, this benefits the server by keeping most ships stuck in voxel.
CTH2004 31 Aug, 2019 @ 7:27pm 
k
Kamikaze  [author] 31 Aug, 2019 @ 6:55pm 
Dedicated server.
CTH2004 31 Aug, 2019 @ 6:39pm 
yup

now, to devise a offensive safe zone, for use when it's needed (Such as as a test, or as a advocate for this mod)

and, what's a DS envirment?
FPC 31 Aug, 2019 @ 3:17pm 
Yea just anchor to voxel or planet.

Prevents it being used “offensively”
CTH2004 31 Aug, 2019 @ 12:36pm 
hm. I get it! It can't be used on space stations (Like if you made a station in "orbit"), but, if people are doing that and you don't want them to... I guess it's worth it! (Or, if you are an admin, make a small asteroid, and put that in the center I guess)
FPC 30 Aug, 2019 @ 7:16pm 
Your both correct re: weaponized uses. By being InVoxel and not activating when enemies already present this mod mitigates the issues
e1k3 30 Aug, 2019 @ 6:39pm 
the weaponized use is flying a ship with the safe zone generator into combat and then quickly converting to station and thus activating the safe zone.
CTH2004 30 Aug, 2019 @ 6:13pm 
hm...

makes sense. It doesn't turn off when enemies near though, right?

And, that makes me suspect what the weaponised use was (Flinging eneies out)
Kamikaze  [author] 30 Aug, 2019 @ 4:11pm 
It works the same as the npc trading stations safe zones, you just can't turn it on while enemies are around
Kamikaze  [author] 30 Aug, 2019 @ 4:10pm 
Nah, u can't even turn it on if near any enemies
CTH2004 30 Aug, 2019 @ 2:12pm 
@Illegal Poptart

It was the phrashing, and what I mean is this: While I don't need it, and it won't be able to help me, that doesn't change that I want to know how it works (And, I do have a server, for, like, 3 other people)

@Kamakaze
Basicly, It won't repell enemy vessels from the safe zone? Is that it?
Kamikaze  [author] 29 Aug, 2019 @ 5:28pm 
You can protect everything that is owned by you and your faction
Illegal Poptart 29 Aug, 2019 @ 4:06pm 
Bro, if you aint runnin a server this wont be any use to you. it wasn't rude at all.
CTH2004 29 Aug, 2019 @ 3:43pm 
I know what it does, and I can see how it could be a weapon. I am not an admin, and what you put was a bit rude.

Now, is this basicly saying that it won't protect other stations?
FPC 27 Aug, 2019 @ 8:19pm 
No offense but, if you dont know what the new safezone block does, or if your not a server admin, then this probably does not pertain to you and you should move on....for us server admins, this is a godsend.
CTH2004 27 Aug, 2019 @ 3:24pm 
Toggle? Weapon? Could you provide more info?