Audiosurf 2

Audiosurf 2

AS-Portal
38 Comments
Nixel 29 Mar, 2017 @ 12:41pm 
Here's the link to my skin: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=868770563

I also added a link to here in the description.
OkbVinyl  [author] 29 Mar, 2017 @ 12:25pm 
@Nixel, it's completely ok to use any and all parts of this skin as you please, I don't really own any property on these models and textures. I would like it though, if you gave me link to your mod so I can put in my description, and you put a link to this mod in yours :)
Nixel 29 Mar, 2017 @ 9:59am 
Is it OK if I use a modified version of the palette used in this as one of the palettes in my own skin?

By 'modified', I mean listing each color seven times instead of 3, and adding a {r=191, g=191, b=191}, layer in between.
Kotomaru 3 Jan, 2016 @ 8:17am 
Realy Nice amina
OkbVinyl  [author] 30 Dec, 2015 @ 12:26pm 
@mclintock, thanks for your feedback, I will see into that problem once I'll be able to patch the skin.
mclintock 30 Dec, 2015 @ 11:15am 
I would love it. However... At least on mono after the corkscrews it screws up and blocks start looking like they are in the wrong line.
Grinsol 18 Oct, 2015 @ 11:25pm 
круто
Melodysharm 18 Oct, 2015 @ 7:04pm 
cool:melohp::music:
GmodGamer2014 2 Oct, 2015 @ 10:44pm 
SUPOT
GmodGamer2014 2 Oct, 2015 @ 10:42pm 
MAYABANG KA!
GmodGamer2014 2 Oct, 2015 @ 10:42pm 
a
VirusWithALime 24 Aug, 2015 @ 6:51pm 
It runs smoother than the default skins but on the corkscrews the blocks are below the track and I can't hit them.
inQss 12 Aug, 2014 @ 8:11pm 
nice
Spinyshy 6 Aug, 2014 @ 1:25am 
Greatfull work.:8bitheart:
ZombieK [REDACTED] TS #37 7 May, 2014 @ 6:33pm 
you are doing a great job of brining back nostalgia thanks
OkbVinyl  [author] 7 May, 2014 @ 12:42pm 
@Dragan232
If you didn't know, there is "as-portal" mode in Audiosurf 1. "as" in "as-portal" stands for " A udio S urf", nothing said about any posterior. You can try googling about non-standart game modes of Audiosurf 1. There was an ARG before release of "Portal 2", and a lot (like really a lot ) of games got portal-themed content. And AS1 is one of them. We just coded something that looks like that content.
Next: I assume you had misspelled Gabe Newell's name. It's ok, I don't really care, as long as I'm not Gabe Newell.
And last: I don't know who or what is Silvermania.
Anyway... You had written complete non-sence. I don't see any point of keeping this comment here and struggling the urge to delete it. Just saying.
Dragan232 6 May, 2014 @ 7:17pm 
Ass Portal? Gape's predictions were correct. Thanks Silvermania.
Shooting_Star~ 19 Feb, 2014 @ 11:39pm 
Magnificent.
ZombieK [REDACTED] TS #37 12 Jan, 2014 @ 10:34pm 
yay.

Golden tater time
OkbVinyl  [author] 3 Jan, 2014 @ 6:50pm 
No, this actually a good ideas. about black spheres (non-cubes) it's ok for my stand alone skin. For the skin which is embedded into as-portal mode by my collegue it's not ok at all, because that's where I put them and they worked for me. Try asking him or add any of us on steam and we will see into that.

Sounds, actually, are editable too, so when I'll be doing AS-Portal2, I'll figure something out. Actually, many things changed to audiosurf from time I made this skin, so more features are available.

Now I'll have bad sleeping, I certainly will think a lot about that...:rfacepalm:
The Sojourner 3 Jan, 2014 @ 3:42pm 
This is great (and BTW the color problems are probably just due to the nature of the song; something I wouldn't fret over), although for some odd reason, the CCs are showing up and acting as black balls, even in [as-portal] mode. Am I missing something?

Further food for thought (maybe for another skin?): as-portal2. Instead of skyscrapers with a whiteish background, try test chambers (behind-the-scenes style) with a grayish background. For tunnels, portals can work, as can various Aperture logos or even those diversity vents we see sometimes.

...now if only we could change sounds in the mods (not your problem)...
shamanlvr 20 Oct, 2013 @ 9:16am 
Good Job!
Rayko 19 Oct, 2013 @ 9:33am 
Playing "Still Alive" with this skin is priceless. :)
gwirl 18 Oct, 2013 @ 11:30am 
cool
whereismysupasoup? 17 Oct, 2013 @ 2:06pm 
NIC3
Ankles McJankles 16 Oct, 2013 @ 6:04pm 
Thanks for the info! :) after checking this i've now found out that Dylan has patched it; and after a quick test I can now confirm every thing is normal now. Guess I was talking to the wrong guy :P
OkbVinyl  [author] 16 Oct, 2013 @ 5:06pm 
Okay, guys, that's the "neon water" trouble, not actually my skin bug, it presents on all new-fancy-water skins. If you look here [www.audio-surf.com], you'll see Dylan's working on it. Will wait for more info. =)
OkbVinyl  [author] 16 Oct, 2013 @ 4:28pm 
@Ankles McJankles
Thanks for your comment. It's very strange, but the possible reason is one of most recent updates of Audiosurf 2. Because couple updates were released since last time I actually launched AS2. Will test everything today.
Ankles McJankles 16 Oct, 2013 @ 2:29pm 
This is really good! but alas there is this problem. ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=186498604 It starts early in the song whereby the 'sea' just branches off track and then it vanishes leaving what you see here. I've tried this skin on multiple songs with all 3 wakeboard modes and they all show this error. It's a little blemish on an otherwise FANTASTIC skin though. Looking forward to what you make next! :D
OkbVinyl  [author] 16 Oct, 2013 @ 11:58am 
@[EP] rcmero
Yeah, actually that would be great thing to do, although I'm no good with modelling, but I will certainly try to make it just like back then.
Mr.Storm 16 Oct, 2013 @ 8:47am 
IM GONNA LOVE THIS CAUSE IM A GREAT FAN OF PORTAL 1 AND 2
rcmero 16 Oct, 2013 @ 8:35am 
Are you gonna end up changing the vehicle? Because in the original the vehicle was a first person portal gun.

Also gray bricks need to be companion cubes.
OkbVinyl  [author] 16 Oct, 2013 @ 5:08am 
@patryk 28
Is that your counstructive critics? Explain yourself, sir.
gwirl 16 Oct, 2013 @ 4:46am 
FUCK
OkbVinyl  [author] 10 Oct, 2013 @ 1:57pm 
Sure thing, our simplified two-color Pointman is already playable. Check out game mode, link is in description. We working towards perfecting it, so updates will be released.
rcmero 10 Oct, 2013 @ 1:40pm 
Are you gonna make it like in the first game? (Someone would have to remake Pointman first though.)
Mystic Sage 9 Oct, 2013 @ 7:30pm 
coooooooool!