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its version doesnt matter
this "file" was tagged with several rw versions that didnt exist and had those tags removed sometime ago by force by a workshop moderator
Rimworld could update way past 1.6 and this would still work perfectly.
Since then, dds wrong files/error.
On the bright side, RimPy takes about 3 hours to encode all my textures from start to finish, but RimSort only takes about 10 minutes, which is very odd.
Sorting works, no errors. I have about 60 mods, maybe that's why. I also read that people have problems with converting to dds
Read the description.
Will keep that in mind, thanks.
assuming your using steam itself for downloads
delete your workshop file for rw and tell steam to verify
it will redownload everything
is write to your mod configs
Unless you tell them to
they do not touch your mod files unless you use their downloaders or texture optimizers
It corrupted every. single. Mod I had installed.
thats ONE HUNDRED FIFTY MODS I now have to fix.
Stick to Rimpy. it actually works. >_>
*Gives link to a GitHub that links to sketchy unsecured websites*
GG 10/10 M8.
{LINK REMOVED}https://github.com/RimPYExposing/RimPy-exposed
I hate rimsort, mostly because it's usability is trash throwing an error about databases when you first start it.
But it's texture tool IS working. SO you can just grab it, use it's texture tool, then use rimpy for everything else.
the problem that created rimpy was no one wanted to help report said rules to modders so they reported them to rimpy instead
on the rimsort discord we made an effort to cull rules from the database and report them to modders if needed so modders could add them directly
for mods not in rimpys database it reads these about file existing rules and nothing else
for mods IN rimpys database it uses the database over the about file rules entirely which is where the complaints about "outdated database" come from
cause its reporting rules that no longer exist
I tried it's auto sort after running rimpy and it didn't change the load order at all so take that for what you will.
[Part 2 ]
King of Blades: "Rimsort is superior in every single category and is exactly as difficult to "install" as rimpy is. Plus it's actually being maintained, it's open source, and it's not from Russia."
This is the sort of comment that makes me never want to recommend Rimsort. It doesn't have the effect you think it does. Not all the comments I've heard about Rimsort have been as toxic and baseless, but I've seen enough of them that I start to wonder where that comes from and why I would want to engage with such a thing
[ PART 1 ]
RimPy still works as well as it always has. A lot of people seem to misunderstand the "database" aspect as being something that needs to be updated on the workshop, but it's not, that's basically just a "primer" and the actual database is updated independently based on sorting rules other users upload. Typically new major mods, like Vanilla Expanded ones, have sorting rules added to the database pretty quickly.
The actually application really doesn't need any updating, it doesn't interact with the game files and only really manages a basic XML list config file. It shouldn't need any further support until/unless that config file structure changes at some point in the future which is unlikely.
Don't use if you don't want to but step off with the tired trope of fear mongering it.
https://github.com/RimSort/Community-Rules-Database
https://github.com/RimSort/Steam-Workshop-Database
You are better off just updating RimPy's local DB as it's just a DB file.
I expect that RimSort has better sorting, since the database is likely to be more up-to-date, even if RimPy has more/better features. I use RimSort to sort the mods, then swap back to RimPy and hit refresh, and use RimPy as my mod manager.
Btw folks this works for 1.6, there has been no change. You're not suppose to load this into your mod list.
Please read the instructions carefully.