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Simple redo the last section to look like the below:
<BlueprintClassEntries>
<Entry Class="SimpleEquipment" BlueprintSubtypeId="Blueprint_Medkit" />
<Entry Class="SimpleEquipment" BlueprintSubtypeId="Blueprint_Powerkit" />
<Entry Class="EliteEquipment" BlueprintSubtypeId="Blueprint_ZoneChip" />
<Entry Class="EliteEquipment" BlueprintSubtypeId="Blueprint_Medkit" />
<Entry Class="EliteEquipment" BlueprintSubtypeId="Blueprint_Powerkit" />
<Entry Class="EliteEquipment" BlueprintSubtypeId="Blueprint_ClangCola" />
<Entry Class="EliteEquipment" BlueprintSubtypeId="Blueprint_CosmicCoffee" />
</BlueprintClassEntries>
The above should place them all with the flares, bottles and canvas, and in the more advanced assemblers.
Thx Brent. Nice work.
P.S. Dont care about Safezones.
Keep up the good work
Also Keen: "by the way it's consumable and non craftable"