Ace of Spades

Ace of Spades

Post Apocalyptia Downtown Rumble
19 Comments
[FE] HellCat [laptop] 2 Sep, 2016 @ 7:17am 
Yay! Thank you.
AsterixChaos  [author] 31 Aug, 2016 @ 4:08pm 
@{DP} Padawan, per your recommendation, Post Apocalyptia: Suburb Village has just hit the workshop. It's the smallest map in the PA series, and supports all game modes. Pretty intense!
[FE] HellCat [laptop] 24 Nov, 2013 @ 6:08am 
If anything though you should add a smaller map to this series with a title liike this but maybe Post Apocalyptia village.
[FE] HellCat [laptop] 24 Nov, 2013 @ 6:06am 
I <3 This Map
✪Snata Claus ❤ 16 Oct, 2013 @ 8:27am 
fajne
Sgt _Cookie 13 Oct, 2013 @ 5:02pm 
ok sorry did not see them
SnyprDRGN 13 Oct, 2013 @ 1:10pm 
Sweet
AsterixChaos  [author] 13 Oct, 2013 @ 1:03pm 
Sniper_Dragon: Good call; I'll work on getting more images posted so people can see more of the map--as well as the overview of the map itself! Should have those up for all of my maps by the end of the week.

Cookie Wookie: I have some smaller maps out there already, and there are several others that despite being on large fields, have very small play areas coming up in the near future. Be sure to keep an eye on my workshop space to see what comes up next!
Sgt _Cookie 13 Oct, 2013 @ 12:03pm 
i think you should make a smaller map and its just a few barrers and 2 buildings and sorry im a bad speller
SnyprDRGN 12 Oct, 2013 @ 8:44pm 
Maybe a few more screenshots? Other than that good job...
AsterixChaos  [author] 12 Oct, 2013 @ 5:05pm 
Just a quick note: I'm away from the computer where I do my map work, but there will be an update to this map VERY SOON. The spawn areas for Team Deathmatch are way too far from downtown. I'll be moving them in closer to the center of town to continue with the theme of the map being very brutal, fast-paced, in-your-face action. Sorry about the initial placement. For future maps, we'll be sure to do better testing on all game modes.
Sgt _Cookie 12 Oct, 2013 @ 4:47pm 
SO COOL
AsterixChaos  [author] 12 Oct, 2013 @ 3:42pm 
Thanks for the compliments, guys! I'm glad you're liking the maps.
BlocknBoom! 11 Oct, 2013 @ 12:20pm 
Dude This Is plane awesome!!!!!!!
ministing 11 Oct, 2013 @ 10:09am 
kk i will do the later :camel:
AsterixChaos  [author] 11 Oct, 2013 @ 9:44am 
Thanks a bunch, THE BOSS. If there's anything you'd like to see, just let me know--I do take requests. I'm aiming to do one request map and one Post Apocalyptia map each week.
ministing 11 Oct, 2013 @ 9:21am 
omg you are good
Forrestdumps 10 Oct, 2013 @ 9:35pm 
let's be honest here. CTF was friggin greaaaaat dude. It definitely puts an emphasis on each class, even the building oriented ones (people blow your base to shit and it's a nightmare if you don't have barriers. Sniping is intense, but ultimately mobility wins out on it.
Although I only played the simple CTF without classes, it was really fun. I imagine the flying dude probably makes it easy to return to base. But is SPECTACULAR course for Zombies, and I usually prefer other courses. You have my endorsement bro
AsterixChaos  [author] 10 Oct, 2013 @ 8:55pm 
After an evening of play tests and some great feedback from a number of people, it seems that this map is especially fantastic for Zombie and for Team Deathmatch. Personally, I LOVED this map for CTF/Classic CTF, but Zombies was the real champ here. Fast-paced, intense, and it lets all Survivor classes really shine--without limiting the zombies or making them a joke.