Garry's Mod

Garry's Mod

Battleship Tirpitz
39 Comments
ErolTheDestroyer 1 Jun, 2022 @ 5:21am 
I just wanted a WW2 battleship map and I get bombarded with all sorts of weeb garbage. Thank you.
GHForever 13 Nov, 2020 @ 6:12pm 
Can you make uss missouri?
Moon. 28 Apr, 2020 @ 2:44pm 
@Nano_The_Dreadbolt

Large ships like this actually have flat bottoms, though displacements would be useful in making the hull shape more accurate.
DreadNano 28 Apr, 2020 @ 1:50pm 
bigger skybox and maybe a deeper sea with the bottom of the ship being rounded would make this a perfect map
Ausieconsortium 26 Apr, 2020 @ 12:02pm 
Very well made map.
Oumuamua 11 Apr, 2020 @ 11:54pm 
thanks now i know but i dont have it thanks for the reply
BIG JOHANN  [author] 7 Apr, 2020 @ 10:39am 
@moonracoon708
Do you have Counter Strike: Source installed and mounted? If not, then this is why you are experiencing errors.
Oumuamua 7 Apr, 2020 @ 8:32am 
and why are there errors
Oumuamua 7 Apr, 2020 @ 8:25am 
good map btw
Oumuamua 7 Apr, 2020 @ 8:25am 
where can i find textures
[VFA_FIGHTER] 28 Feb, 2020 @ 3:42pm 
:ok hand:
llothil 20 Feb, 2020 @ 1:18pm 
(☭ ͜ʖ ☭)

Moon. 14 Feb, 2020 @ 8:43am 
Well I have some small suggestions, if I may:

While I understand adding AA guns and searchlights might be a bit too much, I would recommend using displacements in the hull and blast bags, since standard brushes are not good for those things.
I would also recommend adding a skybox, as it stands, the sea cutting off so close to the ship looks wrong.

As for historical details, the first turret did not have rangefinders on the sides. Also those two spinning parts on the structure of the ship are gun directors, not radars. They are not supposed to spin like that, they just turn to aim the guns.
TERMÎNÁTØR 13 Feb, 2020 @ 11:31pm 
Эх.. глядя на эту карту вспоминаешь call of duty 1
Marinefighter 18 Jan, 2020 @ 2:52pm 
can you make it so we can use the guns maybe
Zodlass 20 Nov, 2019 @ 1:29pm 
call of duty 1
amandap21 12 Nov, 2019 @ 6:49pm 
you survived that shot?...grab your gun and fight on.

you survived that a tank explosion?... climb that tank and move on.

your aircraft is crashing?...crash it to the enemy.

your ship is sinking?...keep firing.

whatever happens, we fight till our last breathe.
BIG JOHANN  [author] 8 Nov, 2019 @ 12:41pm 
@Amatsukaze. [NM] All of that is included in the map file. DOD:S isn't required.
kazendott 8 Nov, 2019 @ 6:54am 
Hey, you also need Day of Defeat: Source. There is a bunch of boxes from that game too.
amandap21 22 Sep, 2019 @ 1:32pm 
can someday you make it sink?
CSD Hupiteri 12 Sep, 2019 @ 6:02am 
No, but i didn't see anything saying that i needed it. I might have missed it in the description.
BIG JOHANN  [author] 11 Sep, 2019 @ 12:27pm 
@CSD Crazed ship designer Do you have Counter Strike: Source installed and mounted?
CSD Hupiteri 11 Sep, 2019 @ 8:48am 
Lots of missing textures and errors.
Vaizoros 7 Sep, 2019 @ 7:08am 
Which counter strike source mod does it need? Because there's a ton of them...
Rim 4 Sep, 2019 @ 4:07pm 
Very Good.
BIG JOHANN  [author] 4 Sep, 2019 @ 12:50pm 
@Skylah The Turian At the moment, I currently do not plan on making any more battleship/naval maps.
dbramblet 4 Sep, 2019 @ 4:34am 
Reminds me of Call of Duty
Pzkpfw VI ausf H 4 Sep, 2019 @ 2:41am 
what textures does this map need?
V92 3 Sep, 2019 @ 6:26pm 
I think this is the first time I've seen someone effectively use the HL2 Leak Borealis naval/ship props. Good job.
Yellow M&M 3 Sep, 2019 @ 5:45pm 
man of medan vibes anyone?
Skylah5741 3 Sep, 2019 @ 4:08pm 
Could Yamato / Musashi or the Iowa class be possible? Or even the Grey ghost?
cobalT 3 Sep, 2019 @ 11:20am 
Top notch!
Mikhaïl 31 Aug, 2019 @ 8:40am 
great map!
BIG JOHANN  [author] 31 Aug, 2019 @ 7:07am 
I might be adding more rooms in the future.
Hanna <3 31 Aug, 2019 @ 2:17am 
Will you be expanding the map? (bigger skybox, more bunks, more rooms, gun turret interiors etc.) ?
Flex Buffchest 30 Aug, 2019 @ 7:11pm 
hey looks rad thanks big guy, there seems to be a lack of proper battleship layout maps on the workshop, good to see this.
๖polemos~ 30 Aug, 2019 @ 9:04am 
alright epic thanks for response
BIG JOHANN  [author] 30 Aug, 2019 @ 8:40am 
There are AI nodes for NPCs. It is not completely perfect at the moment, but I hope to improve it in the future.
๖polemos~ 30 Aug, 2019 @ 8:00am 
Are there nav_modes or AI nodes? I'd really like to do some NPC battles of boardings and such.