Sid Meier's Civilization V

Sid Meier's Civilization V

Croatia (BNW)
38 Comments
pReDaT0r 6 May, 2019 @ 5:19pm 
how do I even download?
Xx_RetroVizor_xX 4 Apr, 2019 @ 4:04pm 
odličan mod
Dfid 16 Feb, 2019 @ 2:45pm 
I've tried to install this mod. It shows up in my Modslist but it doesn't appear in my game set-up Screen. I've tried both of these above mentioned solutions but to no avail.

So if anybody can help me, I would appreciate it greaty!
max 22 Nov, 2018 @ 11:46pm 
Ej, lijep pozdrav! Kako mogu doći do ovog moda? U opisu stoji da link ne postoji.
Oz 22 Jan, 2017 @ 2:09pm 
Zagreb nije prvi glavni grad Hrvatske; ovo je povijesno netočno....
jorisgoedbloed 24 Sep, 2016 @ 7:28am 
Nice mod, but I found a bug. When encountering this civ, in the diplomacy screen, no music is played; the regular music keeps playing.
BloodRevanX 15 Aug, 2016 @ 9:44pm 
a evo dobro ili ne?
Milan 5 Jul, 2016 @ 9:12am 
Srbe na vrbe
Team Fortress Two 5 May, 2016 @ 9:05am 
Doge.
репортed 30 Jun, 2015 @ 3:44am 
Trebao si stavit tuđmana a ne tomislava hehe
stinky 20 Jun, 2015 @ 9:32am 
puno hvala za ovo
goldenfiberwheat238 16 Aug, 2014 @ 8:18pm 
remo\/e kabab!
Croatsky 15 Jun, 2014 @ 5:47am 
A ja mislio poćet pravit mod za Hrvatsku. :-D

Anyhow, gonna test the mod soon and see does it plays well. :-)
Ocelot 20 May, 2014 @ 5:38pm 
hvala za ovo
Stitch 30 Apr, 2014 @ 10:03am 
@davey_henninger Thanks man! I really appriciate it!
DJSHenninger  [author] 30 Apr, 2014 @ 9:25am 
@CenturionCRO I think I found a way to make this mod possible for the regular game. I'll let you know when I got it. This doesn't mean I'm going to work on it right away ;p
Stitch 30 Apr, 2014 @ 8:00am 
Could you make this mod enabled for the regular game of Civilization V?
I would really appriciate it!
Miha 7 Mar, 2014 @ 10:23am 
Nice work guys!
DJSHenninger  [author] 28 Oct, 2013 @ 11:19am 
@Banned on Television #smashtag Not really, to be honest. I don't have a lot of time these days. Not sure if the Maori Warrior is a good idea since Polynesia already has them as their UU.
I'll keep it in mind the next time I'm looking for a new civ to make.
your literal mum 28 Oct, 2013 @ 11:09am 
Have you considered doing a New Zealand mod? David Lange in charge, Maori Warrior, some other UU (Wind Farm?) can't build the Manhattan Project, gets +1 delegate for every 2 allied city states, or something like that?
76561198091891589 19 Oct, 2013 @ 9:37am 
i subscribed but how download?
i cant find btw i have croatia mod for game but how download?
DJSHenninger  [author] 19 Oct, 2013 @ 2:28am 
@marcoonii.whiitee
1. Click on the subscribe button: the big green button with the plus on it.
2. Start Civilization V and go to "MODS"
3. Wait a couple of minutes and the download should initiate. There is, however, a bug here. It may not download. If that happens, tell me and I'll explain how to fix that.
4. When the download and installation is complete, hit the green button to the right (next to the mod)
5. Now you should proceed and you should be able to play as Croatia.
JigglyPoop 18 Oct, 2013 @ 3:01pm 
Woohoo Croatia! :boomer:
76561198091891589 18 Oct, 2013 @ 11:20am 
how download this great mod?
alo kako da skinem ovaj super mod
DJSHenninger  [author] 14 Oct, 2013 @ 1:46am 
@swerdna27 The trait is incompatible with the Vanilla version. I'd have to think of a different trait. Right now, I'm too lame to do anything, lol ;p Otherwise, I''ll add it to the G-K version and you would need to manually replace one or two files.
Swerdna 14 Oct, 2013 @ 12:10am 
Vanilla Version?
Barrain 13 Oct, 2013 @ 5:24am 
I think that is a good idea. I like the trait a lot. I think it is a good balance with Carthage.
DJSHenninger  [author] 13 Oct, 2013 @ 2:21am 
@Barrain What about the trait? Of course, you should consider the civilization as a whole, instead of looking at the separate elements. I think the trait could use some sort of fix as well.
I agree that the +2 production is powerful ;p. I think reducing the production to 1 makes it less powerful than giving back the maintenance cost.

I think I'll put back the maintenance cost of the Bunja and make the Gold bonus from coastal tiles available at a later era.
Barrain 12 Oct, 2013 @ 8:14pm 
As an FYI, I played the G&K version of the mod and it was rather overpowered. The Bunja especially is REALLY nice in the beginning. It is free, and gives both food and production, all of the things that must be balanced early on. I would recommend mabe giving it only +1 production, or maybe add in the maintenance cost?
DJSHenninger  [author] 12 Oct, 2013 @ 12:19pm 
@Barrain Thanks for the information!
@sl3bs Thanks :)
Barrain 12 Oct, 2013 @ 11:00am 
Modern countries (not mentioned) belonging to the Balkans: Greece, Turkey (Thrace is in Europe), Kosovo (Albanian, legitimacy as a nation is disputed), Montenegro, and Macedonia (not to be confused with the Greek Macedonia). Also, Slovenia and Romania are sometimes included. Not in the Balkans, but historically connected is Hungary (Hungary and Croatia were united until teh Ottomans conquered them). Old countries no longer in existence would include Elyria (Illyria?), Dalmatia, Yugoslavia, Wallachia, Ragusa and Venice (as well as the constituents of Bosnia-Herzgovina that were de-facto independent). Ethnic groups within the Balkans with no sovereign nation are the Gypsies, the Bunjveci, the Aromanians, and the Muslim Slavs (who are often considered as a seperate ethmicity).
D3bs 12 Oct, 2013 @ 10:29am 
Great Civ, thank you. A bit shallow of me but I would play it for the colour alone; so trippy
DJSHenninger  [author] 12 Oct, 2013 @ 6:24am 
@ch Hmm, are coastal tiles without resources useful in any way? In BNW, a coastal tile has 1 food. This increases to 2 food with a Lighthouse. Now, this trait has immediate access to a lighthouse and gets +1 Gold, so there would be 2 Food and 1 Gold. But I think these tiles will become 'useless' rather fast. Most tiles with resources, even unimproved, are more useful than those blank coastal tiles.
In short, not sure whether such a change would make a difference, lol ;p
-> Something like: "Harbors increase Gold yield of coastal tiles by 1'' would make a difference, with that part of the trait being available in later game only.
ch 12 Oct, 2013 @ 5:28am 
Good civ, but, as for me, too strong UA. Maybe replace "+1 Gold from coastal Tiles worked by coastal Cities" to "+1 Gold from coastal Tiles with resources"? BNW not like Tiles with gold.
DJSHenninger  [author] 12 Oct, 2013 @ 1:07am 
@7007King0770 Trying, so far I got Albania (art will be updated), Bulgaria, Croatia. I'm making art for Serbia. Bosnia is a lot harder, as there is no acceptable art of Tvrtko I on the internet yet ;/ Haven't looked at other Balkan civs yet. I'm also not sure which civilizations actually belong to the Balkans lol.
King Kek 11 Oct, 2013 @ 9:45pm 
I'd love to see this and other Balkan civilization mods brought together in a scenario or modpacks of some kind...:warplate1:
DJSHenninger  [author] 11 Oct, 2013 @ 2:18pm 
@Fnord Barely changed anything compared to the G-K version. The G-K version didn't get a lot of attention, though. I personally think there may be too many early-game bonuses. The whole UA depends on the coast, which may be considered a penalty, especially if you decide to found all your cities on the coast because your empire would be vulnerable to maritime attacks. Then again, I never got attacked by a fleet before (by the AI), lol.
Fņŏŕď 11 Oct, 2013 @ 1:47pm 
Interesting. Not sure if its blanced or not. It looks reasonable over all.