Total War: WARHAMMER II

Total War: WARHAMMER II

Lore friendly ironsides with Handguns
58 kommentarer
Barachiel 29. nov. 2022 kl. 6:03 
Wish this would be ported over to Warhammer 3! :)
SaturdAce 29. dec. 2021 kl. 4:46 
This mod still works btw.
Radwan 12. aug. 2021 kl. 6:11 
UPDATE MOD I CANT PLAY !
:shcflag::shflag:
sirmicou85 8. aug. 2021 kl. 6:17 
Hi ! Thank you for your work, but could we get an update please ? :)
Gman 9. juli 2021 kl. 8:26 
Update pls!
Songardis 11. jan. 2021 kl. 21:10 
any update coming?
sirmicou85 20. dec. 2020 kl. 0:43 
Hello ! Could we get an update please ? :D
nex0320 30. juli 2020 kl. 3:30 
i think unit model has some glitch
Adopotato  [ophavsmand] 23. maj 2020 kl. 18:39 
updated, no changes
Mana-100 22. maj 2020 kl. 14:23 
please update.
Ciaphas Cain 22. maj 2020 kl. 10:52 
I gotta say, those minis look awesome. Much better than the standard riflemen they have now
GIGroundNPound 12. feb. 2020 kl. 11:03 
@Adopotato, first and foremost thank you so much for all of your work on your mods sir! They are all awesome and I love them! That being said, would you mind amending the Ironsides with Handguns to have their own dependencies for their firearms? Right now they have the same stat line for their guns as regular handguns and I would appreciate it if they could be a bit better in that regard! Thanks again sir! o7
Uncle Soekarno 29. jan. 2020 kl. 5:58 
Nuln Ironsides make into infantry unit would be amazing
crisord 20. dec. 2019 kl. 6:58 
Lore friendly ironsides with Handguns+ Lore friendly Ironsides!
Please merge in one mod.....:steamsad:limit mods
Adopotato  [ophavsmand] 13. dec. 2019 kl. 4:17 
Updated for Shadow and the Blade DLC :)
Adopotato  [ophavsmand] 21. sep. 2019 kl. 6:52 
Yeah man no worries.
Nasynia 21. sep. 2019 kl. 6:24 
Hello Adopotato .Can I translate this mod into Chinese?
Adopotato  [ophavsmand] 20. sep. 2019 kl. 10:53 
theyre recruitable from the Nuln special settlement, still cant see them?
warrickbartley 19. sep. 2019 kl. 12:09 
HI do i need to restart a campaige for this unit, their not showing up, in Nuln ,have handgunners already researched. ?
FranzKarlGeorg 17. sep. 2019 kl. 1:30 
It might have been for a a conflict with another mod, I don't know. But whatever conflict that is, it did not exist before the H&B update (I haven't changed the core mod list).
Adopotato  [ophavsmand] 16. sep. 2019 kl. 23:38 
They should still work together :)
ß円ðµ 16. sep. 2019 kl. 21:28 
not on my side, i accidentally subbed to both ironsides but so far no crashes in campaign and battle
Adopotato  [ophavsmand] 16. sep. 2019 kl. 10:18 
Thats odd. It worked for me...anyone else?
FranzKarlGeorg 16. sep. 2019 kl. 6:44 
Hi,
I tried to launch the game, but it crashes with the updated mod.
Frederick 15. sep. 2019 kl. 19:14 
Thanks Ado!
Adopotato  [ophavsmand] 15. sep. 2019 kl. 18:53 
updated :) should work now, no changes
sirmicou85 15. sep. 2019 kl. 12:16 
Hi, can we get an update please ? :)

If you find some problem to update with the new laucher, here is the solution :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1715626133
ronaldo1352 13. sep. 2019 kl. 21:11 
update plz
Augsburg 13. sep. 2019 kl. 13:34 
Update please.
Primm Slim 13. sep. 2019 kl. 7:56 
Yea same CTD issue here
Frederick 12. sep. 2019 kl. 19:21 
Hey Ado, I love the mod, but for some reason I think since the update it causes it to CTD my launches. I found it was this mod by process of elimination, I'm hoping updating it will correct the issue. I've used your old Ironsides mod for a long time and I love that you give us this variant instead :D
Adopotato  [ophavsmand] 8. sep. 2019 kl. 13:29 
omg i knew someone was gunna pick that up XD
Fenwik 8. sep. 2019 kl. 12:56 
handgunners armed with a riffle?
Adopotato  [ophavsmand] 8. sep. 2019 kl. 5:22 
Lol no worries
Unter_Null 8. sep. 2019 kl. 5:16 
my bad, I play on large unit scale. on ultra its 90 so yeah, makes sense :)
Adopotato  [ophavsmand] 8. sep. 2019 kl. 5:06 
What? Its standard for this game, unit count isnt taken into consideration for lorefriendly unit mods
Unter_Null 8. sep. 2019 kl. 3:19 
90 men in the unit is lore friendly? instead of 68
CptZhu 8. sep. 2019 kl. 1:00 
isnt this in SFO2?
Adopotato  [ophavsmand] 7. sep. 2019 kl. 3:47 
Yeah it will be updated :) i will also release my empire reskin ive been working on for a few months now. Forceecho yeah i know but i made them benefit from the tech that gives state troopers plus 10 armour :)
ForceEcho 7. sep. 2019 kl. 0:57 
Well done, this is the best Ironsides mod visually. The most true to the lore. I made the very first Nuln Ironsides mod years ago with a kit bash. Armor is a little low for the visual representation in my opinion.
XIX Victorious Aut Mortis 6. sep. 2019 kl. 20:29 
will this mod be updated with the new dlc?
madd_larkin 6. sep. 2019 kl. 8:51 
@Smaug I've used the repeaters for a while, they tend to get about the same number of kills as regular handgunners, they lay down a lot of fire but the reduced range does seem to balance out the time they have to do it. Situationally very useful though when you need to mow something down and have it pinned in place
Smaug 6. sep. 2019 kl. 5:31 
Are the ones with repeaters too OP? I do like the idea of repeater ahndgunners, maybe unit size/range could be reduced to make them balanced?
Adopotato  [ophavsmand] 6. sep. 2019 kl. 3:15 
no sorry
james_clarke55 6. sep. 2019 kl. 3:06 
Could you make a SFO version please.
shaky_rivers 4. sep. 2019 kl. 13:44 
Great job, looking forward to use these with the new DLC, rated up.
Adopotato  [ophavsmand] 4. sep. 2019 kl. 11:05 
Did you try turning it off and on again?
𝒦.ℒ.ℬ. 4. sep. 2019 kl. 8:51 
looks very low res though.
Epyon (AnimeToxic) 3. sep. 2019 kl. 14:52 
i thought you were done with modding :O? XD still love your chaos reskin mods <3
Guvenoren 3. sep. 2019 kl. 6:52 
I almost feel like making this unit unique to the gold order at Nuln later ;)