Call of Duty: Black Ops III

Call of Duty: Black Ops III

Haus der Trauer - One Window Challenge
7 Comments
Piel  [author] 5 Sep, 2019 @ 9:12am 
I can clearly see the volumetric lighting effects in Radient but when I compile etc. it doesn't show up in game? I have volumetric lighting turned on in the settings.
Alienator130[FR]🍺 5 Sep, 2019 @ 4:19am 
You put "lit fog" on your map and you change the fog on the option of this. after you click on volumetric lighting on a light of your map.
Piel  [author] 4 Sep, 2019 @ 10:19am 
Volumetric lighting is one of the things i've tried but couldn't work out, would love to add it but I have no idea how exactly.
Alienator130[FR]🍺 4 Sep, 2019 @ 4:30am 
Add volumetric lighting, grunge textures and another zombie model and this map gonna perfect :) I love lot of details you have add it's very nice!
raptroes 2 Sep, 2019 @ 9:15pm 
Good map. Shame the screenshots are littered with the blood splatter and very dark. If you changed that, I'm sure more people would check it out.
BorisBats 2 Sep, 2019 @ 11:23am 
nice map with nice looking details. im looking forward to play this
zzzzzzzzzzz 2 Sep, 2019 @ 11:01am 
gonna play this map pretty soon looks good