ARK: Survival Evolved

ARK: Survival Evolved

Shad's Better Gigas Rebalance
84 Comments
NPC 9 Aug, 2024 @ 8:40am 
does this make them more common?
Danielov_Style 14 Jul, 2023 @ 1:04am 
can i use them for bosses
Ben Insanity 1 Apr, 2023 @ 7:56am 
Do they use the same egg id as vanilla Gigas or are they different? I replaced the vanilla Gigas with these ones, but I'm wondering about the eggs, especially since I just found a Giga egg on my world and I have no idea which one it will be.

If they are different, would anyone happen to have the spawn id for the eggs?
Tyberos "The Red Wake" 20 Nov, 2022 @ 10:55am 
@alf.lord51 @Werwolf
there is a mod for bringing all tames into arenas.
ARENA + the top rated one. it increases the allowed drag weight to come into arenas to basically even titanosaurs or even stuff like tamed bosses (for mods like extinction core) it also makes the giga and carcha have a significant better pve value or for solo campaigns.
Aspergersaurus 20 Nov, 2022 @ 8:16am 
Do you plan on doing a similar rebalance for the vanilla carcha? (possibly using your AC2 carcha as a reference)
alf.lord51 5 Jun, 2022 @ 5:53pm 
arenas have max drag weight of 560 per creature and giga have a drag weight of 950
so I doubt that you can take them in to arenas
WolvesofZiu 5 Jun, 2022 @ 10:35am 
Can you use them against bosses?
MrBeast1107 22 Jan, 2022 @ 6:56am 
R-GIGA overspawns a lot in Gen-2 . I had like 25-30 GIGAs in a single area . Its like a death zone.
⛧ Ophelia 1 Sep, 2021 @ 3:49pm 
Nvm, I did some digging and found the spawn files
⛧ Ophelia 1 Sep, 2021 @ 3:46pm 
Does this have the R variant? If so what is the spawn code?
Awoken 24 Aug, 2021 @ 8:45pm 
Hey buddy, quick question, do these gigas rage like vanilla gigas? Also, could you implement a config to enable and disable features like the bleeding attack and the fear roar?
An Actual Rat 13 Jun, 2021 @ 4:30am 
Noticed this mod made R-Giga overspawn on Genesis 2. Has this been fixed with the latest update?
alf.lord51 29 May, 2021 @ 5:33pm 
how much does each stat increase by?
rexrider25 23 Jan, 2021 @ 4:11pm 
does it have the same amount of torpor as a regular giga?
Abo_Talal 19 Jan, 2021 @ 4:26pm 
is it possible to configure the health i feel like this mod take the danger out of gigas
Thawbi 16 Nov, 2020 @ 9:10am 
Please share the spawn code bro:steambored:
alf.lord51 3 Nov, 2020 @ 8:37pm 
add this to game.ini
NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="Gigant_Character_BP_Shad_C")
Plinko 3 Nov, 2020 @ 8:21pm 
Do these spawn naturally on Valguero?
alf.lord51 24 Oct, 2020 @ 6:15pm 
just a quick suggestion decrease maturation process to for example yuty(7d) (giga default is 11d)
and incubation period (giga default is 2d)
Just a piece of Pizza 30 Sep, 2020 @ 5:12pm 
Which ini file?
FUGA 12 Aug, 2020 @ 12:18pm 
can you make a buff velonasaur mod
OriNz 17 Jun, 2020 @ 6:36pm 
hioh! if u wanna make it even more historically correct then put em in packs!
Drak The Man 24 May, 2020 @ 5:36pm 
You should see if you can get Mr. Troodon's permission to use his model for this mod!
Roert 31 Mar, 2020 @ 5:13am 
is this compatible with spyglass mods? I just tamed one and the super spyglass shows 172% melee but in the stat screen it shows 272%?
Phillpip 22 Mar, 2020 @ 6:45pm 
Also, how do you enable default gigas again?
Phillpip 20 Mar, 2020 @ 8:18am 
Which ini file is it supposed to go in?
Banjo 18 Mar, 2020 @ 12:21pm 
I haven't seen any at on The Island even after putting that line into my ini file.
armwrestler. 7 Mar, 2020 @ 3:53am 
spawn comande ?
IndyJacksonTT 8 Feb, 2020 @ 6:38pm 
Where exactly do I put the ini line to disable normal giga spawning?
Weaponized Thiccness 11 Nov, 2019 @ 10:38am 
Can you bring them into boss arenas? Or is that still a feature?
Shadlos  [author] 2 Nov, 2019 @ 5:32am 
There is no configuration sadly, but thank you!

Technically speaking this is default giga speed. I know that sounds weird, but that's simply because I removed the negative multipliers from the vanilla giga
Big Al 1 Nov, 2019 @ 11:15pm 
Is there a way to tweak the sprint speed in the ini file...that would be awesome if it was adjustable by the server admin...if not it's still the best Giga mod going and Thank you for all your work Shadlos :steamhappy:
Shadlos  [author] 1 Nov, 2019 @ 7:59pm 
I dont care for realism in a science fiction game.

A massive animal is going to have a fast movement speed due to stride.
Big Al 1 Nov, 2019 @ 7:00pm 
Yes the walk speed is awesome but the sprint speed is like WTF lol...if you mate them and imprint the baby you should never sprint with it.
FaZe Dr. Steven Newhouse 24 Oct, 2019 @ 8:44am 
The mod's pretty cool but the speed is indeed ridiculous. Makes this mod unfortunately unplayable. Maybe you should reduce it from 1 to like 0.75. Would be way more realistic. Anyways keep up the good work!
正在无限装逼的霸王龙 24 Oct, 2019 @ 12:46am 
Will your future plans include making Giga mod of the same size and strength as Rex?
Shadlos  [author] 3 Oct, 2019 @ 4:16am 
it's fine, and im not turning down your opinion.

But it's only natural for something with a large stride to move fast.

Again, keep in mind these gigas are not also easier to kill than default ones, but they're also much easier to get to rage due to smaller health pools.

It's an offset of balance. I'll consider things going forward, but we'll see.
Big Al 3 Oct, 2019 @ 1:19am 
But if the default Tamed and wild Gigas have 0.58 speed and your mods Gigas have 1.0 speed then there almost twice as fast...I have played a lot of Ark just like you and your mod makes them feel like they have been imprinted there speed is so fast...they don't move like they are BIG...the T-Rex moves like its BIG and heavy...the Gigas now move like they would be half the size of a T-Rex. And just wanted to say thanks for all your hard work and that I realy love all your mods :)
Shadlos  [author] 2 Oct, 2019 @ 6:58pm 
But then they'd take obnoxiously slow, leaping bounds that would make better sense for something much smaller.

There's literally nothing i can do. This is literally default giga speed. Gigas get speed nerfed in vanilla for just existing. I kid you not. Tamed and wild get 0.58 speed as opposed to every other creature in ark which gets 1.0

This giga is technically the same speed as default gigas. Also, don't worry if they're faster, because they're also much easier to kill.
Big Al 2 Oct, 2019 @ 5:57pm 
This is a very awesome mod...but they are way to fast now lol...they should move more like the T-Rex and not the Allosaurus.
Skeletor 2 Oct, 2019 @ 3:52pm 
this way they are just unbearably fast tho.
Shadlos  [author] 2 Oct, 2019 @ 3:39pm 
No.

Otherwise they'd technically be slower than default gigas.
Skeletor 2 Oct, 2019 @ 12:48pm 
arent they a little too fast by default? whit imprinting they are faster than a gallimimus :/ i'd say to reduce the speed by a 20% so that once imprinted they go back to what they are right now
Shadlos  [author] 27 Sep, 2019 @ 8:35pm 
They're probably coming down from the nearby Mountain biomes
Canyon 27 Sep, 2019 @ 7:42pm 
Are these Gigas supposed to spawn in Viking Bay?
khisanth 27 Sep, 2019 @ 2:03am 
Was wondering if the fertilized egg from your gigano can be used for crafting your apex kibble (from AC2)?

As we can have both the vanilla and your better giga in a map was wondering what is happening for eggs, if there are 2 types of egg (one from the vanilla, one from the better version) and if they both work for apex kibble.

If it yes, it may be "easier" to craft them as it seems easier to tame a better gigano than a vanilla one, (could be a good thing for small server).

Btw how does stand a better giga compare to your AC2 boss (in term of strength/damage)?
Shadlos  [author] 26 Sep, 2019 @ 9:14pm 
yes, and technically, easier than even vanilla gigas due to lesser health pools. so be careful!
Canyon 26 Sep, 2019 @ 5:17pm 
Do they rage?
Roert 25 Sep, 2019 @ 4:50pm 
where does the ini go to disable default gigas?
Nixtut 18 Sep, 2019 @ 10:53am 
You can spawn them in man, but just doin the .ini and a dino wipe will get it done.