Torchlight II

Torchlight II

MEMM - Mamba's Extended Mod Merge (v.3)
41 Comments
mamba  [author] 20 Feb, 2017 @ 8:10pm 
1 is the top of the stack, 8 the bottom, so 8 should be loaded first, 1 last.
Inviktys 19 Feb, 2017 @ 9:18pm 
Hi Mamba, I had a question about the load order. Are you saying, via this diagram that 1. is the highest priority/top of the stack or the first loaded/bottom of the stack/ lowest priority
Phoenix-Mask 7 Aug, 2016 @ 11:31pm 
Well that makes sense did not really think about how the game recognizes things
mamba  [author] 7 Aug, 2016 @ 11:29pm 
Because the game has no idea which mod contains which other mod.

All it knows is that you once loaded LAO and now you do not, so any LAO item would be lost for all TL2 knows.
Phoenix-Mask 7 Aug, 2016 @ 9:36am 
Considering that LAO is in this how comes the game tells me i will lose some items on one character because there is no LAO?
Gorbles 17 Dec, 2014 @ 4:32am 
I'll have a look at that, thanks. It just seemed to reflect everything - Magma Spears, Prismatic Bolt and my wand's autoattacks! Scary, hah.
mamba  [author] 17 Dec, 2014 @ 3:18am 
From looking at its stats, the missile reflect of 50% of the damage is probably what gets you. Maybe try some non-missile skills ?

RHSO also offers some resistance potions which make you 100% resistant to some damage type for a while. So drink one for the type of damage your dealing, that takes care of the reflection.
Gorbles 17 Dec, 2014 @ 1:13am 
Ah, right. Any tips on countering it? Kinda screws the Embermage utterly on Elite.
mamba  [author] 16 Dec, 2014 @ 8:13pm 
It should do so without the compat pack as well, that is one of the new champion affixes introduced by RHSO
Gorbles 16 Dec, 2014 @ 10:23am 
Got my earlier problem sorted, thankyou. Something to note though, this combined with the Compat. Pack for Unearthed Arcana introduces Spellbane enemies?
mamba  [author] 9 Dec, 2014 @ 5:02pm 
I do not play MP, but there is nothing I am aware of that would prevent it. Obviously all players need to use the mod.

There was an issue with Synergies and my mods in MP, that should be fixed in the combined packs (which removed the offending mods). Without Synergies there should not be issues.

Do you have any ?
ProtatoKnight 9 Dec, 2014 @ 7:37am 
dose the mods not work on muiltplayer
mamba  [author] 1 Oct, 2014 @ 5:12pm 
Updated some layouts in the MCMM comp pack that changed in UA. Please check if that resolves it.
Gorbles 27 Sep, 2014 @ 6:42am 
Bug on the Fallen Guardian in the Scrolls of Anom-Irek (early game dungeon). Only gameplay-affecting mod other than this is Unearthed Arcana - asked on their forums too. Fallen Guardian doesn't attack, can't take damage, and can't complete quest.
mamba  [author] 20 Aug, 2014 @ 4:51pm 
Ok, that was an odd one, but it now should be fixed....
derpymoogle 20 Aug, 2014 @ 6:28am 
It is crashing right at startup after selecting mods.
mamba  [author] 20 Aug, 2014 @ 5:05am 
Odd, will have to check. Is it crashing reliably at a certain point or is it entirely random ?
derpymoogle 19 Aug, 2014 @ 11:18pm 
MCMM by itself is working fine. When I try to load it with MEMM it does the crash. I am sure it is all up to date because I am using Steam for the mods and it automatically subscribes and updates the mods. I went ahead and just used LAO 2.0 instead of MEMM because of the crashing issue.
mamba  [author] 19 Aug, 2014 @ 6:08am 
There was an issue in MCMM in the previous version. Please make sure you are using the latest one.
derpymoogle 19 Aug, 2014 @ 2:51am 
Mamba, my boyfriend and I are having the same issue as Gairbaldi. We have tried deleting all saves. This is our mod load order:

Awesome Classes Reborn
MEMM
MCMM
MPC
DroidLight

We also tried it without ACR and Droidlight and it still crashes.
Canisia 12 Aug, 2014 @ 4:19pm 
In order:
Extended Mod Merge 2
Core Mod Merge
Pet Collection

Nothing else.
mamba  [author] 12 Aug, 2014 @ 4:15pm 
Which mods are you running ? Please also specify the order
Canisia 12 Aug, 2014 @ 12:20pm 
Addendum: LAO does not cause this crash, and I am using the load order specified.
Canisia 12 Aug, 2014 @ 12:18pm 
For some reason this (and only this) mod crashes my game on startup. Currently only running Mod Merge mods.
The Wizard Fish 31 Mar, 2014 @ 8:33pm 
just a note, that link for LAO 2.0 takes you to LAO 1.2
Lord Daemon 23 Jan, 2014 @ 8:14am 
Any progress on fixing MP?
chris.s.clevenger 9 Dec, 2013 @ 4:54pm 
Did you ever get it fixxed? I have not been on with my friends since and I am starting to get the bug again LOL
chris.s.clevenger 9 Dec, 2013 @ 4:53pm 
There is always some mod or part of a mod you can add in its place.
magiic 6 Dec, 2013 @ 3:58pm 
oh ok

chris.s.clevenger 6 Dec, 2013 @ 3:33pm 
Cool, cool. Playing online is 99% of the reason I got the game in the first place. And I do like your mods. So if you can get it fixxed I'd be happy.
mamba  [author] 6 Dec, 2013 @ 3:10pm 
@chris: probably will have to do something. As it was requested that I combine MCMM and the comp pack to reduce the number of mods, I will most likely do that but not include ED in that combo.

That way it can stay in MCMM, if you want it with Synergies and play SP, you can (by using MCMM + SCP) or you can use MCMM (-ED) with Synergies in MP by using the combined pack.
magiic 5 Dec, 2013 @ 3:45pm 
soooooooooooooo yes? ±
chris.s.clevenger 5 Dec, 2013 @ 2:33pm 
Ah, ok then... I guess Im not the only one.
Is there a game plan?
Maybe a "Lite" till it can be got to work.
Or maybe add in one of the others.
I seen "Adventure Pack" it seem fine. (Never got to use it much.)
mamba  [author] 4 Dec, 2013 @ 10:30pm 
There is some issue between Endless Dungeons and Synergies that seems to cause this. They used to wrok together, but not recently. I assume it was something in Synergies that changed, as ED did not change in a while.

So far no one has tracked it down (or rather, the issue seems to have come back again).

I am somewhat reluctant to remove ED though, but it seems like it might be unavoidable if I want MP with Synergies to work...
chris.s.clevenger 4 Dec, 2013 @ 8:36pm 
Mamba have you had some problems playing online?
I use 5 of your mods.
As I go to play Muti-player it crashes me out, if I'm 1st in.
my order is:

1. Awesome Classes Reborn
2. More Stats/Points
3. Far East 2
4. Far East 1
5. MEMM2 Synergies Compatibility Pack
6. MCMM Synergies Compatibility Pack
7. MEMM – Mamba's Extended Mod Merge
8. MCMM – Mamba's Core Mod Merge
9. MPC – Mamba's Pet Collection
10. SynergiesMOD

Do you think its from that? Or is it something. ><
BalltazarX 4 Dec, 2013 @ 8:47am 
Fajny mod
magiic 1 Dec, 2013 @ 5:09pm 
is this cool
yankee2006 30 Nov, 2013 @ 3:54pm 
Bella
mamba  [author] 11 Nov, 2013 @ 5:07pm 
Yes, I removed all class changes from this. I had a feeling that the majority did not like them. I will not add them again, but will release them as a separate mod (will have to revisit what exactly I want in there but it wil be similar to what was included in the first iteration).
chi 11 Nov, 2013 @ 6:30am 
I think the other stuff got removed for compatibillity with synergies and other popular mods but i can't speak for him.
Big Red 1 Nov, 2013 @ 5:27am 
Have there been some features removed from the mod merge with the new version? I recall that this collection used to have some more class focused alterations such as tiered passives and some Outlander tweaks I was looking forward to a playthrough with. Do you have any plans to implement these again in a future patch?