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I can help you on that one. So the hit box on that card is very picky and requires a very select spot to interact. wait on one side where the red blocks do not reach, for the second platform it's opposite the card.
wait until the blocks pass you to approach the card. The "barrels" only move when you do so use this to get them into ideal position. (far end from you) and wait until they stop moving.
Approach the card while crouching until you see the icon to interact.
watch the barrels when they get close move into the safe position.
It'll take a few attempts but if you use this method you won't have any worries about getting knocked off.
The third platform is inversed of the second with a card on the opposite side.
Solve this same as before.
Use this method until you reach the top.
Which leads me to say this suggestion: A way to completely clear the gun range without bodies stacking on top of each other. Apart from everything else and Tetris' known bugs everything is fine
I'm Shtuck!
Halp! meh!
And I DO spend extra hours improving my maps, I always make updates to every map besides Haydee World. Why cant I do both? Why cant I have galleries AND make updates?
And there is because more people will download the OG map file than people who download both files.
And I have reached out to certain people about the inclusion of their items in my map. I rarely get responses. I even ASKED if they could show me how to animate and model but no response. I also have lended my EDITH fiels to others and made plans to release several files to help others get into the map editor. I wouldn't consider it stealing, especially when NO ONE is claiming possession of said animated files and it all contributes to this small corner of the gaming world.
A key must unlock door A and I must make sure that C key must not be accessible before then. I spend hours making updates and adding entire new sections to maps. Why does this go into question?
I mention all the content in my maps as any person should do when they release something. I also mentioned that I have donkey kong, a green screen room and what bugs im aware of. I am informative so don't mistake my organization for "Oh im advertising look at these wonderful art rooms I have".
Why bother with including them? Thats like asking why bother including any extra content. This map(Arcade) was only suppose to be Pacman and you cant tell this is the case by where I placed the pacman rooms. I spent loads more time on this map because I wanted to turn it into a classic arcade feeling. You know those retro places that are hard to find these days? I listened to hours of early 2000s music to get in the zone to make this map. For Silent Hill, I spammed the theme songs and watched hours of lore videos. The hours of go into the details of the rooms, the layout of the rooms and making sure that a player doesnt find a loophole in getting key items.
- Why bother spending an extra hour importing other people's work instead of using it to improve the map?
- There is no seperation of stats when moving the galleries to a different submission, as they aren't standalone and require subscribing to the map itself anyway
- If you want recognition for your 'hundreds of hours of FREE LABOR' for your maps, why don't you give recognition for the hours of labor done by the artists you refuse to credit? Or the hours of labor done by the animators in this community you steal from?
- Many of your maps reuse rooms from each other and have very few unique distinctions to make them stand apart so one has to wonder where those hours went
- If the including the porn doesn't affect whether or not your maps are played, why even bother with it in the first place?
Of course not.