XCOM 2
[WOTC Port] XCOM EW EXALT Suits (& Bradford's Sweater) (v1.06)
73 Comments
Soul 11 Jul @ 7:02pm 
Nah like I said its fair you did it, (also yeah Dollhouse is real jank) also the pool isn't messed itself,more as in the ones using the parts got some stuff that just switched up like forearms/shins in addition to the legs/arms becoming invisible/Templar A,torso's fine but now I have to skim through a lot of them to see what changed lmao,so that surprised annoyed me,but I can check the exported pool for which ones had those parts.

I meant the characters in the pool using the parts,not the pool itself,thats on me (english 2nd language and all that,so I skip some words sometime lmao thats on me)
Max  [author] 11 Jul @ 6:46pm 
Yes, and not everyone uses Unrestricted. Shit's jank, same with Dollhouse as that one's just plain unfinished. And... the pool's messed up how ? Changing around a few body parts and altering their settings isn't gonna "mess up" your entire character pool.
Soul 11 Jul @ 6:40pm 
Also you could already wear these on anything with URC,but I get it,kinda annoying it happened 3 years later,since it seem to have removed them from the pool itself,so even if you didn't wear anything,just the pool itself is messed up now
Soul 11 Jul @ 6:37pm 
Kinda pain lmao https://imgur.com/JlpEN31
Max  [author] 11 Jul @ 6:36pm 
I deleted every Arm & Leg entry that wasn't for default Kevlar armor, and simply made the Kevlar entries available for all armor types. They retained their internal names, so any Kevlar-wearing soldier should be safe, but that's still several entries deleted that soldiers may have been using.prior.

Any soldier who was wearing any other kind of armor will need to have their parts re-assigned. Small price to pay for letting you wear those parts on anything, with the added benefit of having much smaller config files for me to look at.
Soul 11 Jul @ 6:30pm 
Ugh that messed with a lot of my outfits using them,making the legs and arms just straight up disappear/switch to other stuff...
To confirm all my chars that were using the central legs/arms got the arms remplaced with random ones and legs with "Templar A" or nothing
Kinsect 10 Jul @ 1:32pm 
Thank you for letting me update them to fit in more armor types Max ^^
Totally Not Ed 10 Jan @ 8:45pm 
Rattle Em' Boys
Black Dragon Sol 4 Sep, 2024 @ 9:42am 
Oh. My mistake. Redacting that comment.
Max  [author] 30 Aug, 2024 @ 10:06pm 
...you know this is a remaster of Kablammofish's mod, right? It's literally right there in the credits.
Kinsect 16 Dec, 2023 @ 1:40pm 
Say can you port the armored versions of the Exalt outfits?
Max  [author] 23 Sep, 2023 @ 6:49am 
I have no idea how you're assuming this mod "replaces the packaged Firaxis clothing file with its own", because it doesn't do that. The .UPK that contains all of the mod's assets is named "MrKX1AExtras", which isn't a name shared by any base game package. Central's body part names in this mod's XComContent are unique, they don't overwrite Bradford's vanilla outfit what-so-ever.

Seeing that the mod currently has some 39k subscribers and i've never heard of anyone else having this problem until you reported it, this is 100% a problem on your end.
Etienne 23 Sep, 2023 @ 6:16am 
@Dragon32
I use Notepad++ with search within ALL files in certain folder (this option exists in Notepad++) . It's fast and easy.
But no results. The problem is with a certain mod that replaces the packaged Firaxis clothing file with its own. These are two mods: XCOM EW EXALT Suits (& Bradford's Sweater) and EU/EW Ports: Extras. If you uninstal these mods, then the problem with dressing up Bradford in the Tutorial will disappear.
Dragon32 22 Sep, 2023 @ 12:27pm 
@Etienne
Try a binary search
https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting#wiki_binary_search

It's an incredibly useful technique to know and surprisingly fast.
Etienne 22 Sep, 2023 @ 3:00am 
I'm trying to find a mod that replaces Bradford's vanilla outfit from the DefaultContent.ini file. But there is still no result.
I thought it must be string something like "-BodyPartTemplateConfig=(PartType="Torso", TemplateName="Central_Torso_B", ..." and so on, but that's not true. There is nothing similar strings either in the "Mods" files, or in the DLC files, or in the default config files.
I'm on the verge of despair.
Etienne 22 Sep, 2023 @ 2:04am 
Thank you for your answer.
Max  [author] 21 Sep, 2023 @ 12:44pm 
All this mod does is add cosmetic parts, it doesn't replace other character's clothing, another mod of yours would be doing that. Last update i introduced tinting to Bradford's outfit, and i added a new un-tintable variant of the outfit to the part list. That mod, whatever it is, is using the default bradford outfit with tinting instead of the variant without it.
Etienne 21 Sep, 2023 @ 10:58am 
Question to the author: why does Bradford in the tutorial change out of his default clothes into a sweater and trousers, which are crazy colored?
Gustufs 20 Sep, 2023 @ 12:19pm 
for some reason the Suit vest, arms, and pants all are either invisible or pure black and untextured. i have no idea what is causing this.
Kinsect 25 Apr, 2023 @ 4:20pm 
Would it be ok if you made the Arms individual arms for those who don't use unrestricted customization? ^^;;
James Stone 3 Feb, 2022 @ 4:03am 
Out of absolutely nowhere (literally during an active playthrough, one mission it was fine the next it happened) the EXALT suit arms became invisible, and the problem persisted after shutting down the game and restarting. Any idea what this could be about?
Drunkenslav 20 Dec, 2021 @ 1:44am 
is this compatible with long war?
PeaceMaker 26 Apr, 2021 @ 5:34pm 
I didn't know that. Will remove part names now. thanks.
Oh and thanks for putting this on the Nexus.
Max  [author] 26 Apr, 2021 @ 2:41pm 
Oh, i'm well aware, i just never took that line out of the description.
Iridar 26 Apr, 2021 @ 2:39pm 
@Tully
Sup, just here to inform you the Add Part Names is no longer necessary, the current version of the Highlander fully includes its functionality, so the only reason to use Add Part Names is you're playing without Highlander.
PeaceMaker 21 Apr, 2021 @ 5:33am 
THANKYOU! :)
Max  [author] 21 Apr, 2021 @ 4:51am 
Done. [www.nexusmods.com]
PeaceMaker 21 Apr, 2021 @ 3:04am 
Please put this on the Nexus also for us GOG users. https://www.nexusmods.com/xcom2
Expand your modding footprint! Thankyou.
Lovecraft 28 Feb, 2021 @ 7:09am 
Nice. Just need president masks so that we can play Pointbreak XCOM :)
Wet Dog Squad 19 Feb, 2021 @ 1:30am 
Ooooh, this new update is really nice.
Aramis Lionel 21 May, 2020 @ 2:06pm 
Random question, are you able to port over Vahlen's and Shen's outfits and maybe Bradford's headset from EU/EW please?
Video Games Exist 4 May, 2020 @ 8:31pm 
0/10 when I equip the sweater the Elders immediately give up and hand over the planet
Max  [author] 14 Apr, 2020 @ 4:43pm 
Fixed.
Dragon32 14 Apr, 2020 @ 12:08pm 
Spotted a typo which, of course, renders the whole game completely unplayable ;)

AddedPartNames.int
.LegsTemplate="CNV_ExaltLegsFemale"
.LegsName="EALT Pants"
-->
.LegsName="EXALT Pants"
GoodPiggies of McLN 7 Mar, 2020 @ 8:12pm 
Would it be possible to port the EXALT Elite armors in the future?
Swanky 8 Feb, 2020 @ 3:12pm 
Now if these pants were tintable...
Stellar job with what's there, though. ;)
themasternija12 5 Dec, 2019 @ 10:38am 
Breaking News, time traveling Mafia members push Xeno threat off world.
Deadput 24 Nov, 2019 @ 12:07am 
Alright understandable
Max  [author] 23 Nov, 2019 @ 5:53pm 
I figured it wouldn't make much sense to mix-match the suit and sweater arms together, or any other arm piece for that matter, i just assumed it wouldn't look good enough to be worth it.

Since i primarily use Unrestricted Cust. i hadn't realized you couldn't select shoulder parts with the way the mod's currently set-up, even if there aren't many shoulder options that'd fit either the suit or sweater.

I also made it that way to halve the amount of config entries i'd need to put into the 3 config files.

I suppose i could set it back to how it was, with individual arms.
Deadput 23 Nov, 2019 @ 5:05pm 
Doesn't the arm changes seem more like a downgrade?

Now you can't use shoulder armor pieces on them unless you use unrestricted customization

What about people who would want just one sweater/suit arm?

I just don't understand the update.
Max  [author] 23 Nov, 2019 @ 4:01pm 
Yeah, i updated the config files for both the arms and legs, i should've mentioned that before but it didn't cross my mind at the time.
kbecker797785 23 Nov, 2019 @ 3:19pm 
@ RoyalCascadianFunPolice

I use this mod in my MOCX appearance as well and found that I needed to update the legs on both male and female. The names were changed to reflect the armor tiers.
Max  [author] 20 Nov, 2019 @ 8:34pm 
The old individual arms i removed, yes.
Brave Sir Sausage 20 Nov, 2019 @ 8:29pm 
Have the old individual arms been removed or just supplemented by the single arms?
Asking because I'm using this pack as my MOCX appearance config.
Max  [author] 20 Nov, 2019 @ 3:02pm 
And done.
Max  [author] 20 Nov, 2019 @ 12:59pm 
Yeah, i know what the solution is, i've just been a bit lazy on fixing it. i'll get to work on it now.
Arachne 20 Nov, 2019 @ 12:07pm 
I found a solution. Go to .\Steam\steamapps\workshop\content\268500\1858331474\Config and open XComContent.ini. Find all instances of bAnyArmor=True and replace them with ArmorTemplate="KevlarArmor", including the quotes. This will disable these two sleeve sets and pants sets from being available to character wearing Resistance Warrior armor. Of course, any character who's already been affected by this error is gonna remain borked.
Tato 13 Nov, 2019 @ 11:05am 
I have an issue where the resistance warrior armor arms cannot be changed from EXALT or bradford's arms and it causes a clipping problem, there's no means to remove these currently.
a n r i 5 Nov, 2019 @ 5:24am 
Thank you so much :medkit:
Punished Badger 26 Sep, 2019 @ 10:50am 
I currently have an issue where the pants added by this mod are added to the Resistance Warrior Pack armor sets, which don't have native pants options. Thus, the pants added by this mod clip through their pants, with no means to remove them. as far as I can tell.