Arma 3
Escape from District 41 [SP] Ravage Mission
21 Comments
Maui  [author] 9 Sep, 2022 @ 8:01am 
Thanks.
Pounc3r 8 Sep, 2022 @ 11:18pm 
Awesome mission, finally completed it after a few tries!
FinnBlitz 17 Nov, 2021 @ 3:13am 
Nice, thx! Matches can be found in some cars if you gonna stay over night cook rabbit.
USMC_ForceRecon 28 Jun, 2021 @ 4:37am 
nope i like it the way it is. going up is usefull but also dangerous. still requires some patience and skill to get out with what you loot
Maui  [author] 27 Jun, 2021 @ 8:13pm 
Then should I make the guards invincible? Although the prison is being overrun, there are dead everywhere.
USMC_ForceRecon 27 Jun, 2021 @ 2:06pm 
dont know how often i replayed it by now. but i have to say: its fun and i actually go up to the prison yard and get a fuckton of weapons right from the start. some guards are allways dead up ther and so you can stock up on good weapons and even a car if you are lucky
Maui  [author] 15 Jun, 2021 @ 5:02am 
Thanks and sorry for the missing matches.
JBS1949 14 Jun, 2021 @ 5:34pm 
Well, I got through it and made it on to the helicopter with only two tries. None of the raiders or ION personnel had matches, although they had every thing else I needed. Now I'm going to play it again and just explore the map. I'll let you know if the lack of matches continues to be a problem.

I must say, even with that one little problem it's been one of the more enjoyable Ravage scenarios I've played in a while.
Maui  [author] 14 Jun, 2021 @ 5:54am 
It's strange. I have never changed the form of the Looting module. I don't know why you don't have any matches.
JBS1949 14 Jun, 2021 @ 2:30am 
This has been a quite enjoyable mission with only one lack. I have not found matches anywhere and without matches you cannot cook a rabbit.
Maui  [author] 5 Jun, 2021 @ 6:41am 
Ok this old mission nice to know this works.
ROBAX 5 Jun, 2021 @ 6:15am 
oh I played with VCOM as well.. that seems to be very good these days.
ROBAX 5 Jun, 2021 @ 6:10am 
Hi Maui, only a year and a half later... I've just played this again and I managed to get on the chopper this time. Not sure why, but it was all a fair bit easier this time around. Definitely a cool map. I'm surprised it isn't used more. I think I am better at managing weapons and vehicles so maybe that helped.
ROBAX 16 Dec, 2019 @ 12:02am 
Not a problem at all.
The chopper seems to take off when I'm still outside the airfield. If it was only triggered when inside the rotors than that would probably be fine.

I'm about to try and get into Stralsund and see what I can find. Looks dangerous! :)
Maui  [author] 15 Dec, 2019 @ 1:06pm 
Hello Robax, I'm sorry that I'm only now answering. Yes, on the helicopter I just despair that the trigger is not larger than the rotors of the MI 24. Furthermore, a second trigger that takes up the helicopter's cargo hold should ensure that it does not take off too early.
ROBAX 14 Dec, 2019 @ 3:27am 
I've left the chopper in the sky and am going to go touristing around the map for fun. It's a cool map.
ROBAX 14 Dec, 2019 @ 2:39am 
I've just tried again and the chopper has taken off shortly after arriving. Still didn't see any text message. If I knew what triggered it then I could maybe avoid triggering it and deal with all the AI?
ROBAX 14 Dec, 2019 @ 2:25am 
This was going great until the heli took off. Then I came here to ask about it and read Grim's comment and the reply. I never noticed any text saying off to the heli and I wouldn't have taken that as a hint to get there straight away anyway. So yes, I agree with Grim. If there's a time limit for getting into it then that would have helped. Otherwise very enjoyable, good map too.
Maui  [author] 12 Oct, 2019 @ 11:18am 
Hey Grimwald thank you for your criticism and for your suggestions.
To a) Yes I thought about it. But the text: "Now off into the heli!" should be enough. b) I think it's actually good when zombies are always a danger and you have to hide or don't just run.
c) The Hind shoots at enemies and no longer completes the mission. Therefore, it flies when entering the trigger.

Presumably that are even just excuses I am currently doing a mission on Chernarus Redux. And my free time is really tight right now.
Grimwald 12 Oct, 2019 @ 2:05am 
Good scenario and the prison location is excellent. Some suggestions for improvement: a) Perhaps a radio message could go out on SideChat with a warning the heli is going to take off? b) Zombies inflict a bit too much damage. c) The heli doesn't leave without you. It just hovers. It'd be nice if you could contact the pilot by radio for secondary exfil.
Dator 14 Sep, 2019 @ 8:24pm