Transport Fever

Transport Fever

Loco Evening Star Class 66
27 Comments
Cibaris  [author] 12 Nov, 2019 @ 1:58am 
Workshop mods are not reliant on the ID. They are reliant on path names. To date there has not been much in the way of issues and almost every one has simply downloaded mod again and it has worked fine. However, it also comes down to why users never back up their folders and especially saved games. Beats me why they stupidly think everything will always be fine, until of course the wheel falls off. Then its blame anyone else but themselves. SSD's are well known for suddenly ceasing to function, and wear times vary wildly.
LightingZap 11 Nov, 2019 @ 1:20pm 
I have the exact same isuuse, i just think you updated the mod incorrectly, usually they are being updated and belong to same ID, but it looks like you deleted last one aand its now stuck in the middle of nowhere
Cibaris  [author] 17 Sep, 2019 @ 2:00am 
Hi. The uploaded files worked for most, but software is software. Apologies. I can't at the moment figure why you can't run the game. There is no reason why it shouldn't work. The save game isn't reliant on the ID numbers, merely, the name usually in the mod.lua folder. However, ill give some thought, and if I find a solution I will comment here.
elias.martin 16 Sep, 2019 @ 11:50am 
I tried that before, didn't work even with the underscore 1
Cibaris  [author] 16 Sep, 2019 @ 11:49am 
OK. Try renaming the file in the workshop with the old file number 1711528533. I am not sure about the underscore 1.
elias.martin 16 Sep, 2019 @ 11:10am 
There must be something wrong with that savegame I bet...but I don't understand how that could have happened.
elias.martin 16 Sep, 2019 @ 11:09am 
This didn't help either, actually I cannot see the old 1711528533 in the list of mods, only the new one is there. So I tried to remove the new one, but the old one is still not listed
elias.martin 16 Sep, 2019 @ 11:03am 
The savegame is from August 25
Cibaris  [author] 16 Sep, 2019 @ 11:02am 
OK. That is the old ID number. copy 1859655762f ile, and then rename it to the old ID number 1711528533. Now I am not sure about the underscore 1. Leave it out for now. Then try that.
elias.martin 16 Sep, 2019 @ 11:01am 
Can be like 3-4 weeks ago, I don't remember exactly
Cibaris  [author] 16 Sep, 2019 @ 11:00am 
Ah right. When did you last play this game?
Cibaris  [author] 16 Sep, 2019 @ 10:57am 
OK I am going to do the same as you have just done this end. In the meantime try downloading the mod again? Its probably not going to help, but worth eliminating.
elias.martin 16 Sep, 2019 @ 10:56am 
When I hover over the missing mod it says: Loco Evening Star Class 66 1.1 (*1711528533_1)

Anyway, thanks a lot for the troubleshooting...
elias.martin 16 Sep, 2019 @ 10:54am 
Unfortunately, none of the names helped.
Yes, in mod.lua, there is name = _("Loco Evening Star Class 66"),
Cibaris  [author] 16 Sep, 2019 @ 10:51am 
The mod.lua file should have name=("Loco Evening Star Class 66"). Correct?
Cibaris  [author] 16 Sep, 2019 @ 10:45am 
If that doesn't work, these are the names the saved game may have stored. Try one by one : "Loco Evening Star Class 66" or possibly "Class 66 Evening Star". Don't use exclamation marks, not acceptable as folder name.
elias.martin 16 Sep, 2019 @ 10:44am 
file size: 50,7 MB (53 165 481 bytes)
Cibaris  [author] 16 Sep, 2019 @ 10:38am 
This is a long shot. Copy the mod over to the mod file in common folder/transportfever/mods. Now you have to be careful here. The save game will know the mod name as : Loco_BR_Livery_Class 66_1. Rename file to this. If this works, you should'n't see a red warning. However if you do, remove red flagged mod, and go down list and enable the exact mod name.
Cibaris  [author] 16 Sep, 2019 @ 10:32am 
modding mod.lua probably won't help but worth a try.
Cibaris  [author] 16 Sep, 2019 @ 10:31am 
If so what is file size? Right click properties on folder.
elias.martin 16 Sep, 2019 @ 10:30am 
It is there, I already tried to do some edits to the mod.lua but nothing helped.
Cibaris  [author] 16 Sep, 2019 @ 10:27am 
First check mod is there. Go to Program Files(x86)/Steam/steamapps/workshop/content/446800. Look for ID number 1859655762?
elias.martin 16 Sep, 2019 @ 10:21am 
I would say very skilled ;-)
Cibaris  [author] 16 Sep, 2019 @ 10:19am 
How skilled are you navigating in windows file explorer?
elias.martin 16 Sep, 2019 @ 10:16am 
"Some DLCs and/or some mods could not be found. To load this save game, please install the missing content first." (translated from Czech).

Then there is the red sign that the Loco Evening Star Class 66 1.1 is not installed. I went to Steam and installed it and if I hit the plus button and allow this mod, the issue remains not allowing me to load the saved game.
Cibaris  [author] 16 Sep, 2019 @ 10:09am 
What does the error say (exactly) its software!
elias.martin 16 Sep, 2019 @ 9:39am 
Unfortunately, after the update, my savegame is destroyed. Not sure what the exact problem is but TF says I'm missing this mod. So I subscribed again but it doesn't work, the error statement remains. :( Anyone know how to fix that?