Ravenfield

Ravenfield

[Scrapped] Mercs & Marines Redux
201 Comments
kingj1sthegreat 5 Oct, 2024 @ 5:10am 
@swisscheddahsandwich
i kinda meant like a revamped one bc compared to the aircraft mods it needs some work
cheddah 9 Aug, 2024 @ 2:23pm 
@kingj1sthegreat
He already did. It's literally this mod.
kingj1sthegreat 1 Jun, 2024 @ 4:29pm 
coukd u make a spcacecat mod
Mellamomellamo  [author] 25 Apr, 2024 @ 11:46pm 
Sorry
royd3770 25 Apr, 2024 @ 11:43pm 
:(
Thunder of War 2023 10 Nov, 2023 @ 10:51am 
What if we ask the creator to give ownership to one of his friends and they could keep working on this ?
Proilasplayz 4 Oct, 2023 @ 3:16pm 
rework pls
Mellamomellamo  [author] 22 Aug, 2023 @ 1:13pm 
Maybe try unsubbing and resubbing, we definitely made more than 3 weapons for this (they're probably in their own tabs, not in the vanilla ones, but i don't remember exactly)
Tea-tonky 22 Aug, 2023 @ 10:12am 
don't have all weapons, normal? only 3 while i see more guns in the screenshot here
qdizzle0607 4 Mar, 2023 @ 5:46pm 
this is the colonial marines mod right, from aliens?
tillysousa 12 Nov, 2022 @ 12:01pm 
who cares about the eyes dude be NICE!!!
Polished Mercury 1 Oct, 2022 @ 5:52pm 
Shut up shrek
HotBabyGingivitis 9583 6 Sep, 2022 @ 2:39pm 
remoev them !!!!!!!!!!!!!
HotBabyGingivitis 9583 6 Sep, 2022 @ 2:39pm 
i do not like eyes!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Mano the cat :3 30 Dec, 2021 @ 1:37pm 
is this gonna get any updates?
Fer D. SAMBO 11 Dec, 2021 @ 2:35am 
:O
Sandman 17 Nov, 2021 @ 4:11am 
My man when will there be the official stuff
Iwen 6 Nov, 2021 @ 9:23am 
I really want an update for this, as the legacy version is being broken by updates. Most of the vehicles in that mod don't work correctly which is pretty sad
Human 2 Sep, 2021 @ 7:09am 
When will there be an update?
ViroX 30 Aug, 2021 @ 3:47am 
very nice
Blue North Star 24 Aug, 2021 @ 12:35pm 
The Orbital Railstrike thing does like ~90K damage. (Tested.)
Duke 29 Jun, 2021 @ 1:23pm 
Loving the Ace Combat inspiration for the jets
onionskinn! 11 Jun, 2021 @ 7:51am 
oof, aight
good job on the mod thus far tho, it's probably one of my favorite mods out there atm :)
Mellamomellamo  [author] 11 Jun, 2021 @ 1:42am 
Not that i know
onionskinn! 10 Jun, 2021 @ 5:42pm 
are there any updates being made, or is this it at the moment?
Mellamomellamo  [author] 6 Jun, 2021 @ 5:40am 
You can literally read when it was last updated on the top of the page, and check the change notes.
Essentially, not really
Honeypot 6 Jun, 2021 @ 5:39am 
does anyone know if this is still getting updates?
koishi komeiji 4 Jun, 2021 @ 6:32pm 
Cool and good.
Jupiter the Dog 27 May, 2021 @ 1:30pm 
The guy is probably busy with the daily problems of life or is making a huge update. Just be patient.
Rund 22 May, 2021 @ 8:43am 
mod ded
DrSchlopp 28 Apr, 2021 @ 11:35pm 
Should I uninstall the depreciated Mercs & Marines before installing this one?
king of loaf 22 Mar, 2021 @ 10:45pm 
were are the mercenary weapons? i can only fine the marine ones
Bird ! Bird is the word ! 12 Feb, 2021 @ 2:28am 
i had dealt the ammo counter,i didn't put the script at right place back there,tku:lunar2019piginablanket:
krev  [author] 12 Feb, 2021 @ 12:35am 
4. i think to do my ammo counter i copied something out of a vehicle, added the counter script, and then set the font up before putting it where it had to go; if you haven't tried already, someone on the official RF discord can probably help you out
krev  [author] 12 Feb, 2021 @ 12:35am 
1. maps are something i haven't really put enough time into yet; while i'd like to do mapping there's a lot of stuff i need to make and polish properly

i've made prototypes but indoors stuff is not ravenfield's strongpoint, either, and being finicky about accuracy sometimes gets in the way of trying to do stuff like hadley's hope or the sulaco, as i know from my years doing alien-franchise stuff back in the roblox age

2. the old smartgun largely has a better idle pose, i think; i placed the newer one too far down and you can't see the overheat effect here unfortunately

3. i had ideas of doing xenomorph stuff but in general i've been preoccupied with a lot of other stuff and haven't been able to commit anywhere near the kind of attention i'd want to give

Bird ! Bird is the word ! 30 Jan, 2021 @ 9:50am 
hey man,can i ask u something about making model, i have problem with putting an ammo counter in my weapon,i add a ammo count ui text,not sure how to do with it,but whatever i do i couldn't find any different, i don't know which part did i done wrong may be all wrong,please help me
cobalt 12 Jan, 2021 @ 3:44am 
Were there plans to continue and integrate the xenomorph mod into this?
Stoogey 13 Dec, 2020 @ 12:53pm 
me me like big smart gun
4legglr 30 Oct, 2020 @ 3:12pm 
I might try it
Warm Bowl Of Peas | Ham Mafia | 16 Oct, 2020 @ 11:11am 
smartgun is better then the newer smartgun
Catgirl Elizabeth 23 Sep, 2020 @ 12:58pm 
Listen, I love this mod, but could it be possible you have an extra, separate mod for the cougar, as I've downloaded its opposition, what ever that one is called, and would love to use them separately. But I do love this one and its predecessor, and often download both of theme together, and I still think of this as the finest mods for ravenfield yet.
Ori 3 Sep, 2020 @ 6:48am 
you should make maps
Topfighter101 31 Aug, 2020 @ 3:06pm 
Ok thanks
krev  [author] 31 Aug, 2020 @ 2:39pm 
i have been preoccupied with putting together the multi-faction weapon, skin, and vehicle pack for the HDF with erazer and mellamo, so not right now unfortunately

i'd like to get back to this at some point but that may not be for a while;

there's about 33 guns, seven vehicles, like fifteen different skins, and there's still a lot to get done there, but on the plus side i have begun to learn how to use unity's mapping tools

if i do get back to doing colonial marine stuff, i definitely want to put together a few CM-specific maps now that i know a lot more than i did before
Topfighter101 31 Aug, 2020 @ 9:13am 
Are you still developing this mod?
jack6419 6 Aug, 2020 @ 2:51am 
can this be used with the alien mod
blckhrt.vnom 31 Jul, 2020 @ 7:18am 
To krev and anyone who have been helping him made this and still help him, you're goddamn genius.
Èl PASKUDO 31 Jul, 2020 @ 3:18am 
sorry i dont understand what u say to me, write again, how u do this blood
Albmethazine 30 Jul, 2020 @ 1:18pm 
oh alright thanks a lot man
krev  [author] 30 Jul, 2020 @ 1:11pm 
going purely by what's mentioned in the old USCM tech manual which i will take as lore before anything else, they use the AD-17B cougar and the AD-19C/D bearcat strikeships, which i've interpreted a few different times as jets; the only other aerospace craft they've been named to use being the UD4 cheyenne dropship line and the heavier UD-22 navajo, which is said to be enough to lift tanks like the m22 to the field, which the UD4 cannot do

lore aside, in terms of a gameplay setup - in short, all of them would probably be used

the old aircraft tend to be balanced a lot more poorly, but i would roll the old napalm-dropping phantom-looking plane with the new cougar on one side, and then i'd probably give the other team the other old plane and then fill the other plane slot with an HDF impaler;

then i'd probably give the first team the VTOL from the old pack, and then probably use other aircraft to fill the rest of the slots