Garry's Mod

Garry's Mod

ZS Claustrophobia
8 Comments
Wgairborne 28 Sep, 2019 @ 12:22am 
ceiling of a room'''
Wgairborne 28 Sep, 2019 @ 12:22am 
is everything supposed to be generally low-quality? Not to be mean, but even within the first minute, I was able to find a spot where you can see a little bit of empty space between a structure and the floor... you can walk right through the cave supports... a bit of broken light sticks through the ceiling... I'm sure there's more. What happened?
Niitaayis  [author] 17 Sep, 2019 @ 2:25pm 
@Skull,
The updated map version is _b2, and I've included a .nav file

Is this the version where AI is unresponsive?
Christian GamingYT 17 Sep, 2019 @ 1:20pm 
well nodes seem to be off...not even one scp....
Niitaayis  [author] 14 Sep, 2019 @ 10:16am 
Yeah I did feel something off when I was testing AI movement.
I'll tweak it and update it.
LukaDaisuki ★~(◡﹏◕✿) 14 Sep, 2019 @ 10:15am 
I dunno, it's up to you...
But in my opinion, if you generate a nav mesh for nextbots and nothing for nodes, I think it's kinda off.
Niitaayis  [author] 14 Sep, 2019 @ 9:41am 
I generated a nav mesh for it but did not include nodes, no
is it something worth updating?
LukaDaisuki ★~(◡﹏◕✿) 14 Sep, 2019 @ 6:10am 
Noded?