RimWorld

RimWorld

Remove Gradual Relations Decay - Patchy
90 Comments
Brezonte 11 Jul @ 1:38pm 
Nice
Solorah 9 Jul @ 3:03am 
This seems to be working ok in 1.6 as is. I have it loaded in the testing branch and I haven't seen a relations decay notice since then. Will update if I notice any problems.

Thank you gerads for a must have mod. Relations decay hasn't made sense to me and has been an annoyance ever since they put it in the game. I hereby donate my favorite colonists left lung to you. It should go nicely with that kidney you got last time :)
Andreas 25 Jun @ 11:37am 
Will this work in 1.6?
Lathrael 26 Apr @ 10:19am 
@ You cheap... It should be a lung at least!
Human 4 Jul, 2024 @ 11:49am 
I'll give you all my hearts! (including the emoji ones)
Anthony079 30 May, 2024 @ 9:25am 
blessings upon your family
olaflex0306 29 May, 2024 @ 10:50am 
holyyy shit someone send this guy a kidney asap
sharkman 29 May, 2024 @ 5:05am 
Thanks, @gerads.
Thelime 28 May, 2024 @ 10:56pm 
Thank you for updating this.
The Arbiter᠌™ 28 May, 2024 @ 3:44pm 
Kidney on its way. Spend it all in one place
Retro 28 May, 2024 @ 2:53pm 
Legend. Thank you for your hard work! @Arbiter, FedEx the kidney.
gerads  [author] 28 May, 2024 @ 2:22pm 
Alright, did a quick test and the update seems to work in 1.5.
I'll take that kidney now.
Tarradax 22 May, 2024 @ 3:48am 
I will freely give you that other guy's kidney if you update.
The Arbiter᠌™ 21 May, 2024 @ 5:02pm 
I will sell you my kidney if you update
Anthony079 21 May, 2024 @ 3:35am 
I am on my knees begging for an update
battle crab 16 May, 2024 @ 5:51am 
Please sweet god in heaven deliver us gerads mercy and bestow us with an update
LeAnomalocaris 8 May, 2024 @ 7:20pm 
Need this for 1.5, I hate the random annoying notifications
Zbrigaider 5 May, 2024 @ 5:15pm 
likewise 1.5 plz
Echokatt 5 May, 2024 @ 9:32am 
Would love a 1.5 update
DerpyCharizard 20 Apr, 2024 @ 6:13am 
I too would like an update for this mod, please
otw_Da 20 Apr, 2024 @ 4:18am 
I miss this mod for 1.5
olaflex0306 14 Apr, 2024 @ 3:36pm 
would love a 1.5 update
Kolljak 13 Apr, 2024 @ 12:53pm 
does not work for 1.5 just letting others know. tested it. and it seems to not pevent the natural relations anymore. hopefully it gets patched and fixed.
Vaarelsauce 11 Apr, 2024 @ 10:27pm 
Works fine for 1.4. Since it's an XML patch, I would assume that it's also fine for 1.5 as well
Slikkelas 11 Mar, 2024 @ 9:00pm 
I can reliably say that this mod caused random crashes in my game. I had a really hard time figuring out what caused it since there was no error log. Taking one mod at a time i narrowed it down to this one. It is an old mod so it's understandable something else is incompattible and maybe it works for others.
femoral2 23 Feb, 2024 @ 5:55am 
@ziplock9000 I don't know, you tell us
ziplock9000 6 Mar, 2023 @ 2:08pm 
@PremierVader Why bother even responding if you're not adding to the conversation?
The Dutchman 24 Nov, 2022 @ 6:35am 
@PremierVader, figure that out yourself
PremierVader 16 Nov, 2022 @ 9:28am 
Does this work fine?
VelxraTV 25 Oct, 2022 @ 8:32pm 
Looks like the original linked mod has been removed from steam.

Also are there any in-game options to adjust this?
gerads  [author] 24 Oct, 2022 @ 3:33pm 
I checked that the method I was patching still existed in 1.4 and have updated the mod for 1.4. If something broke, let me know.
RaZoR 21 Oct, 2022 @ 9:46am 
Hello, nice mod. Can we expect an update for 1.4? Thanks.
Tantalus 14 Jul, 2022 @ 5:33pm 
Thanks for this. Rimworld's default diplomacy system is absurd. It seems like the "tendency towards natural goodwill" wants everybody to hate you when natural goodwill should be neutral.
Cirno 25 Feb, 2022 @ 12:12am 
actually having to use this mod because I only lose goodwill with every faction even thou it says (tendency to move towards natural goodwill), not sure what could be broken, unless ideology differences also affect those things.
Gaining goodwill through other methods all works fine, only when it comes to random goodwill that I only lose.
Archotech 24 Feb, 2022 @ 11:08pm 
Something like @Waxwheel 's suggestion would be nice. Every time faction goodwill goes down naturally maybe its impact is tuned down?
Incursion 24 Feb, 2022 @ 9:08pm 
All those factions must be like 'Are you telling me this little village composed of like 3 people didn't trade with me? really..? I've never heard of them till now, but this is treason. Currently filling a declaration of war.'
Chance 23 Nov, 2021 @ 10:31am 
is there a mod to remove faction loss when traders die to animals on my land. (playing feralisk map)
Jesus of Nazareth 22 Oct, 2021 @ 4:09pm 
JACK - lol xD
Bear 19 Oct, 2021 @ 6:06pm 
Perfect, thanks.
Waxwheel 1 Sep, 2021 @ 10:19am 
is there that you know of or can there be a "relations decay Slower" mod?
gerads  [author] 25 Aug, 2021 @ 5:44pm 
As far as I am aware it should be.
Nick 24 Aug, 2021 @ 7:59pm 
Is this save game compatible?
JACK 16 Aug, 2021 @ 8:27pm 
thank yooou this was such a pet peeve! it's not like real people slowly make new enemies because "heheheh I'm evil" ...actually wait, hang on. need to go evaluate some things
posthum 3 Aug, 2021 @ 10:07am 
Works for me
FlyingThunder 3 Aug, 2021 @ 8:46am 
does this work in 1.3?
TheGoldenSchlong69 28 Jul, 2021 @ 10:49am 
You the man, thank you. testing the mod.
gerads  [author] 27 Jul, 2021 @ 1:27am 
Okay, I gave it a shot through a Harmony patch--let me know if it actually works for you guys or not.
TheGoldenSchlong69 27 Jul, 2021 @ 12:12am 
Would love to have this mod updated; its undoubtedly one of the most essential ones out there! The relations decay is still in the base game version.
Jackalope 26 Jul, 2021 @ 11:34pm 
This functionality was one of my must-have mods. I agree that an update would be lovely!
posthum 25 Jul, 2021 @ 9:54am 
The relations decay is still in the game though. An update to this mod would be quite nice!