Europa Universalis IV

Europa Universalis IV

Colonial control
21 Comments
Taipan 21 Jan, 2024 @ 10:19am 
Any alternative for 1.36?
Jian 28 Dec, 2023 @ 5:50am 
can this be updated to version 1.35?
Imperator of Rome 4 Jan, 2022 @ 8:11pm 
Doesn't work. I have it set to restrict all colonial nations, but my Byzantine West Indies keeps wanting to take the one developed colony in the DR that I just took from Castille in a war.
BloodRaven 24 Dec, 2021 @ 10:36pm 
Thank you for updating
Danix  [author] 12 Dec, 2021 @ 10:49am 
I've updated mod to the latest version. Note, that there are no new features, just a maintenance update. I might try to add some in the future, so if you have any ideas, feel free to post them here.
BloodRaven 26 Nov, 2021 @ 11:54pm 
Could you please update? Thank you.
LuxStella 9 May, 2021 @ 4:11am 
Update with 1.31?
FearlesCriss 29 Nov, 2020 @ 7:58am 
I like your mod. I always use in my campains. However can you add some behaviour change for our or ai colonial nations. For example; I want pure colonial region in my culture but cn do not do it. please :)
BloodRaven 21 Nov, 2020 @ 8:08pm 
Is there a way to restricting colonies from expanding within its colonial region?
NotFox 25 Sep, 2020 @ 10:25pm 
Though it might act a little wonky with ET because it turns a lot of wastelands into coloniseable provinces
NotFox 25 Sep, 2020 @ 10:03pm 
Thank you so much for this, i am playing Extended Timeline and plan to conquer the world with Rome and wanted to make sure colonies don't get too big to handle, this is a godsend
Danix  [author] 6 Aug, 2020 @ 10:03am 
First of all, sorry for such delay in response, i don't really play as much these days, so i don't have steam opened. Regarding questions, this mod does not allow such things unfortunately. You cannot seize province from your colony as far as i know. That's because as soon as you make it a core, it will be transferred back to your colony. This is hard-coded mechanic and nothing can be done to change that. When it comes to transferring province to another colony, there are also some problems. The main problem is that you cannot pinpoint and trigger an event for specific province manually without use of GUI, which i don't know how to modify if it's possible at all. Such transfer would be possible but only when some other event occurs, such as right after colonize success. Even then it would be hard to select other colony who should get that province( static number of event options), So yeah, that's it. Sorry to disappoint.
Duck 18 Jul, 2020 @ 11:15am 
Does the mod allow you to seize provinces from colonies or transfer them to other colonies?
MarcZuccIsMyWaifu 14 Jun, 2020 @ 8:17pm 
it works, thanks
Danix  [author] 14 Jun, 2020 @ 1:35pm 
I fixed it for 1.30. Everything should be working now again, but if something is not, feel free to notify me.
MarcZuccIsMyWaifu 13 Jun, 2020 @ 12:43pm 
update to 1.30?
News_12 9 Apr, 2020 @ 9:39am 
This is perfect, thanks!
Scullex 4 Jan, 2020 @ 8:38am 
awesome.
L4 of the West 7 Dec, 2019 @ 8:38pm 
it's not changes you to difrinet country when you try take provinces from the colonies
Danix  [author] 27 Sep, 2019 @ 8:05am 
Well, this mod is compatible with almost all mods. Even if other mods add colonial region, Colonial control will work just fine for all vanila colonial regions. Other colonial regions will be ignored. So yeah, it should be fully compatible with Extended Timeline.
Santa 25 Sep, 2019 @ 12:51pm 
extended timeline compatible?