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HarmonyLib.HarmonyException: Ambiguous match for HarmonyMethod[(class=Deconstructable, methodname=TriggerDestroy, type=Normal, args=undefined)] ---> System.Reflection.AmbiguousMatchException: Ambiguous match found.
at System.RuntimeType.GetMethodImpl (System.String name, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Reflection.CallingConventions callConv, System.Type[] types, System.Reflection.ParameterModifier[] modifiers) [0x00059] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Type.GetMethod (System.String name, System.Reflection.BindingFlags bindingAttr) [0x0000e] in <695d1cc93cca45069c528c15c9fdd749>:0
at HarmonyLib.AccessTools.DeclaredMethod (System.Type type, System.String name, System.Type[] parameters, System.Type[] generics) [0x00028] in
I can build these critter doors. I can rotate these doors to different orientations. And they seem to block access to critters, even while they are left open. I did not experience a crash or see any errors.
Thanks
critter free pass
Critter Proof Doors
即使打开,门也能完全阻挡小动作!
描述
你有没有想过对那些想逃离你的圈地的小动物说不?特别是在保持门打开/自动/解锁为你的副本?
该模块旨在提供平衡,实用和可配置的解决方案,迫使生物留在原地。
细节
在牧场和动物控制中,门通过食品技术树解锁。
它们与对应物一起出现在基本菜单中,并且成本高昂。
它们的构造成本取决于门的等级。
它们也具有与默认对应物相同的功能。
设置'TreatDefaultDoorsAsCritterProof'标签时,游戏中将不再出现所有自定义门。