Empyrion - Galactic Survival

Empyrion - Galactic Survival

-Pill Box- Micro Cargo CV [Unlock 25][Alpha 12]
28 Comments
Grollwerk 29 Jul, 2021 @ 4:18pm 
Well, cool idea but I think it is outdated. Did not dock on anything. I also needed a while to find the entrance . lol
XCaliber  [author] 24 Sep, 2020 @ 5:17pm 
Would be worth a try. Haven't tested at 4G
ShadowDad 24 Sep, 2020 @ 3:27pm 
How does this handle in a high g world? I'm look8ng for a CV that can land on a 4.24 g world, take on about 10k tons of cargo then take off again.
Carbonmutant 22 Oct, 2019 @ 4:51pm 
Okay, guys, I've finally finished modding Xcalibers Pillbox.
I've rearranged the interior, so the captain's chair faces in the right direction.
We put some glass upfront so it would be easier to park.
Added an elevator and docking space up top for a small SV. Added a repair station.
Removed one of the 3 constructors, one of the 3 ammo containers, 2 of the miniguns, and the passenger chairs. Removed the Drills but kept the Ore container.
I've posted the BP under MakBox.
Ugh Zug 13 Oct, 2019 @ 5:40pm 
I moved the captains seat back one block to avoid the heat.
Ugh Zug 13 Oct, 2019 @ 5:13pm 
This has everything you need in a cargo ship, and more.
Carbonmutant 27 Sep, 2019 @ 7:34pm 
boredoftheworld you get a thumbs up for that discovery. I replaced the drills with combat blocks and now when I make a jump it's a toasty 71° all the way to the outer system.
XCaliber  [author] 26 Sep, 2019 @ 10:06pm 
Ill sort it out, ill have to copy paste it to a new starter block
Carbonmutant 26 Sep, 2019 @ 1:32pm 
Okay, rotating the core doesn't solve the issue with it flying backwards. The problem has to do with the orientation of the starter block and there doesn't seem to be any way for a subscriber to fix it.
XCaliber  [author] 26 Sep, 2019 @ 11:56am 
ahhh okay thanks, I report it
Aeter 26 Sep, 2019 @ 12:08am 
the temp drop seems to be due to a glitch with the drills. I put thin walls behind them and my multitool still registered the drills instead of the walls. I think they're extending a pixel (or whatever) too far. A game bug rather than a design issue I think.
Carbonmutant 23 Sep, 2019 @ 8:16pm 
I've had some good success with your SV designs so I went with your Pillbox for my first CV.
But I'd like to know why I'm suffering from Hypothermia every time I make a jump and I'm using epic armor with insulation. This isn't going to get much use if we can't find a solution to that problem.

Also, it would have helped if the Core weren't in backwards...
Anyway, it needed some editing and I put in an elevator so it was easier to work up top.
XCaliber  [author] 17 Sep, 2019 @ 4:53pm 
Thanks rotto!
Kakarotto 17 Sep, 2019 @ 11:07am 
Very sweet compacted pack of utilities, nicely showcased and detailed. Also short time to build. Thanks for sharing. Regards.
XCaliber  [author] 14 Sep, 2019 @ 3:27pm 
Thanks bored I'll look at why
Aeter 14 Sep, 2019 @ 12:44pm 
temp dropped to -178f when I hit space, not sure why. Otherwise perfect for what I need... wait, moved captain's chair back one block, everything's fine now.
intrasonic 13 Sep, 2019 @ 5:09pm 
Ha, I guess the "Pill on stilts" look isn't really a good one, is it?

I ran the math, and this thing should be fine with 100% promethium up to about 1.2G. But as soon as you start storing blocks or devices (which have much higher densities), things get a lot less forgiving. So I guess it depends on what sort of "precious cargo" you need to haul into orbit.
XCaliber  [author] 13 Sep, 2019 @ 4:52pm 
lift*
XCaliber  [author] 13 Sep, 2019 @ 4:52pm 
Thanks Intro, The landing Gears looked stupid: )
The Ammo Boxes were to not confict with the cargo extensions
and was tested capable to like full promethium with W/v Activated on basic G planet
intrasonic 13 Sep, 2019 @ 4:37pm 
Interesting layout. Especially in that it's only 4 objects away from being level 10 (two lasers, one harvest controller, 1 shield). My one caveat would be that if you're hauling anything but ore, you'll likely run out of lifting thrust long before volume. (Also, no landing gear.)

I'm also a little curious, why 3 of those scrawny ammo bins, when even the base ammo controller would give more ammo storage and fewer containers to search through? Feels like a deliberate design decision, since I'm pretty sure you weren't just trying to save a couple bars of cobalt :)
XCaliber  [author] 13 Sep, 2019 @ 4:24pm 
Thanks Everyone!
jrandall 13 Sep, 2019 @ 3:39pm 
Killer design and so practical for game play. Excellent work!
D00mnoodle 13 Sep, 2019 @ 3:10pm 
Awesome work Xcal! Probably my favorite CV miner along with that one Rustimus made, GJ!
nmk111 13 Sep, 2019 @ 2:16pm 
Nice amount of cargo and function in such a small package, good job sir! Was surprised its not made out of extensions.
Pear78 13 Sep, 2019 @ 1:57pm 
cool functional build!
Fractalite 13 Sep, 2019 @ 1:51pm 
That is astonishing - so compact! Now I gotta try one.
XCaliber  [author] 13 Sep, 2019 @ 8:27am 
lmao
FluffyLlama 13 Sep, 2019 @ 8:26am 
you made me wait sooooo long for this :P