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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3452179847
Super bummed about this.
only 1 person was able to build it so she was my "tent buldier"
but thanks for your answer :)
Thanks for clarifying
When I dismantle the med/large tent I don't get the full amount of kits back; usually -2 or -3. is this in intentional?
can you hepl me?
If you need help with FCS, I suggest joining Kenshi Discord or Genesis Discord and ask for help over there. I heard they're super helpful with modding. Good luck!
So lets make a comparison:
Sleeping Bag:
-600 cats per bag
-5KG per sleeping spot
-uses much space in the inventory
This mod:
-100 Cats one time pay
-2KG per sleeping spot
-uses less space.
-acid rain protection
So its literly the upgrade to a sleeping bag?
You can always build a kit maker in a safe space outside your base and make as many tent kits as you want in one go and then keep the tent kits in your storage for future needs.
I haven't played the game in a long time and when I made this mod I only tested in on a roaming nomadic squad of less than 6 people so I might miss something obvious.
"OK, I've done some testing near Black Desert City. The survival tents DOES offer acid protection but not at 100%.
If you're not wearing any acid protection gear while sleeping in any of the tents, your health will still drop but at a much reduced rate compared to when you're outside. If you're wearing at least 10% acid protection gear, your health will drop even less, sometimes even goes up tiny bit over a long period of time. If you're wearing more than 10% acid protection gear, you will very slowly heal over time.
Conclusion: If you're going to acid rain zone, wear protective gear. Tents can only help so much.
Also, if you're not sleeping and just standing inside the tent, the protection will depend on how tall your characters are. If they're taller than the tents, they're technically outside. The tents are meant for sleeping, not as a general shelter. Vanilla tents are better for that purpose."