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I actually tweaked some stats with the FCS to make them a bit deadlier—but that's just me.
@paperkut808
sure :)
你好,我能把你的MOD用机器翻译成中文,然后制作中文语言包并发布在steam上吗?
すみません、MODを機械で中国語に訳して、中国語のカバンを作って、steamに発表してもいいですか?
MW_Fu2 Hairstyles
Vanilla crossbow shops are all the same, the only way is to create a new kind of crossbow shop, use new list, then put them in holy nation cities. I checked all cities reference to vanilla crossbow shops, but none of them belong to holy nation, maybe holy nation doesn't have crossbow shops at all? In game I'm still in desert now, don't know much about holy nation, sorry about that.
Yeah
You mean the animation?It's the same as vanilla crossbows
Keep trying!
Great idea, but it seems all crossbow shops use the same list of goods, so your idea may only work on NPCs.
Thanks for answering I've been using openBrf to export and importing into blender, and then exporting in this case a sword weapon mesh as a kenshi OGRE .mesh. But for whatever reason the mesh doesn't show up once I do so. I'll keep fiddling with it but thanks for your help atleast now I know I'm on the right road.
It's possible but need to change model and set bone, that could be quite hard
Something called openBrf can export mesh from M&B, then use blender import mesh into kenshi
Thank you!
Yes
they are actually base on vanilla weapons, but I changed most stats. light like tooth pick, hunting like mk1, sniper like ranger, siege and heavy like spring bat but more powerful and inaccurate.