XCOM 2
[WOTC] Civil Warrior Squadmate
14 Comments
qq2w3e 8 Sep, 2020 @ 4:46am 
thx^^
EvilPolygons 6 Jun, 2020 @ 4:55pm 
Found the bug causing these cosmetics to not show up ingame. The author used the exact same template name ("CivilWarriorTorso_KV") for all 3 types of power armor, presumably causing the final entry to override the others. To fix it, just edit the ini and give all three power armor sets their own unique template names (eg, ""CivilWarriorTorso_KV_L", "CivilWarriorTorso_KV_M" and "CivilWarriorTorso_KV_H") for the torso, arms, and legs. You'll also need to add entries to the Localization file if you want the part names to show up ingame as "Civil Warrior" instead of just a generic part number. The helmet isn't affected, so you can leave it as is.
EvilPolygons 5 Jun, 2020 @ 2:28pm 
I'm having a really weird problem with this mod. I have power armor unlocked in my campaign, but only the helmet shows up in the parts lists. No torso, no arms, no legs are listed. I've never had this issue with a cosmetic mod before and I don't have a clue what the problem might be.
Quaternion  [author] 27 Nov, 2019 @ 3:32am 
A little announcement: Since I will be stepping away from XCOM and modding, If anyone wants to continue to update and add to this mod, please feel free to do so as long as you give credit to the people who created the resources I used. As of now, assume that all of my mods will no longer be supported.
Mr. Fonz 19 Sep, 2019 @ 1:12pm 
@Quaternion That would be, quick simply, EPIC if you found time to do that! I went to download ∑3245's library but noticed it was Vanilla so not sure it would make a difference to a WotC save. There doesn't seem to be a WotC version of it...
Quaternion  [author] 18 Sep, 2019 @ 11:47am 
@Mr. Fonz Let us know how it works out! When I finish my next mod (Hint: Quantum Suits) I'll try to make time to redo the textures for the previous mods using the method I did with this one :)
Mr. Fonz 18 Sep, 2019 @ 6:09am 
@Thy_Revolution: I guess I'll give that a go to see if it makes a difference, but my understanding was that it was a tool for modders to use to create these mods, and as Quaternion says, those textures should be included... Anyway, I'll try it and report back! Thanks guys.
Quaternion  [author] 17 Sep, 2019 @ 9:38pm 
@Thy_Revolution I dont think that would solve the problem because the the library is already included in the mods :(
Thy_Revolution 17 Sep, 2019 @ 7:52pm 
@Mr. Fonz, maybe that's the ticket, downloading E3245's Extended Materials Library?
Quaternion  [author] 17 Sep, 2019 @ 7:35pm 
@Mr. Fonz Hey, I am so sorry the other ones still have that bug :( I am still trying to figure out what exactly causes that, but I have not been able to replicate the bug yet. The only difference of this mod from the previous ones is that this does not make use of E3245's Extended Materials Library, so maybe I might be using that wrong or something.
Mr. Fonz 17 Sep, 2019 @ 1:28pm 
Hey Quaternion. So I'm still having the same issue with grey/purple texture on your Avenger weapons, character multi pack and sadly your individual Thor too. Which is gutting as they look sooo good! When I saw this mod I feared the same would happen, but weirdly (and amazingly!) this one works fine! What did you do differently here??? It's a shame as I already have HotChocletyLez's Captain America, but I don't mind an alternate costume when it's this cool! I just don't get why this one works for me when your others don't...
Quaternion  [author] 14 Sep, 2019 @ 6:10pm 
@OverEnglishMan Glad you like it man :)

@MetalReese Maybe if I have the time to spare :)
RAHMetal 14 Sep, 2019 @ 12:18pm 
A missed opportunity I found in the modding community is that Gordon Freeman is up here, but I don't see his iconic crowbar anywhere. Might I suggest making a crowbar melee weapon next?

Suggestion aside, looking forward to bringing this mod to my game. ^^
Edit:Ed 14 Sep, 2019 @ 6:40am 
I am adoring these Marvel mods so much I can't begin to tell you.