Haydee
Walk crowling
24 Comments
献忠 28 Jun, 2024 @ 1:30pm 
I think this move is better suited for running in a crouch rather than crouching and moving forward normally, but it's a nice touch
Silver 4 Mar, 2023 @ 3:53pm 
да сам не понимаю как
Celestia 7 Nov, 2021 @ 2:02pm 
к сожалению мне, как человеку общающимся с модами на уровне "скачал, скинул в корень папки" не получается понять что и как работает, даже не понимаю где редактор во второй части или как его перекинуть с первой :с
+ мой английский вери вери бед
real_m9ico  [author] 7 Nov, 2021 @ 7:29am 
Там есть покруче ползание, сами разрабы сделали, только их включать там похитрому надо... В обсуждениях в разделе моддинга почитать можно как это сделать.
Celestia 6 Nov, 2021 @ 8:32am 
Портони эти анимки под Haydee 2 пж, очень зашли все
TheCombatFox 30 Sep, 2021 @ 2:16am 
I am a bit curious why you name it "crowling" instead of "crawling"
RolDanK 13 Mar, 2021 @ 6:25pm 
someone should add this to haydee 2
Duck(bro) 26 Jun, 2020 @ 7:02am 
Like a hunter from L4D
real_m9ico  [author] 13 Jun, 2020 @ 8:33am 
This is an experiment. To fully make this animation and interactions in this position do not allow the capabilities of the game engine. I hope in Haydee 2 this idea will turn out to be better implemented.
Big Boss 13 Jun, 2020 @ 8:21am 
It's a nice idea but should be mapped to a different stance rather than just replacing all no running crouch movement, also it allows the player to clip through things, and the animation itself looks a little light on gravity when she goes down. Good try though, solid effort.
real_m9ico  [author] 29 Sep, 2019 @ 10:15pm 
Perhaps you have installed mods that replace the same animation as this mod. For this mod to work, you need to unsubscribe from other mods that replace standard animations. There were no other problems with mod.
BadAxxUniKhorne 29 Sep, 2019 @ 4:58pm 
I can't seem to get this mod working. Is there something I'm missing?
real_m9ico  [author] 24 Sep, 2019 @ 9:28pm 
Надо ещё дорабатывать... Пока другим занят... Haydee с гатлингом, наверное тоже прикольно будет.
Zorba 24 Sep, 2019 @ 12:13pm 
О, прикольно)
exxelll 18 Sep, 2019 @ 1:41am 
thanks comrade
real_m9ico  [author] 15 Sep, 2019 @ 2:24pm 
I roughly understood what you mean, but I’ll shift it differently ... And I may have other problems coming up related to transitions to another animation. I will think and see how this can be improved.
RoboFish 15 Sep, 2019 @ 2:16pm 
I don't have any experience with creating animations, but I believe to fix it you'll have to find a way to move the SK_Hips bone closer to SK_Root, which should move the entire model closer to the centre of the hitbox
real_m9ico  [author] 15 Sep, 2019 @ 2:06pm 
Now I understand, I know about this problem, but I don’t yet know how to solve it.
RoboFish 15 Sep, 2019 @ 2:02pm 
They mean the animations put Haydee's model too far forwards relative to the hitbox, so if you crawl directly into a wall most of the model will disappear into it
real_m9ico  [author] 15 Sep, 2019 @ 1:51am 
I don’t understand ... To pass through the wall at all? Or enter the wall a bit?
exxelll 15 Sep, 2019 @ 12:23am 
i know that hitboxes wont change according to the model, but this animation just makes haydee clip through the wall sometimes
real_m9ico  [author] 15 Sep, 2019 @ 12:12am 
Yes, these movements do not look very good, since some intermediate animations are needed, but the engine does not allow them to be added. I did the transfer of the finished animation. Then I will correct some movements.
Impmon™ 14 Sep, 2019 @ 6:02pm 
I agree, the right arm looks the most awkward at times.
KR00M 14 Sep, 2019 @ 5:08pm 
i really like the idea and i dont want to sound like nitpicking, but her hands look a bit weird while she is crawling. haydee's body also will clip through any surface she is against while crawling.