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You now MUST make this have WOTC as a requirement for players playing on WOTC, or make an standalone WOTC version.
Why?
The new way the modlauncher for Xcom 2 works is it shall now reject all WOTC mods for non-WOTC games, and vice versa for WOTC games.
In layman's terms: if you see that yellow circle by your mod in the WOTC modlauncher for Xcom 2, it will be rejected: there is no nuance for this.
And if you're someone like me, who can't even load the old modlauncher? You MUST use the new modlauncher that rejects things, even if they were previously WOTC compatible.
(the Aliens start firing)
Alucard: "APPARENTLY IT'S GREAT!!!"
Thanks a ton boss! Really appreciate all the work you modders do :D
Anyone have any idea what might be going on? I wanna guess and say it's a folder ID problem but I'm not a modder so total crapshoot guess haha.
Alucard is a great start :)