Barotrauma

Barotrauma

Dead Space
396 Comments
kyka 25 Jun @ 2:53pm 
how do I switch the language in fashion?
CKchaos 23 May @ 6:25am 
is there a way to disable the custom UI
MonsterKillers1973 12 May @ 12:37pm 
Work with neutroma and barotraumatic ? x) (yes i want to suffer)
[R.P.C.]johnlemoore 29 Apr @ 4:35am 
does this work for campaign?
Atlas  [author] 18 Apr @ 5:15pm 
I think blood bag, if not try saline
Fantom 17 Apr @ 2:07am 
what kind of object should be inserted into a necromorph egg to make it grow
so excited for more updates on this mod :3
Leonatorx 8 Apr @ 6:01pm 
This has been the only mod that I can't seem to make work when joining my friend's server. It won't launch when I subscribe to it, and will not download through the game. Any tips on how to fix this?
0b 31 Mar @ 5:32pm 
a BULLET TO THE HEAD
Batman_killer_77.ttv 22 Mar @ 2:17am 
yo whats the cure for the necro infection
SigmaMaoMaoTou 18 Mar @ 8:23am 
Does anyone know how to spawn a AI CEC engineer?:LoveChoiceTears:
Illitharn 9 Mar @ 10:24pm 
How does the Kinesismodule work? can't seem to do most of the stuff it says. WIP/Not-complete?
Rapturaton 7 Mar @ 2:51pm 
Wondering when you'll add all the item slots/transferinventory on the necromorphs so you can retrieve your entire corpse, really annoying to have all your stuff deleted and be required to go empty your inventory if you dont have the cure for the infection.
LeCrazyy 4 Mar @ 2:35am 
I was looking through the code earlier as someone else asked that question on discord, and I don't see anywhere that the energy nodes do anything yet @Amoney117.
Amoney117 2 Mar @ 11:35pm 
how do you use the energy nodes?
4sunnyh 8 Feb @ 11:39pm 
Talent Armedescalation gives wrong recipes (NodseLV1, 2, and 3 do not exist)
4sunnyh 7 Feb @ 11:31pm 
Talent DeadSpaceengineer might have the wrong effect
King of Knights  [author] 15 Jan @ 3:45am 
today leads a small update that will add a class cec enginer that will add missing recipes
Kanna 14 Jan @ 8:18pm 
How do you unlock the recipes for the rest of the suits?
Nexus57 24 Dec, 2024 @ 6:01pm 
Does this mod work as far as events actually popping?
настащий про 28 Nov, 2024 @ 12:18pm 
how to remove the design dead space?I don t known:toughertimes:
12 Nov, 2024 @ 1:28pm 
How complete the kill yourself mission?
Палач Рока 12 Nov, 2024 @ 9:01am 
How to cure infection?
Kyrios 3 Oct, 2024 @ 4:13pm 
so , some of the suits say they require a recipe ... where do I get that?
KasukiSP 26 Sep, 2024 @ 9:00pm 
Well, I think I know the answer, but it can work with Barotraumatic and DE?
BigDaddyG0blin 25 Sep, 2024 @ 12:41am 
I wouldn't use this mod until a better alternative or update happens. Sadly some of the enemies can completely push any sized ship on their own, making combat with them very frustrating. Not to mention the lack of cure for the disease that transforms you.
The Mysterious Stranger 3 Sep, 2024 @ 3:38pm 
You should add a marker like mission
Atlas  [author] 2 Sep, 2024 @ 11:16pm 
noted
<†>Baigle1<†>™ 1 Sep, 2024 @ 10:36pm 
Cool but I don't want it to change the whole UI look and feel for something less detailed and capable, so most servers I see hosted have this ultimately disabled as a result.
Deff 23 Aug, 2024 @ 11:46pm 
you can make a cure for necromorphs or an addon to a mod that removes infection?
Atlas  [author] 13 Aug, 2024 @ 4:43pm 
idk
许天霖 12 Aug, 2024 @ 6:28pm 
Is it compatible with DE?
TYBEROS THE ANGRY 4 Aug, 2024 @ 11:09am 
i always thought the husk looked so much like necromorphs. especially the church of husk and the church of the marker
TheSuit 31 Jul, 2024 @ 3:28am 
Can someone explain how necroinfection system works?
Since only EVA suit has necroinfection protection
Tyler Blevins 26 Jul, 2024 @ 3:54pm 
can this be added mid campaign ?
Kdot 29 Jun, 2024 @ 5:47pm 
how u do get recipes for other suits?
King of Knights  [author] 22 Jun, 2024 @ 4:51am 
I will check the problem or try to fix it thanks for the information
gurt 2 20 Jun, 2024 @ 2:21am 
Had a problem when a infector was trying to attack the ship. All it did was push the ship down?
And it was really fast, like it was having collision problems....
SlobSlore 19 Jun, 2024 @ 12:47pm 
does this mod have incompatibility issues with E.K, Dynamic Europa or such mods?
Eddispaghetti 28 May, 2024 @ 10:12am 
Hey can you maybe update the cabinets. They use the old cabinet system.
咪☆乐鸦℡ 9 May, 2024 @ 3:48am 
?!
SuripuWakeru 8 May, 2024 @ 9:11pm 
Its ALIVE!!!
Atlas  [author] 5 May, 2024 @ 6:19pm 
it might be early to say, but when it comes to dead space, death usually isn't the end :DS2_Marker:
The Flaming Pike 26 Apr, 2024 @ 7:11pm 
:bodybag: :KneelingBow: R.I.P. to a truly classic mod. :broflex: :securityofficer2:
Kamikaze Airlines  [author] 14 Apr, 2024 @ 4:10am 
@AlpineGoon the mod is no longer being maintained. I no longer have the time to update it. Perhaps one day, but for now you might want to look into the clone mods that were forked from this one that are more recent.
AlpineGoon 6 Apr, 2024 @ 7:23pm 
Trying to find out how to get this mod to work. I tried to host a sever to check it out solo and the only thing im getting is the suit. got all the way to the second biome and never saw any of the new enemies and anything relating to dead space. the REP for the marker group was also always going down as a did missions.
Atlas  [author] 9 Mar, 2024 @ 4:49am 
im not sure but i dont think so
Kraft ☢ Squad 9 Mar, 2024 @ 3:50am 
Can this be added to an ongoing game?
Atlas  [author] 7 Mar, 2024 @ 10:51am 
anyway it should have its own box show up which toggles the laser
Atlas  [author] 7 Mar, 2024 @ 10:50am 
I know the ui needs an overhaul but didnt know it was horrendous