Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You do need the "ToH Dummy CUP" and to load the mods in the correct order...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2423420392
TOH core was loaded after CUP core. Is there a structure missing from the mod?
ToH buildings do not have doors that can be opened, this is because the game is designed for an aerial scale and not a terrestrial scale.
Some of them like the South Asia ones you can use mods like CUP or JBAD, but for the Seattle ones there is no replacement.
Depending on what you want to do with ToH CORE, it is advisable to use the ToH DUNMY CUP.
Especially if you use the ToH terrains...
I'm yet to create another file to test if the error still replicates or not, but I have at least found a way to go around it.
A patch was made recently to fix this problem... since Trooper reported this very problem.
Check if you have downloaded the mod patch correctly.
If not, we can look for a solution.
I'm sending you friendship, let's see if we can sort it out.
No entry bin \ config.bin / CfgPatches.hsim_air_us_h
and when client connecting to server: No entry bin \ config.bin / CfgPatches.hsim_wheeled_h_trailers
map South Asia + other mods CBA CUPVehicles CUPWeapons CUPUnits.
Maybe its this \ and / ?
Solved the sun problem in the last update... Any problem with this patch please let me know.
Have you tried repairing? or deleting and reinstalling? Maybe after the update you have wrong files, very typical of workshop.
I've known about this DEV bug for a while, but I was waiting for the official update to come out.
I just got back from the beach and I'm going to update ToH Core....
Sorry for the inconvenience.
It's a known bug, I'm waiting for ArmA to update to DEV version to update the mod.
For now, the easiest solution is to delete the "@ToH Core\dta" folder.
22:27:19 Error 15 reading file 'd:\bis\source\dev\futura\lib\d3d11\ShaderSources_4_0\ComputeShaders.hlsl'
22:27:19 Error: 80004005 in D3DXCompileShader while compiling the CSCalculateHistogram shader
22:27:19 error X3501: 'CSCalculateHistogram': entrypoint not found
22:27:19 ErrorMessage: Error compiling shader CSCalculateHistogram
22:27:19 Application terminated intentionally
ErrorMessage: Error compiling shader CSCalculateHistogram
Glad to hear! This will be very useful for terrain making I think :)
They are a bit complicated to add, because they are piecewise models, just like airports. But I do intend to add all types of buildings to the 3den editor.
Maybe because the number of roads has been reduced a lot, but if the error persists I recommend you to use the road cancellation mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1900844835
Even so, keep in mind that it is a hardware problem, I with 16Gb of ram don't have problems.
Wonder why bohemia didnt release toh for arma3... It would be much easier for them.
The campaign (which is I guess what you are looking for), I am doing some tests. The first thing would be to recreate with vehicles of Arma 3 the vehicles and characters that appear in the history of ToH. Later, too much of the ToH Script is not compatible with Arma 3 and should also be adapted.
I don't want to fool you, it's a titanic task. I keep fiddling with all this material, trying to take advantage of it, but I doubt I can advance to the level of an official ToH material.
I wasabout to buy ToH based on ARMA2 but then thought maybe there is the same from ARMA3. So seems to me that there is no official ToH ARMA 3 however there is this MOD.
My question is whether there are missions (campaing) like in ToH ARMA2?
Or this is just a map / terrains in a pretty good quality anyways :) ?
Thanks for the support, I will continue working. I only regret the waste of time.
@Haze see you in the clouds!