DayZ
CreepyZombies
155 Comments
Lex Talionis 7 Jun @ 4:42am 
Nope, it works fine with 1.28, it's just a retexture mod. Check your types.xml (if using that directly) setup and use a validator.
AstralNebula 7 Jun @ 3:05am 
anybody else having issues with this mod on 1.28 update?
AmiBidrohiCZ 24 Jan @ 12:32am 
Awesome mod, it works with GoreZ and it works after 1.26 very well.

#BigThanks
ᴛʜᴇ ʟᴇɢᴇɴᴅᴀʀʏ 13 Dec, 2024 @ 4:18pm 
Take a backup, install GoreZ, see if conflict...AND IF SO, go back to last backup, so simple is that :)
Peppa Jack 25 Oct, 2024 @ 5:46am 
Asking for a friend....
Does this conflict with GoreZ?
Gregor 5 Jul, 2024 @ 12:31pm 
"Don't replace everything" in the event XML. no. ^^
Not everyone gets creepy-
but works well. Thx!
Gamb1t 18 May, 2024 @ 2:00am 
Replace the events xml... you mad? what about everything else whats in there??
wedajm 3 May, 2024 @ 6:14am 
Does this mod also give the zombies better hearing?
elTasso 13 Mar, 2024 @ 4:36am 
How to install this mod? I did everything but still only normal zombies respawn
Spartiates 22 Jan, 2024 @ 4:55am 
Hello, is this mod compatible with 1.23 ?
thank you
MaccaNZ 3 Jun, 2023 @ 4:49pm 
Example https://i.imgur.com/0VNSaeo.png remove the excess minus signs
MaccaNZ 3 Jun, 2023 @ 4:48pm 
If you find its not working edit the files and ensure the comments are correct as using --- as a filler doesnt work very well in a xml file so remove any ---- in the comments made and do correct XML
Raptor_67 11 May, 2023 @ 1:49pm 
works fine for me
elTasso 8 May, 2023 @ 7:16pm 
Hello, pls add ReadMe instruction what all things do and how to set up it correctly
GloryStar 1 Apr, 2023 @ 6:59am 
repack really with a link?
NeZdAn4iK 23 Mar, 2023 @ 12:58pm 
Хотел бы попросить разрешения на перепаковку в свой сервер пак.
DieSpinne(GER) 14 Mar, 2023 @ 1:50am 
Dont Work
MaccaNZ 14 Mar, 2023 @ 1:02am 
Nevermind its another mod that is creating swarms
MaccaNZ 13 Mar, 2023 @ 10:19pm 
Does this mod increase zombies count as I seem to have a horde of them all the time :D
pj 4 Mar, 2023 @ 3:43pm 
Great Mod recommend It for sure :steamhappy:
KofeckSlovenia 25 Dec, 2022 @ 9:18am 
Guys I figured it out for Namalsk, DM me on discord for more info: Kofeck#0988
anmana 24 Dec, 2022 @ 3:22am 
It does. You´ll have to change the itemID´s within events.xml to (...)_RCZ_(...) for each zombie you want to change. Try it on a LAN Server first, where you can do no damage BUT it works for me. I did a little more than this (cfgspawnabletypes.xml, types.xml) but I am not sure if this is neccessary at all. I am no expert in DayZ modding or how to use them properly
Paramecium 22 Dec, 2022 @ 1:29am 
Guys... the mod works. Y'all just have no idea what you're doing.
HOLY_YH4 18 Dec, 2022 @ 5:44am 
rip i guess
Elderson McSweeney 15 Nov, 2022 @ 2:03pm 
i read this is not working as of 1.16. sure wish someone with the know how would remake this working for 1.19. The is much better than the visuals of vanilla. Even better if compatible with winter maps.
_Papaj_Chuligan_ 7 Oct, 2022 @ 3:00am 
Hi, does this mod work?
Not him. 28 Sep, 2022 @ 10:28am 
Couldn't get this to work on Namalsk, only 1 zombie spawned (he had the extra gore), tried to remove GoreZ, didn't work.
metafa 6 Sep, 2022 @ 1:36pm 
From the last screenshot I think I see there is also general gore added? Does that conflict with other gore mods? And if yes can it be turned off?
AutoKorrect 31 Mar, 2022 @ 4:50pm 
Doesn't work as of 1.16
THATGUY.Delta.2455 18 Feb, 2022 @ 12:25pm 
Yeah I second Garagemans question.
Do I just not worry about it if im using More Wolves (more zombies) and Namalsk?
Garageman 13 Feb, 2022 @ 5:45am 
What is the reason for providing a modified zombie_territories.xml, please?
What should be changed in the original file on Enoch to adapt these?
Thanks a lot for your nice mod!
Garageman 23 Jan, 2022 @ 10:43am 
Has anyone of you ever created a zombies_territories.xml for Livonia and may provide me with his/her file? That would be great :-)
Deaths 28 Nov, 2021 @ 8:12am 
I can't seem to get this to work, I copy types, events, cfgsharabletypes over to their files, and I replace territories but when I come on server there is no zombies. I see a @Classnames in with the mix that's is the only thing I didn't move because I don't know where it goes. Help at earliest convience I really like the idea for Namalsk
richg 23 Nov, 2021 @ 7:49pm 
When I try to download your mod for CreepyZombies, it tries to search for CreapyZombies and does not find it. I had to change the search from CreapyZombies to CreepyZombies and then I found it. So somewhere in your mod you have the wrong spelling for the search.
中国文字  [author] 21 Nov, 2021 @ 1:56pm 
@richg what are u mean?
richg 21 Nov, 2021 @ 12:13pm 
Your name in the search for the mod in workshop is not spelled correctly so it does not find it in the workshop. needs to be spelled with two e and not ea.
Sylver 5 Nov, 2021 @ 5:15pm 
Obviously not since it's last update was from December 2019.
Ghostly-Reap3r_- 5 Nov, 2021 @ 8:19am 
has this mod been updated yet for the newest content?
Bacchus 29 Oct, 2021 @ 9:18am 
I have put this mod on my server and the zombies are still the same, absolutely no change bro
中国文字  [author] 10 Oct, 2021 @ 10:09am 
@Federal Re-loading or repacking is prohibited.
Federal 10 Oct, 2021 @ 6:59am 
Hi, what can I do to get permission to pack this into my server mod?
Grenaders3 9 Oct, 2021 @ 4:37pm 
@lordxdonut They're supposed to by default vanilla settings
Donut 30 Sep, 2021 @ 2:10pm 
Zombies are dying in the toxic zones now.
MarshalSoul 6 Sep, 2021 @ 4:50am 
lol
中国文字  [author] 16 Jul, 2021 @ 6:18am 
@Zeburo check my last comment to Buddward222
G 16 Jul, 2021 @ 6:13am 
does that work on new 1.13 zombies?
中国文字  [author] 16 Jul, 2021 @ 2:04am 
@Buddward222 sure, that mod cant be broken, look at upload date, the mod is still working properly
ItzBudd 15 Jul, 2021 @ 5:13pm 
hi does this work for 1.13?
ImPaKt_7 11 Jul, 2021 @ 11:35am 
thank you so much i believe i have it figured out now, I am using Deer Isle map, so I do everything but the events.xml
中国文字  [author] 11 Jul, 2021 @ 11:21am 
@ImPaKt_7 just copy from types.xml to your types.xml, spawnabletypes.xml to your spawnabletypes.xml, and replace your zombies in events.xml on my