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I was just saying from experience, the amount of fuel you will go through to lift off a planet means you will have to stop at a station or asteroid to fill up on ice/hydrogen to make your next journey vs having ions to take over once in space.
I have ship about this size in survival with nearly the same setup and if I did not have atmo and ion on the ship, I would be stuck on planets after the first trip.
Something to consider for the future.
- disable dampeners when flying straight forward
- use thruster override when leaving a planet (preset in menu bar, don't forget to disable dampeners)
- dock the ship to a station whenever possible
for example, whenever I approach an asteroid to scan it for ores, I fly towards it with dampeners disabled. I then activate the dampeners to come to hold just in front of the asteroid.
This way a full hydrogen tank can last very long.
You must be very conservative with your jumps or your a paper weight.
btw, I just updated the Silverhawk:
- added second battery (so you have enough power to fly AND recharge the jump drive)
- flight seat now shows energy and hydrogen level
- double corner light at the front door ("headlights")
- filled the menu bar (reactor on/off, batteries on/off etc)
- ore detector set from 50m to 150m