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Load the asset into the asset editor.
Use node controller to insert a node in the middle of the road (where the arrow is).
Save the asset with a new name.
Remove the original asset.
Hope this helps people because this is a great asset and it's a shame people haven't been able to use it properly.
With Electrix Mode - add node near hub enterance (somewhere in the middle)
It is enough to use terrain tool and make some terrain under concrete part of building. Somehow asset have crash because of water under it. You have to remove this water after placing asset and then rebuild road connections
Touch This! Tool 4: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1393797695
Why this harbor calls it has no road access?
While it is doing all of its work excellently.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2223642374&searchtext=
Stay Save!
If you have a "persistent" no road sign you can always use the Move It mod to delete the road (Hold Alt to select nodes or segments that belong to a building (e.g. a harbour's shipping path)...).
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1871516330
Used in my new project, thank you for the amazing work!!