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I chose to turn my healer into one. The choice said 80 turns? Did that mean, it couldn't be done if my people had only lived 79 turns?
From what I know he didn't use anything that would not work with updates, as each skill, event, etc. is made from scratch, so game updates would have no impact.
In other words, yes it should be.
Also, maybe have some actual plague related random similar to canon's disaster event, which the chosen's group need to manage. Maybe they'll no longer appear if the player does 'complete' the plague cure event, or maybe just give player some bonus in plague disaster random event after the cure.
So is she the cure or not? Am I going to have more events to find it out?
Now, you can recruit plague doctors if you dont have any, convert your healer into plague doctors and try to find a possible solution for plague problem and get unique rewards. (You can side with one of the opposing groups. Story will progress on third update of the mod.)
- Added 4 new visuals for female plague doctors.
- Added Witch and abomination characters and portraits.
- Added some new unique items as a quest reward.
- Added first part of the Plague Quest chain.
Let me know if you encounter any bug.
Also more visuals will be added along with some new items.
@Arzach as for now it's not possible to add new 3D models to the game. If I could I would add one.
Suggestion - you can make an event that will "evolve" a healer into the plague doctor - to make a decision to be a classic healer or the plague doctor. That will make it compatible with child growing up event. Although it will require some tinkering with scripts and randomness may be a problem.
@Eirnae looking for better way to provide mod compatibility with other class mods. I'm planning to do a couple more in future. However child growup event is making class mods incompatible. I will try to figure out something.
@Komissar Gebet I will see what can i do about that. More images will be added soon.