The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

No Quest Items - Create Replicas
42 Comments
Altbert  [author] 16 Nov, 2018 @ 3:57pm 
@Vei, the Cheerybelle:

At the time (2013/2014) I have had no problems with this mod while using it myself ingame, not even with the latest patch 1.9.32.0.8, and I'm still using it in an altered form (withou replication). This mod uses scripts, that will be baked into saves, even after having uninstalled the mod. To my regret, that's something I wasn't aware off at that time.

Pity I didn't receive any such comments here before.
Lady Cheerybelle 15 Nov, 2018 @ 9:36pm 
Just so everyone knows, this mod breaks numerous quests including:

The Temple of Miraak
The Final Descent
A New Source of Stalhrim
Telvanni Research
Deathbrand
Prophet
Chasing Echoes
...and several other DLC quests.

Quest items are registered in the quests' records, meaning that the quests themselves have been modified.
However, more than just the quest objects have been modified within the quests' records.
It's readily visible using TES5Edit or SSEEdit.
This causes numerous quest events to not trigger, and so most of the quests it touches will be virtually impossible to complete by normal means.
I have even found reports that people with the mod, even after uninstalling it and even if it had been the only mod they had, have had all of the quests it touches be broken, and their save file be essentially ruined.
Using FallrimTools' ReSaver also won't be able to fix it because it's not errant scripts running that causes the issue.

I just figured that I should let everyone be aware.
babywillowfawn 6 Jul, 2017 @ 12:39pm 
this looks to be interesting i think i will give it a try and see how it goes
Altbert  [author] 6 May, 2017 @ 1:56am 
Quite simple: if you have quest items in your inventory, cast the spell and replicas will be added to your inventory. The replicas have "Replica" in the name.
EmoArty 5 May, 2017 @ 11:21pm 
I've learnt the spell, but I'm confused as how to actually replicate the quest items.
Mialia 27 Jan, 2016 @ 12:46pm 
For those sufffering from the "Can't read the Blood Scroll" for the Dawngaurd mission (even though you've collected the moths), this mod worked as a great fix for me. I dropped the scroll, once I picked it up and tried again to read it (from my bags) and woot! Hope this helps someone in the same situation. Thanks much for the mod Altbert <3 ^.^
Mialia 30 Dec, 2015 @ 8:11am 
Okies thankies much for the info :3
Altbert  [author] 30 Dec, 2015 @ 5:13am 
No, it doesn't work as a hotfix. The items items marked as quest items are just unmarked. Only other thing this mod offers is the replication of quest items.
Mialia 29 Dec, 2015 @ 4:56pm 
Would this mod possibly work as a hot fix for The Persuit, if you grabbed Mercer's Plans before you were suppose to? >.<
Altbert  [author] 18 Oct, 2015 @ 11:41am 
It would be nice to be able to have a look at the corrupted save file and the papyrus log. If my mod is indeed the problem, I can try to fix it, although I probably won't be able to install all the mods you have used (I am not a Nexus member and no fan either).
Storm[HUN] 16 Oct, 2015 @ 10:01am 
Thanks for the quick reply!

I'm going to try the save game cleaner, thank you!

But in the end, to be honest I already wasted somuch time, I rather just go without No Questitems than trying to mess with TES5Edit. I already spend more time on games than I should. I can give myself items via console for display, and I have Bandoliers mod so quest item weights shouldn't be such a huge problem.

As for finding the problem, I can send you my corrupted save file too, if that helps, also I'll enable logging, load a save from before I even read the cultist orders, and go to Solstheim, maybe that generates some meaning ful errorlogs, given the error did not happen earlier, like when I first used replicate.
Altbert  [author] 15 Oct, 2015 @ 10:16am 
Have you tried to use the Save Game Script Cleaner?
http://www.nexusmods.com/skyrim/mods/52363/?

It is also a good idea to log script errors. Insert or change the following setting in your Skyrim.ini in the My Documents/my games/skyrim folder:

[Papyrus]
bEnableLogging = 1

Last, but not least, try to pinpoint mod conflicts unto object level with TES5Edit. Load all the mods in TES5Edit, select the mod you think is conflicting (in this case my mod) and find all objects that have a red background color and an orange or red foreground color.

Feel free to send me log files and screenshots by email: info@elder-scrolls.nl
Altbert  [author] 15 Oct, 2015 @ 10:16am 
@Strom[HUN]: I have been looking into your problem, but I can't figure it all out, because I just don't know a lot of mods you are using. As for mod conflicts: my mod may conflict with Breezehome Fully Upgradable (and possible other mods that alter player ownable homes). It may also conflict with the Item Sorting mods (Saige) and some of Jaxonz' mods.

My mod is mainly ESP, which should give no problem if load order is correct. There is a small BSA containing a small script attached to the spell (magic effect). All the script does, is checking the players inventory for quest items. If a quest item is found, it is looked up in a FormList and the index number of the item is used to get a replica item in another list. The replica item is then added to the players inventory. Nothing more, nothing less.
Storm[HUN] 15 Oct, 2015 @ 6:28am 
Hi. This mod currently breaks almost ALL Dragonborn quests for me, and it also corrupted my savegames so even after removing the mod, I need to start it over. I don't know if it is only this mod, or it conflicts with something else I have... See errors here: https://steamhost.cn/steamcommunity_com/app/72850/discussions/0/483367798495943100/

Here is my load order from before I removed the mod:
http://pastebin.com/VX5tuCZv

In addition I had the following mods from the Nexus that are not present in the load order:
http://www.nexusmods.com/skyrim/mods/19023/?
http://www.nexusmods.com/skyrim/mods/10652/?
Altbert  [author] 20 Mar, 2015 @ 4:42pm 
You can just drop the items. Select Inventory (I), select item and press R. No spell required.
The Endless Fall 20 Mar, 2015 @ 3:41pm 
do u just drop the items or do u have to use spell
Altbert  [author] 22 Jan, 2015 @ 11:07am 
Sure you can, but that's breaking gameplay.
Dëmographic 21 Jan, 2015 @ 5:33pm 
Honestly you can just use console commands to remove them and give them back to yourself
Sexy Phenix 19 May, 2014 @ 12:31pm 
TODAY it worked!! YEAH...I unsubscrided your mod cleaned any dirty files restarted your mod last then did a hard save. Started up the SKSE and it dropped them so easily, whatever you did IT WORKED!!! Forever be your fan now for taking all this time and helping me! Your my favorites and I rated you up.. Thanks my new Nord friend! God Bless Angel Phenix.
Altbert  [author] 18 May, 2014 @ 2:04am 
The Lost to the Ages quest is divided into 11 subquests. I have checked them all again, but none have the quest item marker. Normally you should be able to drop them now. But, these quests seem to be quite buggy. There may be a solution using the console. Quest item IDs in this quest are: xx00575B (crest), xx00575C, xx01433C, xx01433D, xx01433E (shards), xx0146DB (journal) and xx01A436 (scrap of paper). The xx stands for the number of the DLC in load order. I presume you have Update.esm installed. The xx = 02, otherwise xx = 01.
Press the tilde-key (~) to go into the console
Use the console command removeitem, e.g.:
removeitem 020146DB 1
or
player.removeitem 020146DB 1
to remove the journal from your inventory. Repeat for any other quest item. Hope this helps! For the moment I am out of ideas as far as these quests are concerned.
Sexy Phenix 17 May, 2014 @ 3:34pm 
hey just letting you know it still won't let me drop the items, I tried for 2 days now. Maybe I am not doing something right, HELP???
Sexy Phenix 15 May, 2014 @ 10:31am 
WOW, really? If you fixed this for me I will be so happy -THANK YOU soooooooo much! If I ever see ya around I'll owe ya some mead and a sweet roll darlin... Thanks again I am going to try it out today cross your fingers...
Altbert  [author] 15 May, 2014 @ 3:35am 
The problem was that many quest items are marked as quest item in various different quests under different names/aliases. So, I missed a couple of items, but it should be solved now!
Altbert  [author] 14 May, 2014 @ 4:04pm 
@Angel Phenix: Still being "very nice" to me! Did you know there are over 500 quests in the game, including DLCs? So, covering all quests will take some time! But, now that I know what your problem is, I can solve it. A friendly reply/question will do! Oh ... and it's not Hun, but Nord or Frysian!
Sexy Phenix 14 May, 2014 @ 2:13pm 
FIRST OF ALL I was not trolling you Hun, I was very dissapointed that I can't drop these items out of my inventory as I already used a console command to end the quest. It's bugged big time this Lost to the ages quest. So I simply wanted to drop these 2 things from my inventory. I don't want to duplicate them, and yes I have tried to use the DROP console command too and that doesn't work either. So I show the quest completed in my jounal but can't get rid of the 2 items, thought your Mod would help?
Altbert  [author] 14 May, 2014 @ 12:08pm 
@Angel Phenix: BTW, I've looked into your problem, but the shards can be replicated! However, not the journal. There's no need for that, as you can keep the journal when the quest is completed. You probably tried to replicate the shards at the wrong moment.
Altbert  [author] 14 May, 2014 @ 11:41am 
Thanks for your "very nice" reply, Angel Phenix! Just because I missed something, it's a "total bummer"? I clearly asked to update me on faults, omissions, etc. (see description above).
Sexy Phenix 14 May, 2014 @ 10:40am 
does not drop the stupid shards from the Lost of the Ages quest or the Katria journal...
Total Bummer
Lord Khan 21 Feb, 2014 @ 7:50pm 
Does not work for black books or elder scrolls.
tomnmorse 16 Feb, 2014 @ 8:34pm 
...
Altbert  [author] 16 Feb, 2014 @ 12:05pm 
That's SkyUI.
Doormaiden 16 Feb, 2014 @ 9:03am 
How did you get your gui like that ? i wonder
tomnmorse 11 Dec, 2013 @ 9:22pm 
sorry, didnt see that
Altbert  [author] 17 Nov, 2013 @ 2:12am 
As it says in the description above: on the ruin altar in the first room when entering Bleak Falls Barrow near Riverwood.
tomnmorse 16 Nov, 2013 @ 3:46pm 
where is the tome found?
ToJiRex 25 Oct, 2013 @ 4:53pm 
Ok, thanks Adura ^^ and yes i have dwanguard - Heartfire - DragonBorn !! But the blade of ebonite in the castle of the great balgruuf down I did tcl to go in a room bizzard and he had a gun I Took big eurreur :/ BUT you can not put that sword (Sorry for very bad word and text, i'M very bad in english x) )
Aduro 24 Oct, 2013 @ 6:25pm 
Excellent >.< I've grown weary of my game holding my hand and not letting me do as I please >__>
Also, Some of these darned quest items are heavy ; ;

Thanks for the mod ^^

@Stevend220: Do you have all 3 DLC? If you're missing any of them, then your game will just crash after the Bethesda scene with this mod.
Altbert  [author] 24 Oct, 2013 @ 1:35pm 
Use Wrye Bash and BOSS to correct load order or to find conflicting mods. I had the same problem while testing! Also, use a clean save! The spell tome can be found in Bleak Falls Barrow (first area when entering the barrow). This mod may conflict with mods that alter Bleak Fall Barrow and player ownable houses.
ToJiRex 24 Oct, 2013 @ 1:09pm 
help me plz ://
ToJiRex 24 Oct, 2013 @ 1:08pm 
and why my game closed? I open it and it closes :/
ToJiRex 24 Oct, 2013 @ 1:03pm 
Is there a magic spell to ask? (I'm speak frenche sorry )