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- Add some kind of visual indicator to know when it can be picked up. Like maybe a flash or something.
- Either change or remove the sound effect, because it is so grating it makes me want to die.
Absolutely love the Digivolve mechanic he's being implemented with. Loved the GBA game with that mechanic. (Can't remember the name.)
Hoping the Digivolve lasts for a good while or for the rest of his stock, so we can enjoy the moveset.
IF it gives him a new moveset that is. (Hoping so.)
Will be staying subscribed and keeping a close eye on what you will be doing with this character.
Cool, I forgot there was guns in Digimon World 4. Haven't played it in a while. Also, thank you.
Ah, I see. Well, it'll do, like you said.
Oh, you've got a point. I mostly play offline, but that would be pretty fun on my brother. ;) He'll hate him even more after that, lol.
His forward smash and neutral special are both references to Digimon World 4, nice catch.
We tried to have the orbs bounce, but couldn't get it to work without passing through the floor or breaking when paused. If we can figure it out we'll definitely make them bounce, but for now this is a good enough compromise.
Also, that soccer ball can be used for off stage gimps in the same way as PM Snake's taunt, try it out when you're feeling disrespectful ;)
Is his forward smash meant to reference his appearance in Digimon World 4?
The orb system to be able to digivolve is good, though, the orbs should bounce into the air a little so that way you notice them. (A reference to rumble arena 2 and battle spirit right?) It also wouldn't hurt for the orb to react to Veemon touching it a bit quicker, but that's just my opinion.
Overall, he's a lot of fun and I love all the stuff you've done. I can't wait to see what he does with his digivolve part of his moveset. (My brother feels he does too much knockback, but I'm not sure honestly, since he kills around the same time as the original Rivals characters.)
P.S. His taunt has a hitbox at the end of the animation. (The soccer ball is the hitbox.) It's a cool little detail.
@Charii Could you explain further? I just tested it and all those actions work as intended.
is it evolution's
Additionally, I'd just like to say even though this is a completed and original character, we're still working on it and possibly adding a big new feature soon, stay tuned
You planning on doing any other Digimon? This is inspiring me to try the same thing but with Patamon.