Rivals of Aether

Rivals of Aether

Kid Goku
73 Comments
runningfastboy 4 Feb @ 6:09am 
the post below me is correct
Molroc 22 Jan @ 10:12pm 
the fourth post below me in correct
Jonesite 22 Dec, 2024 @ 3:54pm 
the recovery is so bad
EpicGuy 25 Dec, 2023 @ 3:42pm 
SpongeBob SquarePants 25 Oct, 2023 @ 11:04pm 
The post below me is correct
iMerlin 27 Nov, 2022 @ 10:58am 
Amateurs. Terrible comments section.

Please add Mercenary Tao instead of these terrible suggestions.
Drowsy 9 Oct, 2022 @ 3:50pm 
i neeed a great ape
Jevil 13 Dec, 2020 @ 10:55am 
hey do ya think you could get beerus in here?
Homophobic Goku 18 Nov, 2020 @ 12:37pm 
so there's another star..
KrillinThresh77 16 Aug, 2020 @ 9:14pm 
Down Smash should hit on both sides. Feels incomplete without the second hit. Great character otherwise.
yadielperez 21 Jun, 2020 @ 2:15pm 
Sorry for asking can you make vegeta
No.Hero. 26 May, 2020 @ 12:23pm 
I love this character.
Blue-eyedNova 14 Feb, 2020 @ 4:39pm 
Can you make Killua next?
McFly 10 Jan, 2020 @ 4:45am 
Can I use his neutral special for one of my mods please?
MicroBlast# 29 Nov, 2019 @ 8:42pm 
good character
Jester 27 Oct, 2019 @ 12:20pm 
how to win with kid goku:
step 1: fair
step 2: repeat
congration
Evelyn (rat) 19 Oct, 2019 @ 10:04pm 
hey, i'm making a character that uses moves from other characters. is it alright if i use kid goku's neutral special?
Platurt 14 Oct, 2019 @ 9:26am 
Aerial downB is also his Kamehameha. Otherwise top, although having an antiair would be great.
Nota 9 Oct, 2019 @ 10:28pm 
I just made a tiny edit to the sprites by giving them a black outline like the rest of the RoA characters if you'd like to use it
Moonrose 9 Oct, 2019 @ 5:44am 
I'm not sure if this character is Kirby compatible, because whenever I try it, I always get Mollo's powers. It'd be nice to see Kirby with a Kamehameha.
Cain Reval 1 Oct, 2019 @ 12:21am 
I know its been said already in the comments, but if there is a way to change how the kamehameha is charged. Say holding down the button, and releasing it will change its range and power (Like in Smash Flash 2). Otherwise this is an amazing character! Excellent work!!!
Penguin Sempai 30 Sep, 2019 @ 11:43pm 
The character is at a perfect spot except for his kamehameha. That move is useless lol. Maybe you should be able to hold it and the longer you hold it the stronger it becomes. Either way thank you for this mod.
Juice Box 29 Sep, 2019 @ 6:06pm 
My only criticism is that his recovery has a very short vertical distance, other than that I'm a Kid Goku main!
Phrasmotic 27 Sep, 2019 @ 6:35am 
Great job, but could you speed up the animation for his kamehameha or make it stronger?
Zenith 26 Sep, 2019 @ 5:57pm 
Feels better than ever but the strong hit of back air stays out way too long for how strong it is. Also it feels like he gets put in to *wayyy* too much hitstun from hits now. Im not sure if it's because you made him lighter or something but it feels bad.
Shinobi Bryant 25 Sep, 2019 @ 8:51pm 
This is one of the most fun characters i've played in a platform fighter in a long while. Reminds me of Kid Goku in FighterZ. Thank you so much for this awesome mod
rem 25 Sep, 2019 @ 8:18pm 
"Goku finally shows up in a platform fighter! About time!"
SSF2: Am I a joke to you?
ImmenseShoutmon 25 Sep, 2019 @ 12:46pm 
Nevermind, 45%.
ImmenseShoutmon 25 Sep, 2019 @ 12:46pm 
I was messing around with Kid Goku after a bit and I kinda did a thing on accident. Uncharged UStrong to UAir then SSpecial. Only works at like 50% or something. I dunno.
ARealJestah 24 Sep, 2019 @ 11:56pm 
I love how much this boi can shmove! One suggestion tho, maybe change Kamehameha into an actual beam attack instead of one long continuous hitbox? It's WAY too easy to get guaranteed kills with it.
Chosen Bobs 24 Sep, 2019 @ 9:41pm 
Fantastic character. I love the momentum change on the bair, but the late hitbox on it is a little wonky. I can appreciate the effort you are putting into this character because his tilts has already improved greatly since I played yesterday. Overall, great work.
Mcbadbad 24 Sep, 2019 @ 6:50pm 
this one is my favorite so far and is really well done A plus
Zhnorf 24 Sep, 2019 @ 4:35am 
I like this character way too much. F-air, u-air and n-air could maybe do 1 or 2 more damage.
Chungunder 23 Sep, 2019 @ 4:24pm 
I love this mod, but I feel like he could be toned down in speed and made slightly easier to hit. Otherwise, great job!
DOoF 23 Sep, 2019 @ 11:22am 
WHY IS KID GOKU SO FUN?!?!!
The lack of a turn about for the mid air neutral special is so weird coming from SSF2 though lmao
Great job mate!
Crust 22 Sep, 2019 @ 7:40pm 
this may unironically be one of the funnest characters to come out yet. Cloud is busted. Please never change it I LOVE IT
Poopmongerer 22 Sep, 2019 @ 7:23pm 
Magnificent moveset, one of the best ones out here in workshop, might even be better than guadua in terms of fun, imo. One of my main gripes is that neutral B is infinite and down B is kind of worthless, besides that amazing. Side b is so fun to abuse when edge guarding and so is neutral B. You've given me what i've wanted for years an edgeguarding god as a character and i'm so glad it's here. Thank you.
Coldcolor 22 Sep, 2019 @ 5:09pm 
i dont want to be "that" guy, but goku has been in a platform fighter. he is in super smash flash.
HooHah 22 Sep, 2019 @ 1:27pm 
While I like that its like this, his air moves are kinda weak, but they make good for combos and make the character not TOO op, so I'm fine with it. If it wasn't intentional with the low percent, you may want to fix that
Imppa 22 Sep, 2019 @ 12:09pm 
Probably my favorite workshop character so far but needs some balancing for sure. A bit too strong overall imo.
Paracetakong 22 Sep, 2019 @ 5:09am 
too much landing lag on all aerials
UnderCoverToni 21 Sep, 2019 @ 9:36pm 
bro you just straight up cant recover if you get hit with nspecial offstage or near the ledge
LampsonMcStand 21 Sep, 2019 @ 8:04pm 
Ummmm has no one noticed that there's no hurtboxes on moves?
Frost 21 Sep, 2019 @ 8:01pm 
Great character, loved the use of side b (no need to change that) and the moves are good in general. Don't know what down b does. IMO i would change:
-Dair might be a little too strong.
-Bair could come out a little faster.
-Dtilt could have more range.
-Nspecial should be able to charge like samus or at least be able to cancel the move. Also the knockback of this move is kind of wierd.
FrostBurning 21 Sep, 2019 @ 8:00pm 
please fix down b, you can do an infinite stall
Binga 21 Sep, 2019 @ 7:42pm 
Other than neutral B, he's pretty cool! His recovery can certainly be blocked by pressuring him out of his side b and surprisingly weak up b.
Gordo 21 Sep, 2019 @ 6:57pm 
Using Neutral-B for stalling under the stage is broken.
SmokePudding 21 Sep, 2019 @ 6:36pm 
please fix neutral B
2Sleepee 21 Sep, 2019 @ 6:35pm 
This is what ruins the furry smash; anime
Money Pigeon 21 Sep, 2019 @ 6:26pm 
this is such a good character but his jab and down tilt are way to similar i think he should have a hit combo or something