Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Too many resilience may make them nearly impossible to die, so I "cancel" that.
May be "remove" is a better word
@玲珑 类似功能的MOD工坊也能找到,或者你可以看看“独特人物增加韧性MOD”。
Is your mod compatible with this mod? --> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1998519171
I would like to use the two mods together so that unique characters don't die so easily (your great mod) but random generic characters die easily (the other mod).
Is it possible to maybe put the other mod above your mod in the load order so that generic characters don't get the extra resilience from your mod?
Thanks!