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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2478833213
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3506624860
went through and tweaked the stats for more standardization and less gameplay impact
also removed the c# gender checking component and now relies on rimworld's built in solution for compatibility, as always let me know if i broke something
theoretically 1.5's new pawn rendering fixed the long standing layer issue, untested
is there somwwhere i can change this? i can't find a menu for the mod in mod options
Example: Switch a Normal cloth shirt to an Excellent cloth shirt that's available on their own.
i will not add it as a requirement, it will remain as a recommendation, because ive gotten conflicting reports on it helping some people but not others etc
I ran into the below layering issues and spent hours narrowing down the cause, and it turned out to be from this mod:
https://i.imgur.com/rQRVNh5.jpg
https://i.imgur.com/zkHfaM6.jpg
I was able to reproduce the issue with just this mod installed (Plus [IMO]Default Apparel Retexture to help make the layering issue easier to observe). When all the clothing slots are equipped (Underwear top, Underwear bottom, Skin top, Skin bottom), equipping a middle layer armor will cause it to be drawn over the head layer.
https://i.imgur.com/DrAr7oD.jpg
The above is produced with the following load order:
Harmony <== Requirement
Core <== Requirement
Character Editor <== Requirement for testing
UnderWhere
[IMO]Default Apparel Retexture <== Optional Requirement for testing
"AB's Visible Pants + LayerRenderFix" mod fixes this.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2986402536&searchtext=
i havent tested how it interacts with underwhere but it claims to be compatible with it, let me know if it helps
when i said "why does it matter?", it was a rhetorical quoting from the other user, followed by me giving my reasons why it matters (to me). it was not me rhetorically stating "this does not matter".
Of course pawns should spawn with the proper underwear by default, but i would rather my female pawns be able to wear boxers if they need to.
Maybe nothing else is available.
Or in my case, i just want to simplify things by not having to create multiple bills/storage settings and have to keep track of them.
So everyone gets boxers and tank tops regardless of gender.
but if you insist, if you navigate to
Steam\steamapps\workshop\content\294100\1870010563\Defs\ThingDefs\Clothing.xml
open it in a text editor and remove all mentions of gender such as
<compClass>UnderWhere.CompFemaleOnly</compClass>
<li>OnlyGender_female</li>
<gender>Female</gender>
etc.
no guarantees this wont break things, but that should make all underwear gender neutral. the correct way would be to do it remove those tags through an xml patch and load it as a separate mod, though
to tell you the truth i would like for pawns to be able to wear either set, but this implementation is the only way i can guarantee that pawns spawn with the correct matching set, otherwise they would spawn with the incorrect set 50% of the time
if you can provide an edit that allows pawns to wear either set while still never spawning with the incorrect set, id be happy to add it
알려주셔서 감사합니다! :D
to each modded apparel, you should patch in <thingCategories>
<li>Underwear</li>
then in <comps>, patch insert either
<compClass>UnderWhere.CompMaleOnly</compClass>
or
<compClass>UnderWhere.CompFemaleOnly</compClass>
(though you can skip this if the underwear is gender-neutral)
similarly, in <tags>, you should patch insert either
<li>OnlyGender_male</li>
or
<li>OnlyGender_female</li>
(again, you can skip if the underwear is gender-neutral)
and finally, patch the <layers> to be either
<li>Underwear</li>
or
<li>UnderwearTop</li>
this should stop races from spawning with multiple sets of underwear. it should randomly choose between my underwear and the alien race underwear.
but, if you simply want a race to never use my underwear at all, you could make a HAR patch to blacklist the apparel from the race, it may be easier.
https://github.com/erdelf/AlienRaces/wiki/Race-Restriction
I'd like to fix the ones that overlap this mod's underwear on the underwear in each race.
Don't ask me why it works and IDK if it'll work for you.
Anyhow, I've decided that my colony of 8 foot tall, angel-winged, psychic bisexual wizards is also into genderbending (or they're space scottish). Hope that helps