Tabletop Simulator

Tabletop Simulator

Moonveil Manor - Fully 3D DnD Map and Adventure
24 Comments
Davis 25 Jul, 2023 @ 9:57pm 
hi,i love the map,but btw i try to find 3d models for my rpg,so if you dont care i want quest,you do the assets or idk take then from other maps or smthing like this,plase i tried find the models of museum in EVERY place but i can`t,so if want to help my (PLEASE) is just send a message,my discord is daviangolano,or you can just send a message on steam PLEASE SOMEONE HELP ME
Space Hamster Family 16 May, 2023 @ 6:19pm 
we loved this, so much fun. Thank you. I ran it as part of our Neverwinter Campaign https://clips.twitch.tv/DifferentDepressedAsteriskGivePLZ-izS_xXry1AxmLEhU
Pickadilly 21 Jul, 2022 @ 8:56am 
A number of the assets wont load. It looks like objects in the museum area and the character models.
raultiberiu 13 May, 2022 @ 1:17pm 
What software did you use to create the map and import it into TTS?
Excel_ex 11 Aug, 2021 @ 3:10pm 
When I swap to the color that one of my players would be using, the entire map goes black and disappears. What am I doing wrong?
daughterofkathy 19 Mar, 2021 @ 4:27pm 
how do i download it
thebigham 4 Feb, 2021 @ 3:12pm 
I would love to use this, but it is missing some stuff
feydras 25 Nov, 2020 @ 5:54pm 
Gorgeous! Unfortunately it's missing a handful of assets. Any chance of a fix?
Dobbelklick 3 Jul, 2020 @ 6:18am 
Wrong player count. The adventure document says 4-6 players, but workshop item is tagged 1-4 players.
Searanger  [author] 2 Jul, 2020 @ 1:45pm 
@House923 did you unlock it a second time? Sometimes you need to do it a few times until One World is able to finish unpacking
House923 2 Jul, 2020 @ 1:40pm 
Yes I tried that and it falls back into place, but then it won't pack it or work with oneworld.
Searanger  [author] 2 Jul, 2020 @ 1:07pm 
@House923 Right click on the floating map and unlock it. One World should be it back into place. You may need to unlock it twice for One World to finish loading it in.
House923 2 Jul, 2020 @ 1:04pm 
So I'm having an interesting issue with this map.

When I pack it using One World, and then unpack it again to use, the house unpacks floating in air dozens of feet off the table. So high up you almost can't see it. (https://i.ibb.co/3sPCLGJ/Annotation-2020-07-02-140349.png)

When I move the table into it's proper spot, One World no longer reads it as existing and the whole pack fails.
Heaven on earth 27 Jun, 2020 @ 9:37am 
the walls are not loading it says I'm missing somme asset : https://imgur.com/a/WI7ezJg
Searanger  [author] 26 Jun, 2020 @ 1:23pm 
@Heaven on earth - Could you elaborate please?
Heaven on earth 26 Jun, 2020 @ 11:15am 
There's some problem with the walls.
ZireNatrix 29 May, 2020 @ 12:17pm 
Simply amazing.
DarlingAnon 6 May, 2020 @ 7:22pm 
Thank you so much! These are perfect :)
Searanger  [author] 6 May, 2020 @ 3:50pm 
@DarlingAnon - Here you are. Split the floors and took 3 pictures for you. https://imgur.com/a/XAnZfUd
DarlingAnon 6 May, 2020 @ 2:15pm 
Hi! I am trying to run a roll 20 version of the game and I love your map. I really wanna use it as a roll 20 map but the overlapping floors on the map make good, usable screenshots impossible. Would you be able to upload the floor plan as an image or pdf?
Searanger  [author] 9 Jan, 2020 @ 2:12pm 
@Ana - I did not make the attic as I did not see it adding much to the map. My goal was to keep it as flat as possible to avoid issues. Sadly this meant the cellar didn't really fit in with the rest of the map. In my play through's I used one of the doors that is underneath the staircase leading to the second floor. You can easily use any door you'd like or even add some secret entrance. The cellar does not need to be hidden as nothing magical happens there until the whole house is already active. Feel free to add me on steam if you have any other questions.
Lynn 9 Jan, 2020 @ 5:48am 
This is beautiful!! I'm unclear, though, as to whether an attic is included (it's okay if not, but there's one in the PDF) and how one is meant to access the cellar, which seems to just have a staircase reaching up into nothingness. Am I missing a floor? And is there a way to hide the cellar until the players find it? Thank you so much!
VogonPoet 16 Nov, 2019 @ 9:04pm 
Very awesome! Any chance you'll let me steal that couch model for my TTS gameroom?! Been looking for a couch lol.
Baryonyx 29 Sep, 2019 @ 9:16am 
Looks and plays great! I really like the style and choice of colors, everything looks coherent and gives a manor atmosphere. A lot of details everywhere that you can talk about as a GM when describing the room, even when not using it for this specific campaign. Well done.

I didn't read the PDF yet so the following comments are only based on my visual impression.

- Is it intentional that the bear head mount in the library is glossy? It looks strange. Also, the books on the desk and in the cupboard in the purple bedroom as well as the one in the kitchen, on the table close to the watermelon crate are super glossy. Unless they are supposed to be wet, I would change that.
- Maybe the snow leopard in the museum part could have profited from a bit more lively pose, or at least with the tail not being striaght liek that.