Garry's Mod

Garry's Mod

[TFA][AT] Rust Legacy SWEPs
109 Comments
YuRaNnNzZZ  [author] 18 Apr @ 6:36am 
i'm aware these are currently broken (namely, bow and handcannon)
if someone still (for some reason) uses this pack over nu-rust weapons, i will fix it if i don't forget (bow is adapted to new base, i just need to figure out what happened with handcannon firing thing)
херня, они не появляются во вкладке оружия
Gavitron 9 Jan @ 2:38pm 
all playermodels, even the hl2 ones. the gun + arms go inside out for certain weapons sometimes when i shoot, the mp5 just does it all the time. so weird
YuRaNnNzZZ  [author] 9 Jan @ 12:44am 
but like is it with specific playermodels or with all?
Gavitron 8 Jan @ 2:59pm 
doctor told me to come here
YuRaNnNzZZ  [author] 7 Jan @ 9:42pm 
go see a doctor
Gavitron 7 Jan @ 9:39pm 
my arms are inside out
engine 6 Jul, 2024 @ 5:46am 
ohhh ok
YuRaNnNzZZ  [author] 6 Jul, 2024 @ 4:32am 
all were made and animated by TI lead dev (who were working at FP at the time)
YuRaNnNzZZ  [author] 6 Jul, 2024 @ 4:32am 
not just one
p250, m9, mp5, m4 and the shotgun
engine 6 Jul, 2024 @ 4:30am 
*2
engine 6 Jul, 2024 @ 4:30am 
one of the weapons came straight from tactical intervention
YuRaNnNzZZ  [author] 23 Mar, 2024 @ 5:01am 
i think it's just TI meshes that are broken, as i had problems with them while porting this pack as well
♥Xilekai♥ 19 Mar, 2024 @ 9:47pm 
I have a serious question/issue with this that I don't understand. I ported over some arm models that I wanted as c_hands. For whatever reason when I use them with the tactical intervention shared weapons from this pack (shotgun,m4,mp5,p250,beretta) or any of the unique weapons that used the tatical intervention arms in rust legacy, the polygons of the upper arms stretch to the sky and lock in around what I think is the default point. I copied the models here into sfm and locked them to see if it was broken there too but it works fine there?????
YuRaNnNzZZ  [author] 9 Nov, 2023 @ 9:32am 
post the text
popomatic 9 Nov, 2023 @ 8:29am 
error
Leonaldemir2013 6 Aug, 2023 @ 6:00am 
eeeeeeeeeeeeeeeeeeeeee
Akela 8 Jul, 2023 @ 9:11am 
Any chance you could increase the smoke coming from the flare, and make the smoke red, like an actual flare? :)
Rykyuby 25 Apr, 2023 @ 11:37am 
this addon needs some serious reworking the bow doesn't hit even when it lands directly on the enemy 90% of the time that and it could use a slight damage buff
Asdert 6 Jan, 2023 @ 1:45am 
tengo errores que no me deja disfrutarlo al 100 pueden arreglarlo porfas
WolfPax 16 Dec, 2022 @ 7:56pm 
because were trying to commit school shootings with rust guns, we dont need kids flying when they die
Skat Beanflick 25 Sep, 2022 @ 8:00pm 
And that's a problem how?
Grahaminations 8 May, 2022 @ 9:10pm 
whenever i kill something with a weapon from this pack it flies across the map at sonic speed
Vidgamenut 28 Sep, 2021 @ 6:17pm 
Could you maybe fix the hammers and make the slide stay back? Other that those, I love your weapon pack.
Drustin 27 Jun, 2021 @ 3:57pm 
If you say to me "you shall not pass!" it is possible, in any case nothing I do not publish anything and anyway it does not interest me
YuRaNnNzZZ  [author] 27 Jun, 2021 @ 12:03pm 
even if i say no, will that stop you? as long as you don't upload files anywhere do as you want
Drustin 27 Jun, 2021 @ 11:30am 
Hello, can I modify the addons for my roleplay server? it will not be published on the workshop, just modify the server side
Dude 12 May, 2021 @ 2:12pm 
k
Adelite 29 Mar, 2021 @ 10:17am 
this mod is poggers
Muchtoodog 15 Mar, 2021 @ 8:34pm 
rip deary queen caveman, last words where: "good deal"
Bobby 2 Mar, 2021 @ 7:05am 
ok
YuRaNnNzZZ  [author] 2 Mar, 2021 @ 6:53am 
never
Bobby 2 Mar, 2021 @ 6:23am 
current rust weapons when
genesis 28 Feb, 2021 @ 4:07am 
i give you fire, you give me rock
ghost133744hd 21 Feb, 2021 @ 12:28pm 
thats alot of weopons
Pickle toast 3 Feb, 2021 @ 9:58am 
the rock's animation doesn't quite sync to the moment you actually hit
googleton 30 Dec, 2020 @ 9:35pm 
i cant r e l o a d
turtle2cool 14 Nov, 2020 @ 11:20am 
man the pics
Solis 20 Oct, 2020 @ 2:02pm 
The fire animation on the torch isn't working right.
coda 19 Oct, 2020 @ 7:04am 
this mod gave me so much nostalgia, i really miss this version of rust, wish they didnt completely delete this
Lycanroc 6 Oct, 2020 @ 9:53am 
how to put atachments?
小师弟·disciple 1 Oct, 2020 @ 4:46pm 
I wouldn't think so since the only explosive is an F1 grenade but maybe
小师弟·disciple 1 Oct, 2020 @ 4:43pm 
Can you "raid" a base with the raiding weapons. (What I mean is can you destroy props with certain weapons)
Alienicus Mailicius 20 Sep, 2020 @ 12:11pm 
map?
redbulldude 124 1 Sep, 2020 @ 10:02pm 
i need help when i move i can see inside the weapons the outside of the gun becomes transparent its annoying
MildCholester 2 Jul, 2020 @ 12:46am 
why does nobody port experimental weapons?
Crowcaine 29 Jun, 2020 @ 8:36pm 
I tried with only the pack the bow starts with zero arrows and the hand cannon starts with 1 shot. The ammo that is in entities doesn't work I've put arrows and shells down and I cant pick them up I've messed with the settings for the ammo to no avail
Crowcaine 29 Jun, 2020 @ 8:32pm 
ive gotten like a infinite ammo mod and i then got a mod which lists all (pretty much all it seems) ammo and directly gives it to you or puts it in a big ammo box
YuRaNnNzZZ  [author] 29 Jun, 2020 @ 5:40am 
What ammo mods? This mod doesn't require any additional "ammo" mods, it provides it's own ammotypes for bow and handcannon. Most likely you have no free ammo types left (max is 127), try with only this pack and the base enabed and check if issue still persists.
Crowcaine 29 Jun, 2020 @ 5:32am 
I cannot pick up any ammo i really like this mod but this is seriously annoying i cant even use the givecurrentammo bind on the the bow or the hand cannon and I've even downloaded two different ammo mods to try and fix this.