RimWorld

RimWorld

Gone Cooperative
27 Comments
Mlie 11 Feb @ 12:24pm 
Lekoda 8 Oct, 2022 @ 1:52pm 
I do not see the hediffs applying to animals for outrider and beast master
K147 29 May, 2022 @ 3:32pm 
Hi! I'm getting an error and I think it is related to this mod, I'll come back with a proper hugslog in a few days or a week.

the error:

System.NullReferenceException: Object reference not set to an instance of an object
at GBKT_Defs.GBKT_TraitChecker.WorldComponentTick () [0x00677] in <dcf565e0355f4d60b9494152e08f28d7>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00013] in <99518a644a3e4a7ea3fde566568df84a>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Lekoda 9 May, 2022 @ 8:45pm 
BRUH HOW COME THIS DONT HAVE MORE LIKES?!
YepThatsMyName 7 Feb, 2022 @ 3:22pm 
Return of the legend?
Mlie 6 Jul, 2020 @ 2:39pm 
No problem, we are all busy :)
GwenBlanketSpecter  [author] 6 Jul, 2020 @ 2:09pm 
you can poke me if you want to help work on things otherwise i'm a bit busy
Mlie 6 Jul, 2020 @ 9:57am 
I see this got updated so Ill just make mine unlisted.
Mlie 9 Mar, 2020 @ 12:21pm 
Made an update of this for RimWorld 1.1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2018233831
Hope this helps anyone!
IceMaverick 1 Mar, 2020 @ 10:54pm 
Hey Gwen, whenever you have a moment, can you share if you have any plans for a 1.1 update and what kind of timeframe we'll be looking at?
Posh Octavia 9 Dec, 2019 @ 7:32pm 
ok now this is a fascinating mod
akana379 31 Oct, 2019 @ 12:19am 
↑英語圏以外の人間には読まれたくないんですね
Krausladen 16 Oct, 2019 @ 7:09pm 
The traits have a rarity, 1 = 100% chance to pick from your library if I'm not mistaken.
GwenBlanketSpecter  [author] 6 Oct, 2019 @ 2:33am 
put the code for damsel in the bug report section. none of it should be causing that error you had
GwenBlanketSpecter  [author] 6 Oct, 2019 @ 2:30am 
they currently spawn at vanilla frequency which is denoted by a 1
GwenBlanketSpecter  [author] 6 Oct, 2019 @ 2:28am 
very odd. i pushed an update that should solve it. and i'm open to suggestions on what frequency what should have
jupiterLILY 5 Oct, 2019 @ 12:16pm 
I agree with elliot about the frequency that these traits occur, almost every pawn has at least one trait from your mods.

I'm also having a rather weird issue with a damsel prisoner, she keeps flipping between downed and undowned as i think the bonus that she gives is also applying to her. It's stopping her from being able to eat or be fed.
ELLIOTTCABLE on Discord 5 Oct, 2019 @ 2:14am 
Ah, and while I'm here: these traits are really cool, but they're spawning *way* too often in my world (and I'd think they'd spawn too rarely, if anything; I have several other trait mods installed!)

They're special enough that I'd really like to see them be super-rare, you know? Like, an 'inspiring melee commander' being worth taking when you see them, even if they're completely crappy in every other way?

Just a thought!
ELLIOTTCABLE on Discord 4 Oct, 2019 @ 11:08pm 
Hey! I just installed your mods in an existing save, and I'm getting a lot of errors like this when new pawns spawn (raid, friendlies, etc):

System.NullReferenceException: Object reference not set to an instance of an object
at GBKT_Main.GBT_TraitChecker.WorldComponentTick () [0x00000] in <filename unknown>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
RimWorld.Planet.WorldComponentUtility:WorldComponentTick(World)
RimWorld.Planet.World:WorldTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

Is there a reason that this shouldn't be compatible with existing saves? Or is this a fixable bug? [=
Dr. Uncredible 30 Sep, 2019 @ 9:49am 
Ohh, another mod, enjoyed the last one, will try this!
Duke Flapjack 28 Sep, 2019 @ 7:40pm 
@Gwen Good to see you here, too! I greatly enjoyed your Stellaris mods!
Mistletoe The Bard 27 Sep, 2019 @ 10:08pm 
@Gwen Very fast work, thanks!
GwenBlanketSpecter  [author] 27 Sep, 2019 @ 10:15am 
sure I"ll see what I can do. I might be able to make them show up better if I embed the images directly into the description
Mistletoe The Bard 27 Sep, 2019 @ 8:13am 
Maybe color with more contrast and taller text? Yellow and white aren't the easiest to read and the the text are kind of stretch wide in the picture. Mac version of steam sometimes will gone blackscreen if we turn it full screen, so can't really risk that for just reading a picture.
GwenBlanketSpecter  [author] 27 Sep, 2019 @ 6:48am 
steam has a character limit for mod descriptions so I use images. if there is a way to make the images easier to read I can do that.
Mistletoe The Bard 27 Sep, 2019 @ 6:16am 
May you have all the traits listing in the description... just easier to read. Thanks.