RimWorld

RimWorld

Gone Joyful Traits
27 Comments
Mlie 11 Feb @ 11:48am 
Thundercraft 23 Mar, 2024 @ 5:14am 
Any chance of an update for 1.4 (...and maybe 1.5)?
Vervain 12 May, 2022 @ 10:44pm 
Does this still require the EBTools and Gwen's Definition Patches or did your update to 1.3 eliminate the need for them?
solidsnake8608 15 Feb, 2022 @ 6:07am 
You had me at Eat Dirt.
ELLIOTTCABLE on Discord 23 Aug, 2020 @ 6:29am 
Unfortunately, it looks like EBTools was never updated to 1.1; so this correspondingly doesn't work in 1.1 or 1.2.

I miss Gwen's work so much! Hope you're doing okay!!
Felios 24 Jun, 2020 @ 1:03am 
I wish this mod worked in 1.1 it adds so much flavor I love it <3
IceMaverick 16 Apr, 2020 @ 11:16am 
So there was an update on April 5th, and it's now tagged 1.1, but none of the pre-req mods are 1.1 yet, so I'm a bit confused if this should actually work or not.
Drakon 9 Apr, 2020 @ 4:56am 
same as Tynelia, everyone started eating dirt like it's lavish meals during recreation times
Tynelia 7 Apr, 2020 @ 8:33pm 
As of this posting, I had to remove this from my mod list. It was causing all of my pawns to Eat Dirt, and a few to Wander the Map Edge without the corresponding traits. It also caused a lot of red spam in my error log screen. Unfortunate, hope to hear of a fix coming because more traits are an interesting way to differentiate everyone.
Sleppy 2 Apr, 2020 @ 10:48am 
need 1.1 ): I hope you're okay
Dynamic 24 Feb, 2020 @ 5:23pm 
1.1?
DrBubba 26 Jan, 2020 @ 6:22pm 
Something is wrong here. I also have all the pawns trying to Eat Dirt even though they aren't Aficionados, and I also have multiple non-Explorer pawns Wandering Edge of Map.

Also, I have to agree that the white text on yellow background is nigh unreadable, but also agree that if this mod gets fixed, it seems like it would be a joy to use.

CocoBat 14 Jan, 2020 @ 2:21pm 
All my pawns constantly run around eating dirt :T I really like this mod but I think I need to disable it, my pawns eating dirt all the time is quite bothersome :(
R4skall 29 Nov, 2019 @ 7:55pm 
my colonists keep trying to eat dirt and run back and forth endlessly at random, none of them have traits that make them want to do this either
Atreidi 23 Nov, 2019 @ 2:11pm 
The yellow background makes it very hard to read your trait descriptions. Otherwise thank you for making this mod.
5katz 13 Oct, 2019 @ 6:07am 
uh there's an issue that every colonists does the "eat dirt" for recreation, wich is a little weird
jupiterLILY 5 Oct, 2019 @ 12:20pm 
I think there are a couple of interactions that don't work so well with your other trait mods. Like, I've got a sky gazer who's also a gloom dweller.
moloy559 2 Oct, 2019 @ 11:28am 
Fantastic. When I made my mod for more interesting traits, I really wanted to add traits that would alter the way you play the game in small but interesting ways. I'm really glad my code did some groundwork for these.
5katz 2 Oct, 2019 @ 10:32am 
something about the "eating dirt" workgiver(?) is broken, sometimes it tries to make pawns eat dirt 10x a tick who dont even have the trait, and stargazing and all outdoors lying around joys are labaled eating dirt
Meng De 28 Sep, 2019 @ 3:15am 
How about making a thread for the descriptions and linking it in the description? That was you can get around the word limit easily and just copy/paste descriptions there whenever necessary, no need to go through the process of making and uploading a new image if you add anything else in the future. Just c+p and throw it in there, and the issues with legibility are gone too.

Either that or just making one single image with steam blue background and simple white text on it, I believe would be the best solutions.
black6blue 27 Sep, 2019 @ 1:40pm 
Yellow with white text is very hard on the eyes. Granted mine are pretty shit but a darker background would allow for a more pleasant reading experience. That or a darker yellow with larger text characters. :healthHLD:
Cinderace ❤ 27 Sep, 2019 @ 4:06am 
Seem very nice, thank for that, hope you will be better soon ;)
GwenBlanketSpecter  [author] 26 Sep, 2019 @ 9:16am 
thanks. I'm mostly focusing on trait mods because getting help from artists isn't easy and my hands don't work well enough to art.
Leri-Weill [FRA] 26 Sep, 2019 @ 9:14am 
I'll definitely test your mods when I start a new game :D
GwenBlanketSpecter  [author] 26 Sep, 2019 @ 8:54am 
rimworld is a bit easier to code for. with my poor health i can't keep reworking mods every time stellaris updates.
Dekent 26 Sep, 2019 @ 8:49am 
Oh hey, one of the people who makes cool mods for Stellaris is making cool mods for Rimworld now! Happy day!