Total War: WARHAMMER II

Total War: WARHAMMER II

Singemeister's Unit Compilation
60 Comments
Singemeister  [author] 3 Jul @ 11:55pm 
@Bael
The easiest way is to delete them from the two permissions tables - that way they won't show up in campaign or custom battle
Bael 3 Jul @ 10:29pm 
@Singemeister
Thanks! My translation are almost done!
One quick question though, is there a quick way to delete / disable certain unit?
Or should i delete / modify them in different tables 1 by 1? (e.g. building / tech / upper cap)

Turns out SFO already has tons of your units! Haha! :lunar2019coolpig:
Thanks again and look forward to your guidence!
Singemeister  [author] 26 Jun @ 12:21am 
@Bael
Go for it
Bael 25 Jun @ 5:33pm 
Dear Singemeister, Thanks a lot for your mod! It provide tons of joy before I could afford those DLC.
Would you mind if I create a few translation and SFO version mod base on your work?
Thanks again for your support to this community!!!
sigmars_disciple 24 Dec, 2024 @ 5:38pm 
Oh, haha :) Yup, Sir - I believe you're saying the truth Mr.Singemeister

My bad!! <3
Singemeister  [author] 7 May, 2024 @ 9:57am 
@sigmars_disciple
This is the WH2 version of the mod, my guy
sigmars_disciple 7 May, 2024 @ 3:41am 
Oh, my bad - unlike to what my WH3MM says, this doesn't seem to have received the 5.0 update yet? Sorry, WH3MM "Last updated" info is a mess for me (says updated "less than 4 hours ago" for this one), I don't know why.... And I ADORE what the WH3 Mod Manager does and the value it brings despite this porblem, don't get me wrong!

My bad, I'll change my wording to

THE DON WILL BE BACK VERY SOON
THE DON'S LORD SKILLS ARE BACK!

<3
sigmars_disciple 7 May, 2024 @ 3:37am 
THE DON IS BACK
Singemeister  [author] 18 Aug, 2022 @ 4:04am 
@Kepa
I've got most of them done - Chaos and Norsca may take longer, however.
Kepa 18 Aug, 2022 @ 3:57am 
How long it will take to move all those units to wh3 when immortal empires will be out
m_ig_uelon 9 Aug, 2022 @ 12:21am 
great man love your mod
Singemeister  [author] 18 Apr, 2022 @ 4:06am 
@Kepa
Once IE is out, I will.
Kepa 18 Apr, 2022 @ 3:33am 
will you move all of your units to wh3?
Singemeister  [author] 5 Feb, 2022 @ 1:24am 
@Damadtroller

Most likely, unless there's some serious bugs in it.
Zzz 4 Feb, 2022 @ 7:05pm 
@Singemeister Is this the final update you will do with this mod?
Singemeister  [author] 21 Jan, 2022 @ 3:22pm 
@MetaMike
Sure thing
MetaMike 21 Jan, 2022 @ 2:35pm 
Hi @Singemeister, I love your mod. Can I make a x2 Scale version of this mod that would be compatible with this? (I'd credit you & link your OG mod of course)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2725139566
Singemeister  [author] 16 Sep, 2021 @ 3:00am 
@Mc_Pabl0

I mean, when WH3 comes out, yeah? Until then you'll have to use Deco's mod.
StutterZz_ 15 Sep, 2021 @ 3:33pm 
any chance for Kislev
Singemeister  [author] 25 Aug, 2021 @ 4:03am 
@Anax
It adds the Imperial Foot Halberdiers with Shields, but not Guv’s regular Halberdiers with Shields
Anax 25 Aug, 2021 @ 1:24am 
does this mod adds helbaldiers with shields?
RexJayden 29 Jul, 2021 @ 9:25am 
Such a wonderful compilation!! :Monokuma2_DGR:
[Kor]youngs 28 Jul, 2021 @ 9:25pm 
25% unit size mod please...........
Space Hero 23 Jul, 2021 @ 7:10pm 
<3
Singemeister  [author] 23 Jul, 2021 @ 3:04am 
@Kochie the Deathless

Hell, knew I forgot something. Update in a sec.
Space Hero 22 Jul, 2021 @ 6:13pm 
I like your stuff, but could you please remove the upkeep from the new Beastmen units?
I don't even mind the 2-turn recruitment time. I just want me some free big pigs.
UnLapinDeGaren 20 Jul, 2021 @ 4:03pm 
same for me work exepte when i try with lizardmen
billy_lam26 17 Jul, 2021 @ 3:38pm 
Hello there, for some reason, the mod would CTD when I try to select the Lizardmen in custom battles, I think the new update and DLC might have broken the mod.
Singemeister  [author] 22 Jun, 2021 @ 1:12am 
@Lobuno

It's working fine for me, what problem are you having?
Lobuno 21 Jun, 2021 @ 4:35pm 
Please update, not working in campaign.
Singemeister  [author] 25 Feb, 2021 @ 8:04am 
@战锤3不出来不改名
Probably, but its not balanced to SFO.
天命小吗喽 25 Feb, 2021 @ 7:27am 
does it work with SFO ?:dogthinking:
Singemeister  [author] 13 Jan, 2021 @ 1:54pm 
@Гэндальф Розовый

Yes
Космонавт 13 Jan, 2021 @ 12:39pm 
Do units added by your mods benefit from tech and red line skills?
UnLapinDeGaren 11 Dec, 2020 @ 4:21am 
thks for updade
UnLapinDeGaren 6 Dec, 2020 @ 1:47pm 
thks for your time and your mod, you are the best!!!
Singemeister  [author] 6 Dec, 2020 @ 1:42pm 
@UnLapinDeGaren

Yes, shortly.
UnLapinDeGaren 6 Dec, 2020 @ 1:39pm 
hi, do you have a time for update this mod in future?
PeeWee 26 Aug, 2020 @ 7:41am 
Oh, makes sense why I can't find it then. Thanks for the help Singe! :)
Singemeister  [author] 25 Aug, 2020 @ 10:31am 
@PeeWee

The Unholy Field Trebuchet isn't one of mine - that's part of Mixu's Moussillon mod.
PeeWee 25 Aug, 2020 @ 6:39am 
Loving all the new units, great job on the mod!
But I can't find the building for recruiting the unholy field trebuchet as vamp counts. The forbidden library says it allows recruitment but it's not the actual recruitment building. Please help!
Jomix7 12 Jul, 2020 @ 3:50am 
sfo version?
玄霄 2 Jun, 2020 @ 4:49pm 
crash the game
Anax 2 Jun, 2020 @ 12:48pm 
after the update it crashes
Circuleer 2 Apr, 2020 @ 11:34am 
@singemeister thanks a lot for clarifying. Will certainly be using this.
Singemeister  [author] 2 Apr, 2020 @ 6:21am 
@Circuleer It's all my Unit Packs with the black background and cyan bordering - barring redundancies like the Imperial Foot etcetera
Circuleer 2 Apr, 2020 @ 5:54am 
Is there a list with the exact mods this compilation features?
Really love the models anyway, great job.
Singemeister  [author] 13 Dec, 2019 @ 2:59pm 
@Zeth.exe It includes the stormvermin bonebreaker
Zeth.exe 13 Dec, 2019 @ 1:20pm 
or just the unit packs
Zeth.exe 13 Dec, 2019 @ 1:20pm 
Does this include the skaven bonebreaker mod you made?